Player Matchup

Arachne
Arachne
KumokoSenpai
Arachne
Level 2
God Stats
29W - 11L
1,500 SR
Queue Stats
83W - 54L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Sasquatch2PntO
Aphrodite
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
pepapigporc320
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,116 Elo+
Party 2
Sun Wukong
Sun Wukong
sebastianv0303
Sun Wukong
Level 7
God Stats
1W - 1L
1,284 SR
Queue Stats
2W - 1L
1,119 Elo+
Party 2
Anhur
Anhur
switzzzay
Anhur
Level 27
God Stats
3W - 0L
1,487 SR
Queue Stats
50W - 53L
1,392 Elo+
Solo
Team Averages
Level 11
1,454 SR
1,325 Elo+

VS

Team Averages
Level 30
1,451 SR
1,386 Elo+
Cthulhu
Cthulhu
GregDM93
Cthulhu
Level 88
God Stats
3W - 7L
1,413 SR
Queue Stats
49W - 63L
1,383 Elo+
Party 1
Hachiman
Hachiman
JakeCubb
Hachiman
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 58L
1,277 Elo+
Solo
Fenrir
Fenrir
drastikNZ
Fenrir
Level 25
God Stats
24W - 28L
1,340 SR
Queue Stats
206W - 231L
1,331 Elo+
Solo
Artemis
Artemis
nuttin_but_trubl
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
teslageek12
Baba Yaga
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 69L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KumokoSenpai
Arachne
20
29 / 1 / 10
21,812
727
48,011
37,041
25,685
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Sasquatch2PntO
Aphrodite
12
0 / 10 / 3
11,296
377
389
10,043
3,855
19
2 / 4 / 17
14,721
491
13,641
29,594
32,564
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
sebastianv0303
Sun Wukong
18
4 / 9 / 7
13,661
455
6,719
24,299
19,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
switzzzay
Anhur
20
11 / 8 / 6
16,868
562
24,095
30,646
12,818
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GregDM93
Cthulhu
19
14 / 6 / 5
14,165
472
21,681
31,898
28,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
JakeCubb
Hachiman
16
1 / 9 / 9
10,852
362
6,283
14,399
4,172
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
drastikNZ
Fenrir
20
2 / 10 / 6
12,854
428
8,354
29,051
16,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 9 / 5
11,454
382
15,646
17,103
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
teslageek12
Baba Yaga
20
9 / 12 / 7
14,629
488
32,073
22,181
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
46
Kills
31
32
Deaths
46
43
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GregDM93
Cthulhu
14
6
5
2.75
L
Hachiman
JakeCubb
Hachiman
1
9
9
0.61
W
Arachne
KumokoSenpai
Arachne
29
1
10
34
W
Aphrodite
Sasquatch2PntO
Aphrodite
0
10
3
0.15
L
Fenrir
drastikNZ
Fenrir
2
10
6
0.5
L
5
9
5
0.83
W
2
4
17
2.63
W
Sun Wukong
sebastianv0303
Sun Wukong
4
9
7
0.83
W
Anhur
switzzzay
Anhur
11
8
6
1.75
L
Baba Yaga
teslageek12
Baba Yaga
9
12
7
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,855
Damage
84,037
131,623
Taken
114,632
94,852
Mitigated
63,784
47,604
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GregDM93
Cthulhu
21,681
1,133
142
3,066
31,898
28,767
400
5,721
25,589
76,352
0
L
Hachiman
JakeCubb
Hachiman
6,283
4,053
0
520
14,399
4,172
442
1,130
13,119
0
43,755
W
Arachne
KumokoSenpai
Arachne
48,011
29,388
0
21,949
37,041
25,685
9,230
15,634
21,407
0
271,424
W
Aphrodite
Sasquatch2PntO
Aphrodite
389
332
0
0
10,043
3,855
65
4,929
5,114
6,550
0
L
Fenrir
drastikNZ
Fenrir
8,354
1,437
0
6,412
29,051
16,739
0
1,704
27,257
0
114,535
L
15,646
8,240
0
60
17,103
6,396
480
2,412
14,481
0
36,865
W
13,641
873
769
7,099
29,594
32,564
208
12,208
17,386
61,398
0
W
Sun Wukong
sebastianv0303
Sun Wukong
6,719
2,209
0
5,144
24,299
19,930
254
8,078
16,221
0
43,466
W
Anhur
switzzzay
Anhur
24,095
16,057
1,044
11,599
30,646
12,818
4,977
13,468
17,178
0
85,244
L
Baba Yaga
teslageek12
Baba Yaga
32,073
2,611
0
3,687
22,181
7,710
1,064
2,403
19,628
84,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,358
Gold Earned
63,954
581
Minions Killed
505
0
Camps Cleared
0
2,546,617
Distance Traveled
2,369,340
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,165
472
110
4
0
514,768
3
L
Hachiman
10,852
362
65
2
0
382,985
5
W
Arachne
21,812
727
286
10
0
660,175
3
W
Aphrodite
11,296
377
8
0
0
312,909
0
L
Fenrir
12,854
428
161
5
0
515,427
4
L
Artemis
11,454
382
47
2
0
451,128
2
W
Cthulhu
14,721
491
89
3
0
597,110
3
W
Sun Wukong
13,661
455
54
2
0
480,122
1
W
Anhur
16,868
562
144
5
0
496,301
0
L
Baba Yaga
14,629
488
122
4
0
505,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role