Player Matchup

Yemoja
Yemoja
AterinoLumixus
Yemoja
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,065 Elo+
Party 1
Ares
Ares
Exalfron
Ares
Level 12
God Stats
1W - 2L
1,293 SR
Queue Stats
11W - 11L
1,233 Elo+
Party 1
Kali
Kali
MaGikSweat
Kali
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,457 Elo+
Solo
Discordia
Discordia
NinetiesHIGHDude
Discordia
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 111L
1,437 Elo+
Solo
Skadi
Skadi
TheHunterLB
Skadi
Level 17
God Stats
2W - 3L
1,314 SR
Queue Stats
3W - 11L
972 Elo+
Solo
Team Averages
Level 13
1,421 SR
1,233 Elo+

VS

Team Averages
Level 19
1,492 SR
1,326 Elo+
Odin
Odin
LuffyTaro12
Odin
Level 6
God Stats
11W - 16L
1,500 SR
Queue Stats
13W - 21L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
MrSleepy2223
Sun Wukong
Level 29
God Stats
54W - 46L
1,500 SR
Queue Stats
77W - 86L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
Muslim19-85
Tsukuyomi
Level 5
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 3L
1,062 Elo+
Solo
Thoth
Thoth
ricardioelheart
Thoth
Level 28
God Stats
0W - 3L
1,212 SR
Queue Stats
57W - 67L
1,360 Elo+
Solo
Jing Wei
Jing Wei
zDudi
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 22
15,350
1,096
17,489
18,799
30,320
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
20
8 / 9 / 17
14,711
1,051
16,955
24,736
41,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 5 / 13
15,921
1,137
22,553
18,452
8,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
20
5 / 4 / 16
13,947
996
19,363
13,271
5,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
8 / 7 / 21
14,784
1,056
33,557
17,596
8,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 18
13,561
969
9,952
24,544
26,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
MrSleepy2223
Sun Wukong
20
6 / 5 / 10
15,198
1,086
24,554
33,029
26,109
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Muslim19-85
Tsukuyomi
19
0 / 20 / 9
12,275
877
2,881
27,408
11,516
19
4 / 5 / 7
13,344
953
10,833
16,588
5,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
zDudi
Jing Wei
20
18 / 6 / 8
17,972
1,284
38,063
20,906
8,420
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
81
41
Kills
29
29
Deaths
42
89
Assists
52
Player
Kills
Deaths
Assists
KDA
W
8
4
22
4.75
W
Ares
8
9
17
1.83
L
1
6
18
1.67
W
12
5
13
3.7
L
Sun Wukong
MrSleepy2223
Sun Wukong
6
5
10
2.2
L
Tsukuyomi
Muslim19-85
Tsukuyomi
0
20
9
0.23
W
Discordia
5
4
16
3.25
W
8
7
21
2.64
L
4
5
7
1.5
L
Jing Wei
zDudi
Jing Wei
18
6
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,917
Damage
86,283
92,854
Taken
122,475
94,282
Mitigated
78,066
14,326
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,489
4,069
3,015
1,477
18,799
30,320
0
1,106
17,474
42,755
0
W
Ares
16,955
2,630
0
0
24,736
41,797
0
2,448
21,919
28,803
0
L
9,952
4,740
0
2,300
24,544
26,058
0
11,617
12,927
0
33,433
W
22,553
10,842
0
7,348
18,452
8,432
0
3,742
14,363
0
37,518
L
Sun Wukong
MrSleepy2223
Sun Wukong
24,554
9,636
790
8,750
33,029
26,109
0
13,048
19,981
0
55,094
L
Tsukuyomi
Muslim19-85
Tsukuyomi
2,881
656
0
6
27,408
11,516
0
10,155
17,128
0
8,374
W
Discordia
19,363
1,442
170
1,024
13,271
5,606
0
1,601
11,460
46,515
0
W
33,557
16,993
0
1,292
17,596
8,127
0
1,936
15,330
0
64,572
L
10,833
2,467
304
978
16,588
5,963
0
7,501
9,087
26,160
0
L
Jing Wei
zDudi
Jing Wei
38,063
30,843
50
2,469
20,906
8,420
0
11,486
9,420
0
76,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,713
Gold Earned
72,350
240
Minions Killed
224
6
Camps Cleared
6
1,127,797
Distance Traveled
1,257,701
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,350
1,096
55
4
0
219,151
0
W
Ares
14,711
1,051
14
1
3
226,630
0
L
Odin
13,561
969
37
3
2
253,610
2
W
Kali
15,921
1,137
30
2
2
259,621
3
L
Sun Wukong
15,198
1,086
64
5
2
285,110
1
L
Tsukuyomi
12,275
877
12
1
0
211,459
3
W
Discordia
13,947
996
59
4
0
214,984
0
W
Skadi
14,784
1,056
82
6
1
207,411
0
L
Thoth
13,344
953
34
2
2
252,888
0
L
Jing Wei
17,972
1,284
77
6
0
254,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role