Player Matchup

Olorun
Olorun
RickyHorchata
Olorun
Level 20
God Stats
26W - 21L
1,469 SR
Queue Stats
37W - 32L
1,277 Elo+
Solo
Bacchus
Bacchus
Tribe Juice
Bacchus
Level 29
God Stats
17W - 11L
1,709 SR
Queue Stats
186W - 190L
1,498 Elo+
Solo
Chang'e
Chang'e
jorgegameBR5850
Chang'e
Level 18
God Stats
1W - 0L
1,708 SR
Queue Stats
14W - 20L
1,153 Elo+
Solo
Da Ji
Da Ji
mc222333
Da Ji
Level 19
God Stats
5W - 1L
1,262 SR
Queue Stats
32W - 47L
1,189 Elo+
Solo
Guan Yu
Guan Yu
scOreHoarder207
Guan Yu
Level 22
God Stats
22W - 16L
1,491 SR
Queue Stats
71W - 84L
1,216 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,267 Elo+

VS

Team Averages
Level 14
1,510 SR
1,331 Elo+
Tsukuyomi
Tsukuyomi
Franco-Batistela
Tsukuyomi
Level 29
God Stats
2W - 1L
1,776 SR
Queue Stats
110W - 139L
1,280 Elo+
Solo
Raijin
Raijin
Gozzer-TGK
Raijin
Level 27
God Stats
1W - 2L
1,271 SR
Queue Stats
11W - 13L
1,271 Elo+
Solo
Susano
Susano
Phentom_XLR8
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
VINITRAKINAO
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
dakotajh512
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 16
13,836
512
26,891
22,899
9,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Tribe Juice
Bacchus
17
3 / 5 / 11
11,973
443
11,535
16,861
20,725
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
11 / 5 / 20
13,383
496
13,710
20,084
9,341
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Da Ji
mc222333
Da Ji
3
0 / 0 / 0
6,447
239
0
0
0
19
17 / 2 / 10
14,130
523
11,579
27,326
32,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
6 / 5 / 3
11,751
435
12,907
19,519
7,047
Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
Gozzer-TGK
Raijin
19
6 / 5 / 6
13,578
503
25,549
28,738
9,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
8
0 / 19 / 3
7,820
290
6,188
18,256
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 18 / 4
9,232
342
7,155
18,045
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
3
0 / 2 / 1
6,887
255
84
1,146
217

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
42
Kills
13
15
Deaths
49
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
6
5
3
1.5
L
Raijin
Gozzer-TGK
Raijin
6
5
6
1.8
L
Susano
0
19
3
0.08
W
11
3
16
6.33
W
Bacchus
Tribe Juice
Bacchus
3
5
11
1.7
L
1
18
4
0.17
L
Olorun
0
2
1
0.25
W
11
5
20
4.2
W
Da Ji
mc222333
Da Ji
0
0
0
0
W
17
2
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,715
Damage
51,883
87,170
Taken
85,704
72,217
Mitigated
26,856
43,067
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
12,907
2,499
0
3,989
19,519
7,047
0
8,158
11,072
0
57,731
L
Raijin
Gozzer-TGK
Raijin
25,549
2,779
126
3,816
28,738
9,805
1,411
23,481
5,137
113,744
0
L
Susano
6,188
937
0
370
18,256
4,938
161
9,880
8,106
0
20,101
W
26,891
20,977
1,240
10,296
22,899
9,477
9,454
9,838
12,873
84,652
0
W
Bacchus
Tribe Juice
Bacchus
11,535
996
0
0
16,861
20,725
1,491
4,028
12,784
46,927
0
L
7,155
1,106
0
659
18,045
4,849
68
10,463
7,402
35,526
0
L
Olorun
84
0
0
0
1,146
217
33
154
938
1,564
0
W
13,710
2,769
7,125
7,035
20,084
9,341
2,014
10,369
9,615
48,751
0
W
Da Ji
mc222333
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
11,579
1,041
5,249
12,122
27,326
32,674
495
8,118
19,110
0
71,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,769
Gold Earned
49,268
366
Minions Killed
319
0
Camps Cleared
0
1,727,361
Distance Traveled
1,597,532
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,751
435
88
3
0
482,672
1
L
Raijin
13,578
503
138
5
0
439,362
1
L
Susano
7,820
290
20
1
0
266,540
3
W
Olorun
13,836
512
116
4
0
383,016
0
W
Bacchus
11,973
443
72
3
0
457,719
1
L
Ra
9,232
342
71
3
0
375,307
0
L
Olorun
6,887
255
2
0
0
33,651
0
W
Chang'e
13,383
496
71
3
0
463,974
13
W
Da Ji
6,447
239
0
0
0
0
0
W
Guan Yu
14,130
523
107
4
0
422,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role