Player Matchup

Mercury
Mercury
Gold III
ABG_IGotRacks
Mercury
Gold III
Level 56
God Stats
3W - 4L
1,366 SR
Queue Stats
297W - 319L
1,573 MMR
Solo
Ra
Ra
Gold V
FallenAngel_ZxZ
Ra
Gold V
Level 158
God Stats
2W - 0L
1,611 SR
Queue Stats
56W - 50L
1,593 MMR
Solo
Sol
Sol
Gold V
SMlTEgirl
Sol
Gold V
Level 74
God Stats
40W - 29L
1,850 SR
Queue Stats
50W - 44L
1,559 MMR
Solo
Hercules
Hercules
Gold V
TowerHump
Hercules
Gold V
Level 35
God Stats
1W - 1L
1,616 SR
Queue Stats
23W - 25L
1,529 MMR
Solo
Ymir
Ymir
Bronze III
mr-stonky
Ymir
Bronze III
Level 31
God Stats
45W - 37L
1,687 SR
Queue Stats
493W - 479L
1,561 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 71
1,626 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,553 SR
1,540 MMR
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold III
ROYLEGENDSR
Artemis
Gold III
Level 160
God Stats
403W - 368L
1,574 SR
Queue Stats
1,012W - 1,034L
1,568 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
RiversIsland
Cu Chulainn
Gold II
Level 105
God Stats
115W - 130L
1,550 SR
Queue Stats
846W - 858L
1,570 MMR
Solo
Yemoja
Yemoja
Gold III
foxysniper77
Yemoja
Gold III
Level 160
God Stats
3W - 6L
1,541 SR
Queue Stats
368W - 374L
1,555 MMR
Solo
Pele
Pele
Gold III
ganjshark
Pele
Gold III
Level 88
God Stats
44W - 31L
1,598 SR
Queue Stats
248W - 249L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
4 / 8 / 5
10,305
542
8,951
18,112
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 5 / 7
10,515
553
9,821
11,685
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 1 / 7
12,507
658
13,930
13,893
5,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TowerHump
Hercules
16
2 / 0 / 6
10,238
539
10,637
22,437
29,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
16
9 / 3 / 9
11,774
620
10,128
18,116
18,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
TiamatSetGilgameshAthenaDanzaburou

VS

Bans
ApolloIzanamiTsukuyomiCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
10 / 4 / 3
11,398
600
15,041
16,466
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
ROYLEGENDSR
Artemis
16
2 / 3 / 4
9,989
526
4,155
12,499
4,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
RiversIsland
Cu Chulainn
15
1 / 5 / 0
9,462
498
16,421
21,086
12,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
14
2 / 7 / 7
9,156
482
9,812
20,654
16,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
10
2 / 5 / 3
7,675
404
4,027
9,580
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
23
Kills
17
17
Deaths
24
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
10
4
3
2.88
W
Mercury
4
8
5
0.81
W
4
5
7
1.5
L
Artemis
ROYLEGENDSR
Artemis
2
3
4
1.33
L
Cu Chulainn
RiversIsland
Cu Chulainn
1
5
0
0.2
W
4
1
7
7.5
W
Hercules
TowerHump
Hercules
2
0
6
5
L
Yemoja
2
7
7
0.79
L
Pele
2
5
3
0.7
W
Ymir
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,467
Damage
49,456
84,243
Taken
80,285
67,804
Mitigated
43,850
35,744
Healing
24,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,041
1,839
1,813
7,033
16,466
6,835
0
8,156
8,310
81,995
0
W
Mercury
8,951
5,397
0
4,965
18,112
8,363
985
7,674
10,438
0
72,490
W
9,821
1,838
3,745
4,356
11,685
5,516
1,647
4,862
6,823
66,748
0
L
Artemis
ROYLEGENDSR
Artemis
4,155
2,039
0
5,509
12,499
4,774
1,186
7,171
5,328
0
58,920
L
Cu Chulainn
RiversIsland
Cu Chulainn
16,421
2,550
0
4,441
21,086
12,840
0
7,718
13,368
6,481
66,163
W
13,930
4,559
0
7,225
13,893
5,577
2,968
3,476
10,417
100,779
0
W
Hercules
TowerHump
Hercules
10,637
3,727
0
11,670
22,437
29,474
865
4,954
17,483
0
58,713
L
Yemoja
9,812
786
1,114
4,018
20,654
16,247
0
11,400
9,254
28,731
0
L
Pele
4,027
1,215
0
299
9,580
3,154
0
3,010
6,570
0
32,506
W
Ymir
10,128
1,945
0
3,783
18,116
18,874
761
8,702
9,414
33,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,339
Gold Earned
47,680
539
Minions Killed
481
0
Camps Cleared
0
1,823,570
Distance Traveled
1,497,735
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,398
600
141
7
0
333,639
9
W
Mercury
10,305
542
101
5
0
389,101
0
W
Ra
10,515
553
126
7
0
377,428
4
L
Artemis
9,989
526
120
6
0
296,141
3
L
Cu Chulainn
9,462
498
133
7
0
320,637
7
W
Sol
12,507
658
169
9
0
349,190
3
W
Hercules
10,238
539
111
6
0
363,611
2
L
Yemoja
9,156
482
24
1
0
336,715
5
L
Pele
7,675
404
63
3
0
210,603
3
W
Ymir
11,774
620
32
2
0
344,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role