Player Matchup

Gilgamesh
Gilgamesh
AlakbaroMeliodas
Gilgamesh
Level 147
God Stats
3W - 2L
1,530 SR
Queue Stats
143W - 98L
1,489 Elo+
Party 1
Chiron
Chiron
TaKodeLusT
Chiron
Level 4
God Stats
1W - 1L
1,310 SR
Queue Stats
250W - 232L
1,772 Elo+
Party 1
Scylla
Scylla
TacoDeMichi
Scylla
Level 65
God Stats
4W - 2L
1,355 SR
Queue Stats
198W - 163L
1,578 Elo+
Party 1
Team Averages
Level 72
1,398 SR
1,613 Elo+

VS

Team Averages
Level 63
1,548 SR
1,585 Elo+
King Arthur
King Arthur
PEANUTHEPENGUI
King Arthur
Level 88
God Stats
13W - 5L
1,616 SR
Queue Stats
170W - 186L
1,516 Elo+
Solo
Medusa
Medusa
ZOROH SHK
Medusa
Level 83
God Stats
28W - 23L
1,535 SR
Queue Stats
558W - 677L
1,523 Elo+
Solo
Tiamat
Tiamat
chineseguy73
Tiamat
Level 19
God Stats
2W - 0L
1,493 SR
Queue Stats
3W - 0L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
1 / 7 / 4
10,999
687
11,152
26,103
25,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
TaKodeLusT
Chiron
12
0 / 11 / 3
8,687
543
4,069
14,531
4,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
13
5 / 9 / 0
10,061
629
9,828
13,344
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PEANUTHEPENGUI
King Arthur
15
6 / 4 / 17
11,816
739
13,285
20,390
17,359
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
ZOROH SHK
Medusa
14
5 / 2 / 13
11,250
703
11,246
10,761
3,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
17
16 / 0 / 9
13,509
844
22,376
10,545
9,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
6
Kills
27
27
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
7
4
0.43
W
King Arthur
PEANUTHEPENGUI
King Arthur
6
4
17
3.63
L
Chiron
TaKodeLusT
Chiron
0
11
3
0.14
L
Scylla
5
9
0
0.56
W
Medusa
ZOROH SHK
Medusa
5
2
13
5.75
W
Tiamat
16
0
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,049
Damage
46,907
53,978
Taken
41,696
34,604
Mitigated
30,582
4,951
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
11,152
1,903
0
2,603
26,103
25,545
0
10,085
16,018
3,471
38,854
W
King Arthur
PEANUTHEPENGUI
King Arthur
13,285
1,436
1,126
2,424
20,390
17,359
0
4,466
15,335
0
42,925
L
Chiron
TaKodeLusT
Chiron
4,069
2,141
265
1,301
14,531
4,730
0
6,585
7,946
0
18,065
L
Scylla
9,828
968
0
782
13,344
4,329
0
5,766
7,578
43,315
0
W
Medusa
ZOROH SHK
Medusa
11,246
4,764
1,197
2,568
10,761
3,973
1,860
2,965
7,641
0
54,387
W
Tiamat
22,376
1,963
174
4,867
10,545
9,250
1,048
2,675
7,764
68,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
36,575
147
Minions Killed
207
0
Camps Cleared
0
772,619
Distance Traveled
934,850
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,999
687
45
3
0
277,577
0
W
King Arthur
11,816
739
40
3
0
303,290
0
L
Chiron
8,687
543
37
2
0
252,762
0
L
Scylla
10,061
629
65
4
0
242,280
0
W
Medusa
11,250
703
86
5
0
305,571
5
W
Tiamat
13,509
844
81
5
0
325,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role