Player Matchup

Yemoja
Yemoja
Angry-_-Bulldog
Yemoja
Level 83
God Stats
11W - 8L
1,518 SR
Queue Stats
196W - 170L
1,465 Elo+
Party 2
Fenrir
Fenrir
HennyChicken17
Fenrir
Level 80
God Stats
13W - 12L
1,419 SR
Queue Stats
138W - 131L
1,422 Elo+
Solo
Osiris
Osiris
Rrampage_Viking
Osiris
Level 128
God Stats
11W - 4L
1,536 SR
Queue Stats
160W - 144L
1,402 Elo+
Party 2
Cernunnos
Cernunnos
X_Rifle2013
Cernunnos
Level 93
God Stats
36W - 24L
1,661 SR
Queue Stats
253W - 246L
1,418 Elo+
Solo
Sol
Sol
babyj3nkz22
Sol
Level 77
God Stats
72W - 47L
1,676 SR
Queue Stats
216W - 180L
1,665 Elo+
Solo
Team Averages
Level 92
1,562 SR
1,474 Elo+

VS

Team Averages
Level 59
1,433 SR
1,468 Elo+
Osiris
Osiris
LrdCheesterBear
Osiris
Level 68
God Stats
2W - 1L
1,467 SR
Queue Stats
171W - 172L
1,424 Elo+
Party 3
Medusa
Medusa
apintofshamrocks
Medusa
Level 51
God Stats
69W - 57L
1,516 SR
Queue Stats
145W - 157L
1,423 Elo+
Party 3
Merlin
Merlin
cyberian654987
Merlin
Level 63
God Stats
3W - 5L
1,406 SR
Queue Stats
121W - 128L
1,457 Elo+
Solo
Bacchus
Bacchus
masadu24
Bacchus
Level 47
God Stats
2W - 3L
1,608 SR
Queue Stats
3W - 9L
1,651 Elo+
Party 1
Mercury
Mercury
xXDanyManXx
Mercury
Level 65
God Stats
2W - 3L
1,171 SR
Queue Stats
22W - 29L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,624
725
669
2,482
642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
2 / 0 / 0
4,045
809
1,206
2,797
766
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
2 / 0 / 0
4,338
868
1,737
2,313
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
X_Rifle2013
Cernunnos
6
2 / 0 / 0
3,912
782
1,718
2,193
567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 1 / 0
3,541
708
1,263
2,703
609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,454
691
1,231
2,378
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,300
660
878
2,626
483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,410
682
886
2,077
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
masadu24
Bacchus
1
0 / 0 / 0
2,638
528
0
11
2
Mercury
xXDanyManXx
Mercury
5
0 / 2 / 0
3,196
639
823
2,925
818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
6
Kills
0
1
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
2
0
0
2
L
0
2
0
0
W
2
0
0
2
W
Cernunnos
X_Rifle2013
Cernunnos
2
0
0
2
L
0
1
0
0
W
0
1
0
0
L
0
1
0
0
L
Bacchus
masadu24
Bacchus
0
0
0
0
L
Mercury
xXDanyManXx
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,593
Damage
3,818
12,488
Taken
10,017
3,856
Mitigated
3,330
4,695
Healing
2,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
669
220
331
877
2,482
642
58
0
2,482
4,503
0
W
1,206
175
0
0
2,797
766
0
60
2,703
0
13,058
L
1,231
330
0
310
2,378
1,446
0
0
2,378
0
10,931
W
1,737
428
0
1,050
2,313
1,272
0
0
2,313
0
15,612
W
Cernunnos
X_Rifle2013
Cernunnos
1,718
535
0
1,282
2,193
567
236
0
2,193
0
17,189
L
878
221
0
696
2,626
483
0
427
2,199
0
10,298
W
1,263
441
135
1,020
2,703
609
94
678
1,911
13,780
0
L
886
82
0
748
2,077
581
24
1,241
836
11,080
0
L
Bacchus
masadu24
Bacchus
0
0
0
0
11
2
0
0
11
0
0
L
Mercury
xXDanyManXx
Mercury
823
412
0
415
2,925
818
0
264
2,661
0
8,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,460
Gold Earned
15,998
144
Minions Killed
85
0
Camps Cleared
0
491,324
Distance Traveled
428,885
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,624
725
8
2
0
100,867
1
W
Fenrir
4,045
809
32
6
0
112,878
0
L
Osiris
3,454
691
22
4
0
96,351
1
W
Osiris
4,338
868
37
7
0
100,680
1
W
Cernunnos
3,912
782
37
7
0
77,596
1
L
Medusa
3,300
660
21
4
0
103,732
3
W
Sol
3,541
708
30
6
0
99,303
0
L
Merlin
3,410
682
21
4
0
101,157
0
L
Bacchus
2,638
528
0
0
0
10,733
0
L
Mercury
3,196
639
21
4
0
116,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role