Player Matchup

Jormungandr
Jormungandr
AngelsWarden
Jormungandr
Level 11
God Stats
8W - 13L
1,399 SR
Queue Stats
8W - 13L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
CrispyNinja
Gilgamesh
Level 27
God Stats
6W - 6L
1,642 SR
Queue Stats
79W - 102L
1,363 Elo+
Party 2
Izanami
Izanami
Euestan
Izanami
Level 40
God Stats
15W - 15L
1,548 SR
Queue Stats
149W - 189L
1,349 Elo+
Party 2
Medusa
Medusa
Liliathana
Medusa
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
t2wavy
Olorun
Level 3
God Stats
1W - 3L
1,222 SR
Queue Stats
2W - 6L
1,144 Elo+
Party 2
Team Averages
Level 17
1,462 SR
1,338 Elo+

VS

Team Averages
Level 13
1,528 SR
1,421 Elo+
Neith
Neith
DanteKingJ
Neith
Level 17
God Stats
8W - 11L
1,500 SR
Queue Stats
131W - 145L
1,351 Elo+
Solo
Thor
Thor
Doraj123
Thor
Level 28
God Stats
11W - 9L
1,456 SR
Queue Stats
69W - 67L
1,382 Elo+
Solo
Ares
Ares
P0MA1KA1
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,317 Elo+
Solo
Odin
Odin
S0t0z
Odin
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 9L
1,375 Elo+
Solo
Janus
Janus
gentood
Janus
Level 7
God Stats
2W - 0L
1,682 SR
Queue Stats
19W - 6L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngelsWarden
Jormungandr
14
4 / 6 / 2
8,544
427
7,074
16,672
14,952
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
CrispyNinja
Gilgamesh
15
2 / 5 / 2
9,560
478
7,262
12,604
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Euestan
Izanami
15
2 / 7 / 4
9,535
477
13,221
17,484
5,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Liliathana
Medusa
13
2 / 6 / 3
8,477
424
6,033
14,923
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
t2wavy
Olorun
13
0 / 7 / 0
8,006
400
3,091
13,484
4,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 3 / 5
8,321
416
9,785
10,456
2,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
18
6 / 3 / 5
10,657
533
11,254
14,374
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
11
1 / 3 / 3
7,300
365
2,557
12,940
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
S0t0z
Odin
17
4 / 0 / 3
10,010
501
6,536
8,035
9,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
gentood
Janus
20
18 / 1 / 3
12,816
641
25,840
14,171
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
30
31
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AngelsWarden
Jormungandr
4
6
2
0.83
L
Gilgamesh
CrispyNinja
Gilgamesh
2
5
2
0.6
W
Neith
1
3
5
1.17
W
Thor
6
3
5
2.83
L
Izanami
Euestan
Izanami
2
7
4
0.57
L
Medusa
Liliathana
Medusa
2
6
3
0.58
W
Ares
1
3
3
0.83
W
Odin
S0t0z
Odin
4
0
3
5.5
W
Janus
gentood
Janus
18
1
3
19.5
L
Olorun
t2wavy
Olorun
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,681
Damage
55,972
75,167
Taken
59,976
37,415
Mitigated
31,664
14,039
Healing
17,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AngelsWarden
Jormungandr
7,074
2,766
0
515
16,672
14,952
53
5,344
11,138
31,212
0
L
Gilgamesh
CrispyNinja
Gilgamesh
7,262
2,625
0
1,501
12,604
7,054
0
2,496
9,500
0
38,171
W
Neith
9,785
6,596
0
4,813
10,456
2,945
850
2,413
7,833
0
49,401
W
Thor
11,254
3,086
0
4,064
14,374
5,696
0
1,952
12,392
0
79,437
L
Izanami
Euestan
Izanami
13,221
9,689
660
4,984
17,484
5,814
471
7,701
9,539
0
77,834
L
Medusa
Liliathana
Medusa
6,033
2,556
0
4,458
14,923
5,334
144
4,093
10,600
0
42,222
W
Ares
2,557
431
0
1,079
12,940
8,387
36
3,823
8,847
16,906
0
W
Odin
S0t0z
Odin
6,536
3,150
0
911
8,035
9,147
1,414
188
7,847
414
38,411
W
Janus
gentood
Janus
25,840
4,669
486
5,722
14,171
5,489
924
1,249
12,892
105,034
0
L
Olorun
t2wavy
Olorun
3,091
1,682
0
1,921
13,484
4,261
440
8,217
4,869
35,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
49,104
396
Minions Killed
494
0
Camps Cleared
0
1,675,286
Distance Traveled
1,965,992
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,544
427
38
2
0
365,718
0
L
Gilgamesh
9,560
478
73
4
0
369,973
2
W
Neith
8,321
416
85
4
0
336,141
0
W
Thor
10,657
533
116
6
0
420,035
4
L
Izanami
9,535
477
126
6
0
314,247
1
L
Medusa
8,477
424
82
4
0
330,845
2
W
Ares
7,300
365
27
1
0
381,545
5
W
Odin
10,010
501
87
4
0
370,431
4
W
Janus
12,816
641
179
9
0
457,840
3
L
Olorun
8,006
400
77
4
0
294,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role