Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bygon0259
Zhong Kui
Level 83
God Stats
0W - 4L
1,195 SR
Queue Stats
96W - 88L
1,481 Elo+
Solo
Zeus
Zeus
IvanAndAustin022
Zeus
Level 66
God Stats
5W - 8L
1,522 SR
Queue Stats
447W - 716L
1,252 Elo+
Party 2
Heimdallr
Heimdallr
Mister Blunt
Heimdallr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 189L
1,432 Elo+
Solo
Athena
Athena
tyler11223354
Athena
Level 65
God Stats
6W - 21L
1,209 SR
Queue Stats
200W - 369L
1,237 Elo+
Party 2
Team Averages
Level 80
1,385 SR
1,380 Elo+

VS

Team Averages
Level 77
1,494 SR
1,392 Elo+
Kuzenbo
Kuzenbo
Daniel10258326
Kuzenbo
Level 60
God Stats
25W - 34L
1,500 SR
Queue Stats
308W - 363L
1,338 Elo+
Solo
Danzaburou
Danzaburou
HAVI94
Danzaburou
Level 109
God Stats
315W - 276L
1,508 SR
Queue Stats
1,238W - 1,381L
1,380 Elo+
Party 1
Terra
Terra
J0SHUA O29
Terra
Level 81
God Stats
57W - 62L
1,478 SR
Queue Stats
658W - 745L
1,367 Elo+
Party 1
Zeus
Zeus
NotToXiCzPRz
Zeus
Level 72
God Stats
26W - 21L
1,495 SR
Queue Stats
285W - 357L
1,426 Elo+
Solo
Chaac
Chaac
guigoboladao
Chaac
Level 63
God Stats
76W - 61L
1,491 SR
Queue Stats
200W - 209L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 0 / 2
6,820
682
3,359
5,803
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Bygon0259
Zhong Kui
9
4 / 2 / 0
6,335
634
5,591
5,507
3,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 1 / 0
5,709
571
5,674
4,068
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Mister Blunt
Heimdallr
8
0 / 4 / 3
4,861
486
2,720
6,959
1,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
4,705
471
2,307
7,452
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,473
547
1,023
6,251
4,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
HAVI94
Danzaburou
10
2 / 2 / 7
6,239
624
6,967
7,439
2,467
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
10
3 / 1 / 5
6,318
632
3,281
6,922
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 4 / 4
5,792
579
5,237
6,507
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 1 / 1
5,620
562
2,854
7,455
2,909
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
11
Kills
11
11
Deaths
11
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
0
2
6
L
Zhong Kui
Bygon0259
Zhong Kui
4
2
0
2
W
1
3
0
0.33
W
Danzaburou
HAVI94
Danzaburou
2
2
7
2.75
L
2
1
0
2
W
Terra
3
1
5
5.5
L
Heimdallr
Mister Blunt
Heimdallr
0
4
3
0.38
W
2
4
4
1
W
3
1
1
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,651
Damage
19,362
29,789
Taken
34,574
11,052
Mitigated
14,297
5,466
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,359
1,473
0
972
5,803
2,176
0
1,615
4,188
0
33,529
L
Zhong Kui
Bygon0259
Zhong Kui
5,591
1,060
0
1,809
5,507
3,353
654
1,837
3,670
24,696
0
W
1,023
290
0
992
6,251
4,251
585
1,837
4,414
21,469
0
W
Danzaburou
HAVI94
Danzaburou
6,967
3,433
0
2,464
7,439
2,467
777
3,775
3,626
0
28,788
L
5,674
180
0
249
4,068
1,318
288
2,257
1,811
27,352
0
W
Terra
3,281
184
1,163
2,599
6,922
2,985
225
2,367
4,477
24,796
0
L
Heimdallr
Mister Blunt
Heimdallr
2,720
800
369
1,301
6,959
1,996
0
1,566
5,393
0
16,350
W
5,237
511
0
1,718
6,507
1,685
654
2,515
3,684
30,559
0
W
2,854
327
87
2,086
7,455
2,909
0
2,570
4,801
0
28,146
L
2,307
935
189
577
7,452
2,209
0
2,266
5,186
15,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,430
Gold Earned
29,442
229
Minions Killed
245
0
Camps Cleared
0
949,598
Distance Traveled
897,447
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,820
682
77
8
0
222,003
1
L
Zhong Kui
6,335
634
51
5
0
161,049
1
W
Kuzenbo
5,473
547
37
4
0
195,853
4
W
Danzaburou
6,239
624
56
6
0
168,588
2
L
Zeus
5,709
571
55
6
0
182,181
0
W
Terra
6,318
632
41
4
0
196,085
2
L
Heimdallr
4,861
486
26
3
0
185,106
0
W
Zeus
5,792
579
52
5
0
142,256
0
W
Chaac
5,620
562
59
6
0
194,665
1
L
Athena
4,705
471
20
2
0
199,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role