Player Matchup

Sobek
Sobek
DFC1
Sobek
Level 27
God Stats
1W - 1L
1,287 SR
Queue Stats
66W - 76L
1,455 Elo+
Party 2
Discordia
Discordia
ThePrinceCrimson
Discordia
Level 7
God Stats
3W - 0L
1,848 SR
Queue Stats
7W - 2L
1,682 Elo+
Party 1
Ah Puch
Ah Puch
Xachevoc
Ah Puch
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 4L
1,657 Elo+
Solo
Ne Zha
Ne Zha
darcksould3
Ne Zha
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 20L
1,627 Elo+
Party 1
Heimdallr
Heimdallr
iLightness
Heimdallr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,512 Elo+
Party 2
Team Averages
Level 28
1,527 SR
1,587 Elo+

VS

Team Averages
Level 25
1,545 SR
1,506 Elo+
Thanatos
Thanatos
CCarrera99
Thanatos
Level 25
God Stats
42W - 44L
1,518 SR
Queue Stats
81W - 80L
1,505 Elo+
Party 3
Yemoja
Yemoja
Malaweed31
Yemoja
Level 18
God Stats
0W - 2L
1,190 SR
Queue Stats
57W - 60L
1,396 Elo+
Party 3
Cerberus
Cerberus
MrSamame
Cerberus
Level 26
God Stats
7W - 9L
1,692 SR
Queue Stats
95W - 87L
1,563 Elo+
Party 3
Neith
Neith
Paudurecência
Neith
Level 25
God Stats
2W - 1L
1,822 SR
Queue Stats
77W - 72L
1,481 Elo+
Solo
Agni
Agni
XTrueBerserkerX
Agni
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 109L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DFC1
Sobek
14
1 / 2 / 11
9,813
409
5,485
16,359
14,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
17
3 / 4 / 7
10,836
452
8,864
10,549
3,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Xachevoc
Ah Puch
20
6 / 0 / 7
13,790
575
18,099
8,985
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
20
16 / 1 / 9
14,322
597
22,324
22,251
9,581
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
iLightness
Heimdallr
16
0 / 7 / 8
10,273
428
7,096
17,156
7,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CCarrera99
Thanatos
15
3 / 8 / 1
9,883
412
4,000
18,232
7,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Malaweed31
Yemoja
15
1 / 3 / 4
9,718
405
9,555
17,257
13,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
MrSamame
Cerberus
17
2 / 4 / 4
10,554
440
10,888
19,939
22,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 4 / 3
10,273
428
8,379
15,288
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 7 / 2
12,440
518
16,182
15,468
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
26
Kills
14
14
Deaths
26
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CCarrera99
Thanatos
3
8
1
0.44
W
Sobek
DFC1
Sobek
1
2
11
3.25
L
Yemoja
Malaweed31
Yemoja
1
3
4
1
L
Cerberus
MrSamame
Cerberus
2
4
4
1
L
2
4
3
0.88
W
Discordia
3
4
7
1.63
L
6
7
2
1
W
Ah Puch
Xachevoc
Ah Puch
6
0
7
9.5
W
Ne Zha
16
1
9
20.5
W
Heimdallr
iLightness
Heimdallr
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,868
Damage
49,004
75,300
Taken
86,184
37,997
Mitigated
56,209
24,133
Healing
26,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CCarrera99
Thanatos
4,000
663
0
12,065
18,232
7,491
0
4,128
14,104
0
58,045
W
Sobek
DFC1
Sobek
5,485
530
1,143
4,166
16,359
14,977
489
8,418
7,941
15,153
0
L
Yemoja
Malaweed31
Yemoja
9,555
362
616
927
17,257
13,154
0
7,827
9,350
38,825
0
L
Cerberus
MrSamame
Cerberus
10,888
465
0
5,359
19,939
22,063
650
11,327
8,542
66,365
0
L
8,379
3,644
670
4,578
15,288
6,492
0
4,724
10,564
0
73,180
W
Discordia
8,864
779
0
2,478
10,549
3,187
734
6,002
4,547
55,046
0
L
16,182
568
0
2,544
15,468
7,009
0
4,442
10,946
103,376
0
W
Ah Puch
Xachevoc
Ah Puch
18,099
1,431
0
4,980
8,985
3,009
689
5,092
3,893
117,732
0
W
Ne Zha
22,324
10,686
0
8,440
22,251
9,581
1,375
8,341
13,910
0
113,135
W
Heimdallr
iLightness
Heimdallr
7,096
1,858
0
2,926
17,156
7,243
0
8,772
8,384
0
66,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,034
Gold Earned
52,868
605
Minions Killed
603
0
Camps Cleared
0
2,173,778
Distance Traveled
2,191,685
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,883
412
94
4
0
440,879
0
W
Sobek
9,813
409
20
1
0
434,998
9
L
Yemoja
9,718
405
57
2
0
531,903
0
L
Cerberus
10,554
440
155
6
0
432,975
1
L
Neith
10,273
428
121
5
0
401,473
3
W
Discordia
10,836
452
107
4
0
397,514
0
L
Agni
12,440
518
176
7
0
384,455
10
W
Ah Puch
13,790
575
215
9
0
450,933
6
W
Ne Zha
14,322
597
145
6
0
510,546
4
W
Heimdallr
10,273
428
118
5
0
379,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role