Player Matchup

Hercules
Hercules
CG Silence
Hercules
Level 108
God Stats
23W - 20L
1,498 SR
Queue Stats
699W - 641L
1,534 Elo+
Party 1
Fenrir
Fenrir
MCShizz
Fenrir
Level 99
God Stats
13W - 13L
1,457 SR
Queue Stats
307W - 271L
1,491 Elo+
Party 1
Medusa
Medusa
MrMajestic9008
Medusa
Level 100
God Stats
25W - 8L
1,678 SR
Queue Stats
582W - 529L
1,528 Elo+
Party 1
Ymir
Ymir
eZPrieto
Ymir
Level 41
God Stats
40W - 36L
1,489 SR
Queue Stats
349W - 403L
1,320 Elo+
Party 3
Raijin
Raijin
iSuicideVale
Raijin
Level 48
God Stats
13W - 10L
1,514 SR
Queue Stats
394W - 431L
1,429 Elo+
Party 3
Team Averages
Level 79
1,527 SR
1,460 Elo+

VS

Team Averages
Level 108
1,558 SR
1,458 Elo+
Ah Puch
Ah Puch
Dorigant
Ah Puch
Level 149
God Stats
5W - 7L
1,471 SR
Queue Stats
498W - 512L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
FreedomRoyale
Zhong Kui
Level 99
God Stats
21W - 15L
1,690 SR
Queue Stats
379W - 352L
1,540 Elo+
Party 2
Xing Tian
Xing Tian
NostalgicRage
Xing Tian
Level 124
God Stats
27W - 17L
1,588 SR
Queue Stats
166W - 157L
1,449 Elo+
Solo
Medusa
Medusa
anubheis
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 66L
1,453 Elo+
Party 2
Pele
Pele
blazeitupgamin51
Pele
Level 87
God Stats
22W - 27L
1,543 SR
Queue Stats
205W - 217L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CG Silence
Hercules
14
0 / 0 / 0
7,750
554
4,538
10,716
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
MCShizz
Fenrir
13
2 / 2 / 4
7,142
510
5,982
8,485
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 2
7,079
506
6,475
7,754
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
1 / 4 / 3
6,430
459
2,730
9,150
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
14
3 / 3 / 1
8,314
594
4,188
7,668
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dorigant
Ah Puch
13
2 / 4 / 3
7,470
534
5,467
7,096
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
FreedomRoyale
Zhong Kui
14
0 / 0 / 0
8,462
604
6,519
7,913
6,057
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
NostalgicRage
Xing Tian
11
1 / 0 / 5
7,280
520
4,615
9,909
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
anubheis
Medusa
9
2 / 4 / 3
6,154
440
6,067
6,596
1,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 1 / 1
8,361
597
5,494
7,398
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
9
Kills
11
11
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
CG Silence
Hercules
0
0
0
0
L
Ah Puch
Dorigant
Ah Puch
2
4
3
0.88
L
Zhong Kui
FreedomRoyale
Zhong Kui
0
0
0
0
W
Fenrir
MCShizz
Fenrir
2
2
4
2
W
3
2
2
2
L
Xing Tian
NostalgicRage
Xing Tian
1
0
5
3.5
L
Medusa
anubheis
Medusa
2
4
3
0.88
L
6
1
1
6.5
W
Ymir
1
4
3
0.63
W
Raijin
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,913
Damage
28,162
43,773
Taken
38,912
21,306
Mitigated
18,592
16,600
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CG Silence
Hercules
4,538
2,307
0
5,382
10,716
8,294
0
6,175
4,541
0
52,307
L
Ah Puch
Dorigant
Ah Puch
5,467
296
0
1,617
7,096
2,409
0
2,222
4,734
43,607
0
L
Zhong Kui
FreedomRoyale
Zhong Kui
6,519
927
0
6,777
7,913
6,057
0
0
7,463
59,628
0
W
Fenrir
MCShizz
Fenrir
5,982
1,285
0
3,705
8,485
3,370
0
1,653
6,804
0
41,925
W
6,475
2,823
0
2,447
7,754
2,325
828
2,252
5,502
0
49,624
L
Xing Tian
NostalgicRage
Xing Tian
4,615
277
0
1,966
9,909
6,160
0
1,853
8,056
26,169
0
L
Medusa
anubheis
Medusa
6,067
2,540
0
1,472
6,596
1,632
0
783
5,813
0
27,548
L
5,494
900
0
3,817
7,398
2,334
441
1,832
5,478
0
46,374
W
Ymir
2,730
200
0
1,850
9,150
4,861
68
2,001
7,149
21,027
0
W
Raijin
4,188
173
0
3,216
7,668
2,456
629
4,018
3,176
47,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,715
Gold Earned
37,727
447
Minions Killed
411
0
Camps Cleared
0
1,394,217
Distance Traveled
1,221,988
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,750
554
124
9
0
290,028
4
L
Ah Puch
7,470
534
79
6
0
251,386
4
L
Zhong Kui
8,462
604
145
10
0
219,347
2
W
Fenrir
7,142
510
79
6
0
291,865
2
W
Medusa
7,079
506
91
7
0
271,833
2
L
Xing Tian
7,280
520
44
3
0
270,247
3
L
Medusa
6,154
440
48
3
0
207,110
0
L
Pele
8,361
597
95
7
0
273,898
4
W
Ymir
6,430
459
33
2
0
262,532
6
W
Raijin
8,314
594
120
9
0
277,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role