Player Matchup

Ganesha
Ganesha
Alex-S_94
Ganesha
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
185W - 189L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Buldawg93
Sun Wukong
Level 52
God Stats
3W - 2L
1,484 SR
Queue Stats
65W - 59L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
MIZTLI 10
Tsukuyomi
Level 117
God Stats
9W - 5L
1,736 SR
Queue Stats
145W - 128L
1,498 Elo+
Solo
Aphrodite
Aphrodite
wtfmywaffles
Aphrodite
Level 58
God Stats
1W - 0L
1,713 SR
Queue Stats
42W - 27L
1,572 Elo+
Party 2
Ullr
Ullr
yeezus9
Ullr
Level 63
God Stats
12W - 7L
1,827 SR
Queue Stats
18W - 12L
1,523 Elo+
Party 2
Team Averages
Level 89
1,652 SR
1,509 Elo+

VS

Team Averages
Level 108
1,518 SR
1,514 Elo+
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DaedalJaimeJL
Sol
Level 121
God Stats
9W - 7L
1,627 SR
Queue Stats
51W - 62L
1,471 Elo+
Solo
Ra
Ra
HYUNJ4E
Ra
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Loon-Chan
Skadi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,608 Elo+
Solo
Bastet
Bastet
MiruMats
Bastet
Level 107
God Stats
1W - 1L
1,464 SR
Queue Stats
5W - 4L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alex-S_94
Ganesha
17
0 / 0 / 14
11,465
717
8,375
12,350
17,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Buldawg93
Sun Wukong
20
13 / 1 / 8
14,299
894
15,604
22,317
27,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
MIZTLI 10
Tsukuyomi
18
9 / 4 / 7
12,679
792
22,630
13,738
6,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
wtfmywaffles
Aphrodite
17
1 / 0 / 18
11,323
708
11,369
11,011
9,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
yeezus9
Ullr
20
5 / 0 / 6
12,335
771
11,851
11,188
5,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
0 / 5 / 1
8,637
540
5,379
23,323
21,780
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 5 / 1
8,848
553
15,025
14,478
4,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 3
10,527
658
10,701
16,148
7,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
Loon-Chan
Skadi
17
1 / 7 / 0
10,095
631
8,740
13,870
6,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bastet
MiruMats
Bastet
16
2 / 5 / 1
9,888
618
11,852
12,904
5,428
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
28
Kills
5
5
Deaths
28
53
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
1
0.1
W
Ganesha
Alex-S_94
Ganesha
0
0
14
7
W
Sun Wukong
Buldawg93
Sun Wukong
13
1
8
17
L
0
5
1
0.1
L
2
6
3
0.58
L
Skadi
Loon-Chan
Skadi
1
7
0
0.14
W
Tsukuyomi
MIZTLI 10
Tsukuyomi
9
4
7
3.13
L
Bastet
MiruMats
Bastet
2
5
1
0.5
W
Aphrodite
wtfmywaffles
Aphrodite
1
0
18
10
W
Ullr
yeezus9
Ullr
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,829
Damage
51,697
70,604
Taken
80,723
65,935
Mitigated
45,838
28,094
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,379
819
882
743
23,323
21,780
0
3,870
19,453
25,167
0
W
Ganesha
Alex-S_94
Ganesha
8,375
385
0
1,020
12,350
17,090
810
7,168
4,964
22,703
0
W
Sun Wukong
Buldawg93
Sun Wukong
15,604
2,859
497
3,068
22,317
27,204
1,508
7,365
14,730
0
57,054
L
15,025
2,769
1,019
4,951
14,478
4,879
0
2,873
11,605
44,691
0
L
10,701
373
1,354
3,138
16,148
7,581
1
3,933
12,215
42,532
0
L
Skadi
Loon-Chan
Skadi
8,740
3,676
0
1,105
13,870
6,170
170
4,399
9,471
0
43,695
W
Tsukuyomi
MIZTLI 10
Tsukuyomi
22,630
5,060
0
1,018
13,738
6,633
1,668
5,164
8,342
0
44,335
L
Bastet
MiruMats
Bastet
11,852
1,593
0
750
12,904
5,428
0
5,225
7,679
0
29,478
W
Aphrodite
wtfmywaffles
Aphrodite
11,369
1,702
10,340
9,259
11,011
9,468
1,121
4,721
6,130
37,782
0
W
Ullr
yeezus9
Ullr
11,851
7,856
0
2,892
11,188
5,540
1,296
5,773
5,333
0
50,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,101
Gold Earned
47,995
375
Minions Killed
355
4
Camps Cleared
11
1,452,792
Distance Traveled
1,309,441
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,637
540
38
2
2
246,683
2
W
Ganesha
11,465
717
19
1
0
231,928
2
W
Sun Wukong
14,299
894
101
6
3
294,721
1
L
Sol
8,848
553
62
4
5
259,576
1
L
Ra
10,527
658
109
7
2
285,958
3
L
Skadi
10,095
631
105
7
2
228,697
3
W
Tsukuyomi
12,679
792
64
4
0
308,740
5
L
Bastet
9,888
618
41
3
0
288,527
2
W
Aphrodite
11,323
708
87
5
1
322,005
0
W
Ullr
12,335
771
104
7
0
295,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role