Player Matchup

Sobek
Sobek
Gold IV
Gabis112
Sobek
Gold IV
Level 41
God Stats
61W - 52L
1,621 SR
Queue Stats
238W - 235L
1,486 MMR
Solo
Apollo
Apollo
Gold IV
Mεdusα
Apollo
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
Paramecius
Tyr
Gold V
Level 120
God Stats
5W - 5L
1,582 SR
Queue Stats
24W - 34L
1,480 MMR
Solo
Ymir
Ymir
Silver I
RyzePPsh
Ymir
Silver I
Level 157
God Stats
53W - 35L
1,827 SR
Queue Stats
171W - 175L
1,492 MMR
Solo
Scylla
Scylla
Silver I
Vespiraa
Scylla
Silver I
Level 129
God Stats
4W - 5L
1,280 SR
Queue Stats
63W - 72L
1,507 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,562 SR
1,493 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,421 SR
1,491 MMR
Set
Set
Gold III
EthanC
Set
Gold III
Level 123
God Stats
0W - 2L
1,286 SR
Queue Stats
279W - 283L
1,465 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
IAtropaI
Kuzenbo
Bronze III
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 26L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
RossePoeze
Chaac
Bronze III
Level 61
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Anhur
Anhur
Gold III
lipi
Anhur
Gold III
Level 154
God Stats
4W - 6L
1,282 SR
Queue Stats
188W - 184L
1,488 MMR
Solo
Kukulkan
Kukulkan
Bronze III
rbbe209
Kukulkan
Bronze III
Level 81
God Stats
0W - 1L
1,521 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gabis112
Sobek
6
1 / 1 / 4
4,040
808
1,343
4,322
1,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Mεdusα
Apollo
6
3 / 0 / 2
4,195
839
2,478
1,971
321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 3
3,828
766
553
1,953
697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
7
1 / 0 / 0
4,004
801
2,400
3,796
1,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Vespiraa
Scylla
6
1 / 0 / 0
3,817
763
601
1,031
228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GilgameshZeusAthenaBacchusBakasura

VS

Bans
AnubisTsukuyomiArtioKing ArthurHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
EthanC
Set
7
0 / 0 / 0
3,808
762
344
2,621
701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
IAtropaI
Kuzenbo
5
1 / 3 / 0
3,483
697
1,455
4,687
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
6
0 / 1 / 0
3,178
636
1,116
3,593
1,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
lipi
Anhur
4
0 / 2 / 0
3,065
613
2,172
2,562
423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
rbbe209
Kukulkan
6
0 / 0 / 0
3,353
671
413
564
130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
6
Kills
1
1
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
EthanC
Set
0
0
0
0
W
Sobek
Gabis112
Sobek
1
1
4
3
L
Kuzenbo
IAtropaI
Kuzenbo
1
3
0
0.33
W
Apollo
Mεdusα
Apollo
3
0
2
4
W
0
0
3
1.5
L
Chaac
0
1
0
0
W
Ymir
1
0
0
1
W
Scylla
Vespiraa
Scylla
1
0
0
1
L
Anhur
lipi
Anhur
0
2
0
0
L
Kukulkan
rbbe209
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,375
Damage
5,500
13,073
Taken
14,027
4,609
Mitigated
5,161
6,351
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
EthanC
Set
344
79
0
1,544
2,621
701
0
0
2,621
0
15,707
W
Sobek
Gabis112
Sobek
1,343
258
0
2,831
4,322
1,452
120
846
3,476
9,404
0
L
Kuzenbo
IAtropaI
Kuzenbo
1,455
692
0
1,268
4,687
2,128
0
840
3,847
7,437
0
W
Apollo
Mεdusα
Apollo
2,478
1,822
0
1,100
1,971
321
308
365
1,606
0
13,258
W
553
59
0
344
1,953
697
0
110
1,780
0
14,303
L
Chaac
1,116
184
0
1,598
3,593
1,779
0
2,400
1,193
0
10,122
W
Ymir
2,400
664
0
1,676
3,796
1,911
0
0
3,576
16,557
0
W
Scylla
Vespiraa
Scylla
601
0
0
400
1,031
228
324
431
522
14,351
0
L
Anhur
lipi
Anhur
2,172
1,379
0
792
2,562
423
0
764
1,798
0
7,971
L
Kukulkan
rbbe209
Kukulkan
413
38
0
0
564
130
0
266
224
12,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,884
Gold Earned
16,887
149
Minions Killed
118
0
Camps Cleared
0
520,737
Distance Traveled
536,406
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,808
762
53
11
0
125,819
2
W
Sobek
4,040
808
13
3
0
109,150
2
L
Kuzenbo
3,483
697
9
2
0
115,223
1
W
Apollo
4,195
839
30
6
0
99,045
2
W
Tyr
3,828
766
36
7
0
117,883
0
L
Chaac
3,178
636
16
3
0
115,621
0
W
Ymir
4,004
801
30
6
0
97,948
3
W
Scylla
3,817
763
40
8
0
96,711
2
L
Anhur
3,065
613
15
3
0
73,262
1
L
Kukulkan
3,353
671
25
5
0
106,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role