Player Matchup

King Arthur
King Arthur
Dixux
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
Maremborxd
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 4
Loki
Loki
blixelarts
Loki
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
lucatroncho
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Chronos
Chronos
phoenix45542
Chronos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,435 Elo+

VS

Team Averages
Level 14
1,492 SR
1,322 Elo+
Cerberus
Cerberus
BraveZa
Cerberus
Level 15
God Stats
13W - 3L
1,734 SR
Queue Stats
60W - 63L
1,306 Elo+
Party 2
Izanami
Izanami
DowneyZA
Izanami
Level 25
God Stats
18W - 7L
1,633 SR
Queue Stats
93W - 70L
1,414 Elo+
Party 2
Agni
Agni
Grabowski1234
Agni
Level 8
God Stats
1W - 5L
1,173 SR
Queue Stats
53W - 50L
1,216 Elo+
Party 3
Discordia
Discordia
Grabowski521
Discordia
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
zemoni
Bacchus
Level 14
God Stats
11W - 11L
1,420 SR
Queue Stats
12W - 19L
1,176 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dixux
King Arthur
12
4 / 5 / 3
7,372
491
4,457
16,409
9,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
Maremborxd
Chiron
9
1 / 6 / 3
6,276
418
6,184
9,797
2,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
6 / 3 / 0
7,397
493
4,780
8,228
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
9
0 / 5 / 3
6,079
405
2,436
11,076
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
phoenix45542
Chronos
9
0 / 5 / 3
6,132
409
2,655
7,624
3,922
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BraveZa
Cerberus
11
5 / 2 / 7
8,029
535
5,395
7,906
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
DowneyZA
Izanami
13
7 / 2 / 6
8,506
567
9,353
8,696
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 3 / 7
7,428
495
10,785
4,974
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Grabowski521
Discordia
12
2 / 1 / 5
7,230
482
6,265
3,115
865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
zemoni
Bacchus
11
5 / 4 / 10
7,754
517
8,137
8,592
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
11
Kills
24
24
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BraveZa
Cerberus
5
2
7
4.25
L
King Arthur
Dixux
King Arthur
4
5
3
1.1
W
Izanami
DowneyZA
Izanami
7
2
6
5
W
5
3
7
2.83
W
Discordia
Grabowski521
Discordia
2
1
5
4.5
L
Chiron
Maremborxd
Chiron
1
6
3
0.42
L
6
3
0
2
L
Yemoja
0
5
3
0.3
L
Chronos
phoenix45542
Chronos
0
5
3
0.3
W
Bacchus
zemoni
Bacchus
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,512
Damage
39,935
53,134
Taken
33,283
22,889
Mitigated
17,568
10,972
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BraveZa
Cerberus
5,395
331
0
1,809
7,906
4,867
786
1,547
6,299
12,873
0
L
King Arthur
Dixux
King Arthur
4,457
566
0
3,746
16,409
9,506
132
11,037
4,906
0
23,104
W
Izanami
DowneyZA
Izanami
9,353
6,670
0
3,270
8,696
2,724
2,380
1,366
7,300
0
62,795
W
10,785
1,609
0
0
4,974
1,443
424
792
3,972
26,439
0
W
Discordia
Grabowski521
Discordia
6,265
917
0
1,189
3,115
865
1,900
775
2,340
35,807
0
L
Chiron
Maremborxd
Chiron
6,184
3,094
614
1,792
9,797
2,417
0
4,928
4,820
0
28,198
L
4,780
1,765
0
2,569
8,228
2,536
0
3,422
4,652
0
33,603
L
Yemoja
2,436
844
484
1,150
11,076
4,508
0
5,446
5,544
14,108
0
L
Chronos
phoenix45542
Chronos
2,655
1,257
0
617
7,624
3,922
0
4,903
2,630
20,333
0
W
Bacchus
zemoni
Bacchus
8,137
1,701
0
1,326
8,592
7,669
74
611
7,657
14,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,256
Gold Earned
38,947
223
Minions Killed
248
0
Camps Cleared
0
1,324,666
Distance Traveled
1,416,772
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,029
535
21
1
0
291,188
3
L
King Arthur
7,372
491
54
4
0
269,277
1
W
Izanami
8,506
567
114
8
0
251,204
2
W
Agni
7,428
495
36
2
0
287,111
4
W
Discordia
7,230
482
58
4
0
295,464
4
L
Chiron
6,276
418
52
3
0
278,280
0
L
Loki
7,397
493
61
4
0
307,748
1
L
Yemoja
6,079
405
25
2
0
256,698
1
L
Chronos
6,132
409
31
2
0
212,663
2
W
Bacchus
7,754
517
19
1
0
291,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role