Player Matchup

Anhur
Anhur
PxTos_GuiRis2k
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
SoundPlatinum
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,299 Elo+
Solo
Fenrir
Fenrir
XxBallisticXxd
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
dunkskin
Tyr
Level 26
God Stats
16W - 24L
1,427 SR
Queue Stats
56W - 65L
1,379 Elo+
Solo
Ne Zha
Ne Zha
jorgegameBR5850
Ne Zha
Level 18
God Stats
1W - 3L
1,387 SR
Queue Stats
14W - 20L
1,197 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,375 Elo+

VS

Team Averages
Level 16
1,448 SR
1,334 Elo+
Sol
Sol
BYBxGramps-YT
Sol
Level 24
God Stats
10W - 19L
1,455 SR
Queue Stats
205W - 260L
1,261 Elo+
Party 3
Hera
Hera
G4meSl4yer89
Hera
Level 27
God Stats
4W - 1L
1,553 SR
Queue Stats
54W - 42L
1,366 Elo+
Solo
Anubis
Anubis
chacho22larga
Anubis
Level 8
God Stats
1W - 0L
1,281 SR
Queue Stats
182W - 255L
1,330 Elo+
Party 2
Bellona
Bellona
feber06
Bellona
Level 7
God Stats
5W - 14L
1,455 SR
Queue Stats
110W - 153L
1,414 Elo+
Party 2
Set
Set
xTravisPorterx1
Set
Level 14
God Stats
7W - 16L
1,498 SR
Queue Stats
23W - 32L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
5,760
480
2,094
9,065
2,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chang'e
4
0 / 2 / 0
4,333
361
137
1,902
655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
4 / 3 / 1
6,139
512
1,825
5,303
1,409
11
3 / 1 / 2
6,628
552
3,568
7,411
3,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 7 / 0
4,986
416
2,235
6,391
1,464
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
7,164
597
4,645
4,874
1,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 5 / 5
7,334
611
6,130
4,783
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

9
0 / 2 / 5
5,468
456
1,033
3,376
1,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
feber06
Bellona
9
4 / 2 / 3
6,116
510
4,294
5,016
3,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
5 / 2 / 2
7,064
589
2,479
6,306
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
10
Kills
20
20
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
5
5
5
1.5
L
1
7
2
0.29
L
Chang'e
0
2
0
0
L
4
3
1
1.5
W
0
2
5
1.25
L
3
1
2
4
W
Bellona
feber06
Bellona
4
2
3
2.75
L
2
7
0
0.29
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,859
Damage
18,581
30,072
Taken
24,355
9,155
Mitigated
8,781
4,983
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,645
1,511
0
2,401
4,874
1,340
1,496
137
4,737
28,615
0
W
6,130
1,563
0
0
4,783
1,041
1,072
59
4,724
34,293
0
L
2,094
1,126
0
1,680
9,065
2,389
173
4,899
4,166
0
13,040
L
Chang'e
137
64
14
60
1,902
655
213
764
1,138
5,173
0
L
1,825
420
84
311
5,303
1,409
0
992
4,311
0
9,834
W
1,033
218
0
0
3,376
1,088
1,186
26
3,350
9,585
0
L
3,568
616
0
2,735
7,411
3,238
502
3,497
3,914
0
25,839
W
Bellona
feber06
Bellona
4,294
996
0
475
5,016
3,122
575
24
4,992
0
19,019
L
2,235
453
0
99
6,391
1,464
0
1,656
4,735
175
13,145
W
2,479
807
101
306
6,306
2,190
80
0
6,306
0
33,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,846
Gold Earned
33,146
123
Minions Killed
225
0
Camps Cleared
0
919,952
Distance Traveled
1,101,203
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,164
597
45
4
0
219,030
1
W
Hera
7,334
611
66
6
0
189,553
3
L
Anhur
5,760
480
19
2
0
180,136
2
L
Chang'e
4,333
361
12
1
0
79,294
1
L
Fenrir
6,139
512
14
1
0
203,648
5
W
Anubis
5,468
456
8
1
0
181,538
0
L
Tyr
6,628
552
55
5
0
250,780
2
W
Bellona
6,116
510
33
3
0
251,903
1
L
Ne Zha
4,986
416
23
2
0
206,094
5
W
Set
7,064
589
73
6
0
259,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role