Player Matchup

Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
CutiexChair
Da Ji
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
Pompaloza
Gilgamesh
Level 17
God Stats
1W - 0L
1,231 SR
Queue Stats
1W - 1L
1,350 Elo+
Solo
Tyr
Tyr
Smokdu
Tyr
Level 21
God Stats
9W - 7L
1,504 SR
Queue Stats
44W - 45L
1,482 Elo+
Solo
Tiamat
Tiamat
turftin
Tiamat
Level 17
God Stats
12W - 11L
1,544 SR
Queue Stats
57W - 46L
1,532 Elo+
Solo
Team Averages
Level 37
1,456 SR
1,489 Elo+

VS

Team Averages
Level 17
1,588 SR
1,488 Elo+
Hercules
Hercules
DisGust0id
Hercules
Level 14
God Stats
6W - 3L
1,744 SR
Queue Stats
23W - 9L
1,732 Elo+
Solo
Khepri
Khepri
Resse78
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,241 Elo+
Solo
Merlin
Merlin
White Tiger9569
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,612 Elo+
Solo
Chiron
Chiron
im_nervous069
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
maberuk
Ratatoskr
Level 25
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 4L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
6 / 0 / 33
15,275
509
11,720
19,143
25,164
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
16 / 3 / 19
17,592
586
41,853
23,891
12,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Pompaloza
Gilgamesh
20
3 / 7 / 8
16,302
543
11,232
22,982
21,516
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
Smokdu
Tyr
20
10 / 3 / 9
18,085
603
18,421
24,213
17,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
turftin
Tiamat
20
19 / 2 / 15
17,077
569
24,452
16,966
16,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DisGust0id
Hercules
18
8 / 6 / 2
13,286
443
24,534
40,291
30,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
Resse78
Khepri
12
0 / 18 / 3
8,981
299
3,033
26,115
24,517
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 13 / 3
11,263
375
10,583
23,704
9,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 7 / 2
13,727
458
16,180
25,857
10,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
maberuk
Ratatoskr
16
0 / 10 / 1
10,845
362
2,837
22,361
7,890
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
25
54
Kills
14
15
Deaths
54
84
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
0
33
22.5
W
16
3
19
8.5
L
Hercules
DisGust0id
Hercules
8
6
2
1.5
W
Gilgamesh
Pompaloza
Gilgamesh
3
7
8
1
L
Khepri
Resse78
Khepri
0
18
3
0.08
W
Tyr
Smokdu
Tyr
10
3
9
4.83
L
1
13
3
0.19
L
5
7
2
0.86
L
Ratatoskr
maberuk
Ratatoskr
0
10
1
0.05
W
Tiamat
turftin
Tiamat
19
2
15
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,678
Damage
57,167
107,195
Taken
138,328
93,037
Mitigated
82,080
27,047
Healing
34,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
11,720
3,852
2,102
6,969
19,143
25,164
486
4,218
14,585
33,295
0
W
41,853
11,470
0
2,346
23,891
12,812
1,241
3,699
19,942
0
170,024
L
Hercules
DisGust0id
Hercules
24,534
8,444
0
14,791
40,291
30,142
0
11,033
29,258
0
87,106
W
Gilgamesh
Pompaloza
Gilgamesh
11,232
3,813
0
1,440
22,982
21,516
6,848
2,624
19,423
3,011
96,082
L
Khepri
Resse78
Khepri
3,033
764
0
262
26,115
24,517
0
12,094
14,021
18,954
0
W
Tyr
Smokdu
Tyr
18,421
11,845
0
6,689
24,213
17,394
3,953
1,511
22,580
0
149,199
L
10,583
529
0
4,620
23,704
9,124
0
3,470
20,234
62,846
0
L
16,180
9,622
308
10,966
25,857
10,407
824
8,024
17,833
0
93,276
L
Ratatoskr
maberuk
Ratatoskr
2,837
146
0
3,584
22,361
7,890
190
1,669
20,692
0
72,743
W
Tiamat
turftin
Tiamat
24,452
4,595
0
7,501
16,966
16,151
2,577
3,785
12,725
104,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,331
Gold Earned
58,102
717
Minions Killed
552
0
Camps Cleared
0
2,769,300
Distance Traveled
2,120,031
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,275
509
43
1
0
579,269
2
W
Da Ji
17,592
586
168
6
0
562,870
0
L
Hercules
13,286
443
146
5
0
503,292
4
W
Gilgamesh
16,302
543
151
5
0
519,785
5
L
Khepri
8,981
299
21
1
0
369,449
0
W
Tyr
18,085
603
211
7
0
580,080
3
L
Merlin
11,263
375
109
4
0
441,423
2
L
Chiron
13,727
458
162
5
0
441,976
0
L
Ratatoskr
10,845
362
114
4
0
363,891
1
W
Tiamat
17,077
569
144
5
0
527,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role