Player Matchup

Tiamat
Tiamat
Nekosamma0
Tiamat
Level 119
God Stats
1W - 5L
1,522 SR
Queue Stats
166W - 197L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Oldbrickhouse
Cthulhu
Level 47
God Stats
1W - 2L
1,544 SR
Queue Stats
6W - 10L
1,426 Elo+
Solo
Loki
Loki
adyrthit
Loki
Level 81
God Stats
3W - 13L
1,233 SR
Queue Stats
245W - 407L
1,330 Elo+
Party 1
Team Averages
Level 82
1,433 SR
1,416 Elo+

VS

Team Averages
Level 91
1,493 SR
1,456 Elo+
Mulan
Mulan
AlexGristDMT
Mulan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,285 Elo+
Solo
Scylla
Scylla
MobRoss
Scylla
Level 67
God Stats
2W - 2L
1,480 SR
Queue Stats
121W - 125L
1,583 Elo+
Solo
Gilgamesh
Gilgamesh
ruZZiTek
Gilgamesh
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nekosamma0
Tiamat
13
1 / 5 / 4
10,776
599
9,333
9,919
6,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
15
4 / 8 / 2
11,281
627
11,406
17,259
14,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
15
2 / 11 / 4
11,736
652
8,344
16,003
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 9
13,926
774
12,699
15,353
6,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
MobRoss
Scylla
16
8 / 2 / 12
12,653
703
12,910
9,061
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ruZZiTek
Gilgamesh
14
3 / 5 / 14
11,702
650
11,099
16,591
8,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
24
24
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
13
0
9
17.5
W
Scylla
MobRoss
Scylla
8
2
12
7
L
Tiamat
Nekosamma0
Tiamat
1
5
4
0.6
L
Cthulhu
4
8
2
0.63
L
Loki
2
11
4
0.36
W
Gilgamesh
ruZZiTek
Gilgamesh
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,083
Damage
36,708
43,181
Taken
41,005
27,712
Mitigated
19,081
4,553
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,699
2,861
0
7,240
15,353
6,707
1,700
7,934
7,115
0
66,712
W
Scylla
MobRoss
Scylla
12,910
1,471
0
2,364
9,061
3,466
726
4,044
4,877
57,174
0
L
Tiamat
Nekosamma0
Tiamat
9,333
624
0
1,258
9,919
6,822
832
2,604
7,190
31,448
0
L
Cthulhu
11,406
682
263
1,228
17,259
14,496
0
5,491
11,437
38,179
0
L
Loki
8,344
1,217
0
1,804
16,003
6,394
0
4,156
11,634
0
50,077
W
Gilgamesh
ruZZiTek
Gilgamesh
11,099
3,729
0
2,848
16,591
8,908
465
8,309
7,856
0
43,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,793
Gold Earned
38,281
178
Minions Killed
247
0
Camps Cleared
0
861,700
Distance Traveled
985,785
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,926
774
85
5
0
323,905
2
W
Scylla
12,653
703
98
5
0
331,785
3
L
Tiamat
10,776
599
67
4
0
251,610
2
L
Cthulhu
11,281
627
32
2
0
301,194
6
L
Loki
11,736
652
79
4
0
308,896
1
W
Gilgamesh
11,702
650
64
4
0
330,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role