Player Matchup

Thanatos
Thanatos
Salmonzar
Thanatos
Level 128
God Stats
0W - 2L
1,174 SR
Queue Stats
16W - 15L
1,527 Elo+
Solo
Sylvanus
Sylvanus
Shuckle_Juice
Sylvanus
Level 125
God Stats
44W - 52L
1,500 SR
Queue Stats
193W - 245L
1,446 Elo+
Solo
Apollo
Apollo
hoody220
Apollo
Level 145
God Stats
2W - 6L
1,455 SR
Queue Stats
241W - 284L
1,465 Elo+
Solo
Aphrodite
Aphrodite
shadow7004
Aphrodite
Level 45
God Stats
156W - 142L
1,558 SR
Queue Stats
771W - 812L
1,492 Elo+
Solo
Sol
Sol
stblr
Sol
Level 64
God Stats
10W - 8L
1,591 SR
Queue Stats
110W - 141L
1,433 Elo+
Solo
Team Averages
Level 101
1,455 SR
1,473 Elo+

VS

Team Averages
Level 52
1,645 SR
1,753 Elo+
Hercules
Hercules
KitKatemmy
Hercules
Level 62
God Stats
19W - 6L
1,918 SR
Queue Stats
400W - 135L
1,712 Elo+
Party 1
Chernobog
Chernobog
McDotty
Chernobog
Level 27
God Stats
3W - 1L
1,296 SR
Queue Stats
17W - 5L
1,617 Elo+
Party 1
Scylla
Scylla
Naterlos
Scylla
Level 28
God Stats
45W - 13L
1,840 SR
Queue Stats
338W - 70L
1,789 Elo+
Party 1
Geb
Geb
Skavion
Geb
Level 27
God Stats
56W - 8L
1,835 SR
Queue Stats
177W - 40L
1,826 Elo+
Party 1
Chiron
Chiron
WrecKaNooB
Chiron
Level 116
God Stats
5W - 2L
1,336 SR
Queue Stats
380W - 96L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Salmonzar
Thanatos
15
1 / 7 / 3
9,169
917
8,695
17,781
9,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Shuckle_Juice
Sylvanus
15
1 / 5 / 4
9,459
946
10,370
21,677
21,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
hoody220
Apollo
16
2 / 11 / 4
9,942
994
10,610
21,976
11,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
shadow7004
Aphrodite
14
1 / 5 / 2
8,835
884
6,778
14,045
7,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
stblr
Sol
15
1 / 5 / 2
9,476
948
15,571
14,415
5,397
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

142

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KitKatemmy
Hercules
17
9 / 2 / 18
12,141
1,214
17,580
17,276
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
McDotty
Chernobog
17
4 / 0 / 19
10,433
1,043
16,322
6,649
3,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Naterlos
Scylla
17
5 / 1 / 17
10,817
1,082
17,973
7,984
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
17
0 / 1 / 22
9,636
964
7,743
15,918
14,416
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
WrecKaNooB
Chiron
17
15 / 2 / 10
12,396
1,240
24,191
9,876
4,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
119
6
Kills
33
33
Deaths
6
15
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Hercules
KitKatemmy
Hercules
9
2
18
9
W
Chernobog
McDotty
Chernobog
4
0
19
13.5
W
Scylla
Naterlos
Scylla
5
1
17
13.5
L
Thanatos
Salmonzar
Thanatos
1
7
3
0.36
L
Sylvanus
Shuckle_Juice
Sylvanus
1
5
4
0.6
W
Geb
0
1
22
11
W
Chiron
WrecKaNooB
Chiron
15
2
10
10
L
Apollo
hoody220
Apollo
2
11
4
0.36
L
Aphrodite
shadow7004
Aphrodite
1
5
2
0.4
L
Sol
stblr
Sol
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,024
Damage
83,809
89,894
Taken
57,703
55,031
Mitigated
37,745
28,180
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
KitKatemmy
Hercules
17,580
7,134
1,263
6,692
17,276
12,632
0
10,857
6,419
0
22,788
W
Chernobog
McDotty
Chernobog
16,322
10,551
0
1,688
6,649
3,075
0
4,207
2,442
0
38,004
W
Scylla
Naterlos
Scylla
17,973
800
0
0
7,984
3,247
0
3,087
4,897
38,390
0
L
Thanatos
Salmonzar
Thanatos
8,695
1,471
0
5,845
17,781
9,650
0
4,290
13,225
0
29,297
L
Sylvanus
Shuckle_Juice
Sylvanus
10,370
777
3,520
5,677
21,677
21,213
0
6,154
15,239
20,240
0
W
Geb
7,743
789
1,066
934
15,918
14,416
0
8,795
7,123
14,285
0
W
Chiron
WrecKaNooB
Chiron
24,191
12,711
1,255
1,810
9,876
4,375
0
5,773
4,103
0
41,914
L
Apollo
hoody220
Apollo
10,610
6,253
0
831
21,976
11,175
0
5,417
16,327
0
14,633
L
Aphrodite
shadow7004
Aphrodite
6,778
39
4,563
3,484
14,045
7,596
0
4,307
9,538
19,230
0
L
Sol
stblr
Sol
15,571
6,369
729
3,531
14,415
5,397
0
4,378
9,849
53,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,881
Gold Earned
55,423
176
Minions Killed
204
3
Camps Cleared
9
861,779
Distance Traveled
950,412
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,141
1,214
14
1
2
214,625
1
W
Chernobog
10,433
1,043
50
5
0
169,068
0
W
Scylla
10,817
1,082
77
8
1
204,010
0
L
Thanatos
9,169
917
46
5
2
183,037
2
L
Sylvanus
9,459
946
16
2
0
173,247
0
W
Geb
9,636
964
9
1
0
184,688
0
W
Chiron
12,396
1,240
54
5
6
178,021
1
L
Apollo
9,942
994
9
1
0
159,664
1
L
Aphrodite
8,835
884
21
2
1
182,260
0
L
Sol
9,476
948
84
8
0
163,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role