Player Matchup

Anhur
Anhur
Gold IV
A_DrasTic_Bullet
Anhur
Gold IV
Level 149
God Stats
1W - 1L
1,664 SR
Queue Stats
25W - 29L
1,598 MMR
Party 3
Thoth
Thoth
Bronze III
BOEZACH_
Thoth
Bronze III
Level 74
God Stats
12W - 2L
1,255 SR
Queue Stats
81W - 81L
1,496 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver III
DonateoJR
Kumbhakarna
Silver III
Level 137
God Stats
3W - 1L
1,345 SR
Queue Stats
35W - 42L
1,166 MMR
Party 3
Fenrir
Fenrir
Silver V
LilLay88
Fenrir
Silver V
Level 125
God Stats
1W - 3L
1,172 SR
Queue Stats
6W - 9L
1,237 MMR
Party 2
Mulan
Mulan
Gold I
Your Daddy Goku
Mulan
Gold I
Level 149
God Stats
20W - 12L
1,802 SR
Queue Stats
125W - 126L
1,386 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,448 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,448 SR
1,386 MMR
Sun Wukong
Sun Wukong
Gold IV
CAPTAIN_JAMES_E
Sun Wukong
Gold IV
Level 141
God Stats
1W - 6L
1,267 SR
Queue Stats
737W - 720L
1,357 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Fam Trippy
Tsukuyomi
Gold I
Level 125
God Stats
12W - 11L
1,530 SR
Queue Stats
342W - 357L
1,609 MMR
Party 1
Sobek
Sobek
Bronze III
GRM Zoro
Sobek
Bronze III
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,354 MMR
Solo
Hou Yi
Hou Yi
Gold V
Willz4207
Hou Yi
Gold V
Level 148
God Stats
10W - 12L
1,407 SR
Queue Stats
717W - 702L
1,244 MMR
Party 1
Anubis
Anubis
Silver IV
lilBangin
Anubis
Silver IV
Level 68
God Stats
2W - 4L
1,534 SR
Queue Stats
245W - 251L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 5
12,067
525
11,250
16,466
6,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
BOEZACH_
Thoth
19
4 / 3 / 8
12,905
561
13,684
12,762
7,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
DonateoJR
Kumbhakarna
17
2 / 0 / 9
12,105
526
7,366
19,475
24,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
LilLay88
Fenrir
20
6 / 3 / 6
13,011
566
8,061
18,598
12,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
11 / 1 / 3
13,834
601
19,131
22,054
23,055
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
AphroditeTiamatCu ChulainnAthenaGilgamesh

VS

Bans
King ArthurSetDanzaburouGuan YuApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CAPTAIN_JAMES_E
Sun Wukong
18
2 / 5 / 3
11,464
498
10,067
18,077
18,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Fam Trippy
Tsukuyomi
18
3 / 3 / 6
11,334
493
15,087
14,899
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
GRM Zoro
Sobek
15
3 / 7 / 6
10,256
446
12,318
21,332
25,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Willz4207
Hou Yi
15
3 / 5 / 2
10,160
442
14,527
15,733
5,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
lilBangin
Anubis
17
1 / 8 / 3
10,058
437
8,217
17,070
6,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
28
Kills
12
13
Deaths
28
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
W
Thoth
BOEZACH_
Thoth
4
3
8
2.67
L
Sun Wukong
CAPTAIN_JAMES_E
Sun Wukong
2
5
3
0.7
W
Kumbhakarna
DonateoJR
Kumbhakarna
2
0
9
6.5
L
Tsukuyomi
Fam Trippy
Tsukuyomi
3
3
6
2
L
Sobek
GRM Zoro
Sobek
3
7
6
0.86
W
Fenrir
LilLay88
Fenrir
6
3
6
3
L
Hou Yi
Willz4207
Hou Yi
3
5
2
0.8
W
11
1
3
12.5
L
Anubis
lilBangin
Anubis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,492
Damage
60,216
89,355
Taken
87,111
74,270
Mitigated
62,539
18,907
Healing
19,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,250
7,319
0
368
16,466
6,667
4,054
5,334
11,132
0
66,583
W
Thoth
BOEZACH_
Thoth
13,684
689
470
3,137
12,762
7,640
852
3,190
9,572
97,324
0
L
Sun Wukong
CAPTAIN_JAMES_E
Sun Wukong
10,067
1,364
0
1,808
18,077
18,680
0
4,311
13,766
0
85,137
W
Kumbhakarna
DonateoJR
Kumbhakarna
7,366
960
0
0
19,475
24,617
180
6,978
12,497
29,835
0
L
Tsukuyomi
Fam Trippy
Tsukuyomi
15,087
3,728
0
3,838
14,899
5,796
1,413
2,458
12,441
0
92,624
L
Sobek
GRM Zoro
Sobek
12,318
1,706
0
3,837
21,332
25,713
33
5,386
15,946
34,378
0
W
Fenrir
LilLay88
Fenrir
8,061
826
0
5,801
18,598
12,291
0
2,668
15,930
0
98,432
L
Hou Yi
Willz4207
Hou Yi
14,527
7,706
0
4,806
15,733
5,404
116
3,205
12,528
0
67,060
W
19,131
2,999
0
9,131
22,054
23,055
518
2,365
19,689
834
92,246
L
Anubis
lilBangin
Anubis
8,217
119
0
5,519
17,070
6,946
0
6,524
10,546
68,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,922
Gold Earned
53,272
652
Minions Killed
596
0
Camps Cleared
0
2,282,515
Distance Traveled
2,076,033
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,067
525
136
6
0
406,771
0
W
Thoth
12,905
561
169
7
0
451,604
4
L
Sun Wukong
11,464
498
176
8
0
444,716
9
W
Kumbhakarna
12,105
526
30
1
0
463,830
0
L
Tsukuyomi
11,334
493
135
6
0
483,541
1
L
Sobek
10,256
446
42
2
0
421,184
0
W
Fenrir
13,011
566
146
6
0
480,205
5
L
Hou Yi
10,160
442
116
5
0
345,263
6
W
Mulan
13,834
601
171
7
0
480,105
9
L
Anubis
10,058
437
127
6
0
381,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role