Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Boujiiana
Neith
Level 22
God Stats
9W - 7L
1,537 SR
Queue Stats
57W - 57L
1,367 Elo+
Solo
Anubis
Anubis
MasterChif2143
Anubis
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
23W - 23L
924 Elo+
Solo
Hun Batz
Hun Batz
joacancun
Hun Batz
Level 38
God Stats
6W - 5L
1,538 SR
Queue Stats
35W - 50L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
thiago2006esmo
Cthulhu
Level 17
God Stats
21W - 19L
1,533 SR
Queue Stats
60W - 69L
1,300 Elo+
Party 1
Team Averages
Level 26
1,522 SR
1,277 Elo+

VS

Team Averages
Level 15
1,377 SR
1,308 Elo+
Tsukuyomi
Tsukuyomi
Meme Man1052
Tsukuyomi
Level 16
God Stats
1W - 4L
1,280 SR
Queue Stats
3W - 10L
1,180 Elo+
Party 2
Odin
Odin
NinjaBaconBoy43
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,093 Elo+
Party 2
Merlin
Merlin
Stormcaller1209
Merlin
Level 11
God Stats
1W - 2L
1,294 SR
Queue Stats
3W - 5L
1,403 Elo+
Solo
Hou Yi
Hou Yi
UltraMedusa1767
Hou Yi
Level 28
God Stats
1W - 4L
1,309 SR
Queue Stats
5W - 8L
1,366 Elo+
Solo
Ymir
Ymir
gonzalo1992
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
6 / 0 / 4
6,665
606
5,659
7,121
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Boujiiana
Neith
9
3 / 0 / 1
5,404
491
2,563
4,401
1,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 0 / 5
6,791
617
6,520
3,290
1,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
joacancun
Hun Batz
10
3 / 1 / 0
6,066
551
1,828
5,792
1,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

9
2 / 2 / 5
5,986
544
3,181
6,560
2,766
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Meme Man1052
Tsukuyomi
5
0 / 6 / 1
4,310
392
711
5,910
1,191
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
2 / 4 / 0
4,820
438
1,205
4,994
3,379
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 5 / 1
4,666
424
1,232
5,713
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 1
4,712
428
3,523
6,308
1,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 3 / 0
4,196
381
2,561
6,077
2,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
20
Kills
2
3
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
0
4
8
W
Neith
Boujiiana
Neith
3
0
1
3.5
W
6
0
5
8.5
L
Tsukuyomi
Meme Man1052
Tsukuyomi
0
6
1
0.08
L
2
4
0
0.5
L
0
5
1
0.1
L
0
3
1
0.17
L
0
3
0
0
W
Hun Batz
joacancun
Hun Batz
3
1
0
3
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,751
Damage
9,232
27,164
Taken
29,002
10,806
Mitigated
10,764
6,667
Healing
1,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,659
261
0
2,964
7,121
3,682
726
1,279
5,812
31,535
0
W
Neith
Boujiiana
Neith
2,563
482
0
399
4,401
1,113
670
946
3,425
0
14,641
W
6,520
389
0
1,511
3,290
1,420
1,026
475
2,815
28,931
0
L
Tsukuyomi
Meme Man1052
Tsukuyomi
711
370
0
167
5,910
1,191
0
2,968
2,942
0
11,270
L
1,205
79
0
264
4,994
3,379
0
1,832
3,162
0
10,312
L
1,232
137
0
6
5,713
2,381
81
3,422
2,291
14,259
0
L
3,523
1,219
123
270
6,308
1,314
18
3,443
2,865
0
21,463
L
2,561
570
0
722
6,077
2,499
0
3,695
2,382
10,285
0
W
Hun Batz
joacancun
Hun Batz
1,828
928
0
250
5,792
1,825
35
388
5,314
0
29,787
W
3,181
161
0
1,543
6,560
2,766
288
705
5,717
19,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,912
Gold Earned
22,704
259
Minions Killed
104
0
Camps Cleared
0
946,014
Distance Traveled
831,460
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,665
606
76
7
0
192,814
2
W
Neith
5,404
491
37
3
0
197,798
0
W
Anubis
6,791
617
50
5
0
187,095
1
L
Tsukuyomi
4,310
392
17
2
0
144,315
2
L
Odin
4,820
438
17
2
0
186,527
1
L
Merlin
4,666
424
18
2
0
172,750
0
L
Hou Yi
4,712
428
36
3
0
156,514
0
L
Ymir
4,196
381
16
1
0
171,354
0
W
Hun Batz
6,066
551
62
6
0
183,572
1
W
Cthulhu
5,986
544
34
3
0
184,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role