Player Matchup

Bacchus
Bacchus
Gold V
TheScottyDoo
Bacchus
Gold V
Level 109
God Stats
19W - 14L
1,568 SR
Queue Stats
110W - 120L
1,242 MMR
Solo
Achilles
Achilles
Silver II
thebobbylobby
Achilles
Silver II
Level 62
God Stats
124W - 125L
1,504 SR
Queue Stats
289W - 301L
1,072 MMR
Party 1
Discordia
Discordia
Gold V
theobag112
Discordia
Gold V
Level 81
God Stats
384W - 354L
1,559 SR
Queue Stats
562W - 587L
1,254 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 84
1,544 SR
1,189 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,644 SR
1,248 MMR
Ganesha
Ganesha
Gold IV
Radiohitman
Ganesha
Gold IV
Level 154
God Stats
9W - 11L
1,871 SR
Queue Stats
205W - 221L
1,162 MMR
Solo
Ah Puch
Ah Puch
Bronze III
RagnarLothbrok49
Ah Puch
Bronze III
Level 66
God Stats
1W - 1L
1,576 SR
Queue Stats
2W - 7L
1,402 MMR
Party 2
Danzaburou
Danzaburou
Silver V
xXbulatuvq_TCrow
Danzaburou
Silver V
Level 43
God Stats
2W - 3L
1,485 SR
Queue Stats
2W - 8L
1,181 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TheScottyDoo
Bacchus
14
2 / 5 / 5
11,278
627
6,346
17,148
22,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
thebobbylobby
Achilles
14
3 / 5 / 2
10,520
584
16,498
21,269
16,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
theobag112
Discordia
13
2 / 5 / 4
10,470
582
13,400
11,342
3,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ChaacLokiAphroditeGilgameshZeus

VS

Bans
Baron SamediCthulhuCupidCabrakanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Radiohitman
Ganesha
15
0 / 1 / 15
12,348
686
6,852
17,053
19,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 4 / 8
10,866
604
15,729
12,026
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
xXbulatuvq_TCrow
Danzaburou
17
14 / 2 / 1
13,994
777
18,073
14,845
6,505
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
15
15
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Radiohitman
Ganesha
0
1
15
7.5
W
1
4
8
1.25
L
Bacchus
TheScottyDoo
Bacchus
2
5
5
0.9
L
Achilles
thebobbylobby
Achilles
3
5
2
0.8
L
Discordia
theobag112
Discordia
2
5
4
0.8
W
Danzaburou
xXbulatuvq_TCrow
Danzaburou
14
2
1
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,244
Damage
40,654
49,759
Taken
43,924
43,598
Mitigated
30,963
9,274
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Radiohitman
Ganesha
6,852
218
0
3,260
17,053
19,505
121
6,532
10,521
19,948
0
W
15,729
317
894
5,640
12,026
4,953
285
5,231
6,795
55,299
0
L
Bacchus
TheScottyDoo
Bacchus
6,346
543
0
1,282
17,148
22,995
0
6,443
10,705
26,793
0
L
Achilles
thebobbylobby
Achilles
16,498
4,420
0
4,676
21,269
16,965
0
11,270
9,999
0
49,576
L
Discordia
theobag112
Discordia
13,400
305
482
2,834
11,342
3,638
171
4,892
6,450
46,526
0
W
Danzaburou
xXbulatuvq_TCrow
Danzaburou
18,073
10,312
1,063
6,634
14,845
6,505
2,712
8,015
6,830
0
63,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,268
Gold Earned
37,208
172
Minions Killed
184
0
Camps Cleared
0
977,538
Distance Traveled
967,351
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,348
686
3
0
0
322,471
1
W
Ah Puch
10,866
604
87
5
0
325,195
1
L
Bacchus
11,278
627
36
2
0
334,530
2
L
Achilles
10,520
584
54
3
0
364,245
1
L
Discordia
10,470
582
82
5
0
278,763
0
W
Danzaburou
13,994
777
94
5
0
319,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role