Player Matchup

Athena
Athena
Silver I
Benjaminsito
Athena
Silver I
Level 122
God Stats
6W - 10L
1,425 SR
Queue Stats
961W - 979L
1,146 MMR
Solo
Anhur
Anhur
Silver II
Eshidan
Anhur
Silver II
Level 80
God Stats
3W - 1L
1,682 SR
Queue Stats
16W - 23L
1,189 MMR
Solo
Nemesis
Nemesis
Gold V
ImStakking
Nemesis
Gold V
Level 118
God Stats
13W - 15L
1,524 SR
Queue Stats
352W - 340L
1,252 MMR
Solo
King Arthur
King Arthur
Silver I
KUNLAW
King Arthur
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum V
zeroshikiiiii
Tiamat
Platinum V
Level 156
God Stats
4W - 2L
1,470 SR
Queue Stats
189W - 181L
1,283 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,520 SR
1,274 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,511 SR
1,211 MMR
Chang'e
Chang'e
Gold IV
ElBorderPatrol
Chang'e
Gold IV
Level 98
God Stats
13W - 17L
1,526 SR
Queue Stats
182W - 179L
1,222 MMR
Solo
Fenrir
Fenrir
Bronze III
OmenEnder
Fenrir
Bronze III
Level 42
God Stats
2W - 6L
1,518 SR
Queue Stats
125W - 157L
1,282 MMR
Solo
Geb
Geb
Silver III
SYΠTHΞTIC
Geb
Silver III
Level 104
God Stats
0W - 2L
1,319 SR
Queue Stats
22W - 33L
1,127 MMR
Solo
Heimdallr
Heimdallr
Silver II
TylerCantJG
Heimdallr
Silver II
Level 109
God Stats
0W - 1L
1,693 SR
Queue Stats
34W - 37L
1,249 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Venghaus
Guan Yu
Silver IV
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
358W - 371L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
4 / 0 / 7
6,389
581
6,387
9,554
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Eshidan
Anhur
12
3 / 0 / 1
6,748
613
3,712
4,724
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ImStakking
Nemesis
12
3 / 2 / 3
6,885
626
5,131
8,165
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
KUNLAW
King Arthur
11
2 / 0 / 5
6,473
588
3,910
5,083
1,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 3 / 5
6,434
585
4,994
6,389
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetCthulhuScyllaAchillesTsukuyomi

VS

Bans
SobekArachneJanusRatatoskrGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,653
514
7,286
8,409
3,004
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
OmenEnder
Fenrir
7
3 / 7 / 2
5,239
476
4,202
9,990
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 1
4,490
408
2,966
7,080
2,754
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
TylerCantJG
Heimdallr
9
0 / 4 / 0
5,277
480
2,248
6,190
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Venghaus
Guan Yu
9
0 / 2 / 0
5,155
469
1,591
5,706
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
5
5
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
4
0
7
7.5
L
2
2
2
1.5
W
Anhur
Eshidan
Anhur
3
0
1
3.5
W
Nemesis
ImStakking
Nemesis
3
2
3
2.25
W
King Arthur
KUNLAW
King Arthur
2
0
5
4.5
L
Fenrir
OmenEnder
Fenrir
3
7
2
0.57
L
0
1
1
0.5
L
Heimdallr
TylerCantJG
Heimdallr
0
4
0
0
L
Guan Yu
Venghaus
Guan Yu
0
2
0
0
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,134
Damage
18,293
33,915
Taken
37,375
15,342
Mitigated
14,044
10,083
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,387
1,349
0
3,377
9,554
5,780
49
3,794
5,760
24,298
0
L
7,286
774
1,419
3,697
8,409
3,004
34
4,447
3,962
35,007
0
W
Anhur
Eshidan
Anhur
3,712
1,934
0
2,286
4,724
1,436
135
377
4,347
0
39,046
W
Nemesis
ImStakking
Nemesis
5,131
3,092
0
1,711
8,165
2,665
0
2,125
6,040
0
45,800
W
King Arthur
KUNLAW
King Arthur
3,910
418
0
1,227
5,083
1,942
150
925
3,981
0
29,799
L
Fenrir
OmenEnder
Fenrir
4,202
1,540
0
760
9,990
3,118
51
3,531
6,459
0
15,681
L
2,966
306
374
1,569
7,080
2,754
0
2,241
4,839
14,096
0
L
Heimdallr
TylerCantJG
Heimdallr
2,248
1,048
0
1,080
6,190
1,429
0
1,100
5,090
0
29,035
L
Guan Yu
Venghaus
Guan Yu
1,591
178
100
1,728
5,706
3,739
0
62
5,644
0
22,380
W
4,994
685
0
1,482
6,389
3,519
244
3,031
3,328
37,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,929
Gold Earned
25,814
351
Minions Killed
242
0
Camps Cleared
0
1,102,734
Distance Traveled
1,028,376
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,389
581
41
4
0
233,035
2
L
Chang'e
5,653
514
72
7
0
197,214
2
W
Anhur
6,748
613
82
7
0
197,736
4
W
Nemesis
6,885
626
97
9
0
225,033
0
W
King Arthur
6,473
588
59
5
0
237,264
4
L
Fenrir
5,239
476
30
3
0
210,405
0
L
Geb
4,490
408
21
2
0
218,078
4
L
Heimdallr
5,277
480
60
5
0
193,358
3
L
Guan Yu
5,155
469
59
5
0
209,321
0
W
Tiamat
6,434
585
72
7
0
209,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role