Player Matchup

Bellona
Bellona
Banterlive
Bellona
Level 28
God Stats
14W - 10L
1,539 SR
Queue Stats
215W - 225L
1,316 Elo+
Solo
Heimdallr
Heimdallr
Dalightnight
Heimdallr
Level 25
God Stats
2W - 4L
1,232 SR
Queue Stats
40W - 53L
1,343 Elo+
Solo
Thor
Thor
GoWithTheFro12
Thor
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,423 Elo+
Solo
Ares
Ares
Hipsterwaifu
Ares
Level 18
God Stats
7W - 6L
1,407 SR
Queue Stats
150W - 173L
1,392 Elo+
Solo
Aphrodite
Aphrodite
Sneakyrebel98
Aphrodite
Level 24
God Stats
18W - 16L
1,384 SR
Queue Stats
68W - 69L
1,345 Elo+
Solo
Team Averages
Level 23
1,412 SR
1,364 Elo+

VS

Team Averages
Level 22
1,523 SR
1,363 Elo+
Apollo
Apollo
BobbyBoi1510
Apollo
Level 27
God Stats
7W - 3L
1,804 SR
Queue Stats
81W - 92L
1,323 Elo+
Solo
King Arthur
King Arthur
Commander Zeek
King Arthur
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
150W - 155L
1,510 Elo+
Solo
Arachne
Arachne
MrJenkins1299
Arachne
Level 28
God Stats
9W - 9L
1,315 SR
Queue Stats
107W - 115L
1,412 Elo+
Solo
Nemesis
Nemesis
SynXTT
Nemesis
Level 4
God Stats
3W - 3L
1,399 SR
Queue Stats
240W - 272L
1,151 Elo+
Solo
Anubis
Anubis
cl4ym4ti0n
Anubis
Level 25
God Stats
2W - 2L
1,596 SR
Queue Stats
72W - 79L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Banterlive
Bellona
20
8 / 5 / 7
17,965
528
23,286
30,848
25,463
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Dalightnight
Heimdallr
20
10 / 6 / 5
16,618
489
35,530
33,899
24,650
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 6 / 6
18,719
551
20,408
27,881
16,773
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 9 / 11
15,869
467
15,035
40,866
57,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Sneakyrebel98
Aphrodite
20
4 / 8 / 9
17,255
508
19,380
27,270
12,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 6 / 2
11,305
333
4,297
12,879
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Commander Zeek
King Arthur
20
13 / 7 / 8
17,726
521
37,448
49,209
52,867
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
20
6 / 7 / 4
19,275
567
14,900
25,709
15,429
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
SynXTT
Nemesis
20
4 / 4 / 4
16,166
475
12,829
27,532
13,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
cl4ym4ti0n
Anubis
20
8 / 10 / 9
17,521
515
33,485
38,605
23,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
60
34
Kills
33
34
Deaths
34
38
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
Banterlive
Bellona
8
5
7
2.3
L
Apollo
2
6
2
0.5
L
King Arthur
Commander Zeek
King Arthur
13
7
8
2.43
W
Heimdallr
Dalightnight
Heimdallr
10
6
5
2.08
W
10
6
6
2.17
W
2
9
11
0.83
L
Arachne
6
7
4
1.14
W
Aphrodite
Sneakyrebel98
Aphrodite
4
8
9
1.06
L
Nemesis
SynXTT
Nemesis
4
4
4
1.5
L
Anubis
cl4ym4ti0n
Anubis
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,639
Damage
102,959
160,764
Taken
153,934
136,874
Mitigated
109,590
42,357
Healing
48,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Banterlive
Bellona
23,286
7,129
0
6,656
30,848
25,463
2,246
8,308
22,506
0
106,185
L
Apollo
4,297
2,298
0
3,126
12,879
3,740
0
2,343
10,536
0
30,088
L
King Arthur
Commander Zeek
King Arthur
37,448
4,319
551
14,924
49,209
52,867
384
10,128
39,081
0
121,436
W
Heimdallr
Dalightnight
Heimdallr
35,530
21,534
1,531
12,351
33,899
24,650
2,381
5,799
28,100
0
124,116
W
20,408
6,973
0
1,741
27,881
16,773
3,492
3,633
24,248
0
152,475
W
15,035
1,769
0
3,211
40,866
57,231
1,435
9,817
31,049
70,073
0
L
Arachne
14,900
8,931
1,008
4,081
25,709
15,429
5,649
6,732
18,977
0
159,600
W
Aphrodite
Sneakyrebel98
Aphrodite
19,380
3,709
6,517
10,350
27,270
12,757
3,402
14,921
12,332
106,204
0
L
Nemesis
SynXTT
Nemesis
12,829
5,537
0
7,707
27,532
13,590
0
4,916
22,616
0
135,062
L
Anubis
cl4ym4ti0n
Anubis
33,485
4,067
0
17,585
38,605
23,964
1,936
10,296
28,309
138,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,426
Gold Earned
81,993
770
Minions Killed
846
0
Camps Cleared
0
2,995,011
Distance Traveled
2,919,013
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,965
528
172
5
0
656,918
0
L
Apollo
11,305
333
51
2
0
333,188
0
L
King Arthur
17,726
521
154
5
0
715,275
0
W
Heimdallr
16,618
489
162
5
0
562,033
0
W
Thor
18,719
551
192
6
0
559,446
2
W
Ares
15,869
467
73
2
0
629,727
5
L
Arachne
19,275
567
271
8
0
701,844
0
W
Aphrodite
17,255
508
171
5
0
586,887
0
L
Nemesis
16,166
475
165
5
0
648,626
1
L
Anubis
17,521
515
205
6
0
520,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role