Player Matchup

Bakasura
Bakasura
ChKL031
Bakasura
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Fenrir213
Olorun
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
Kimuzoki
Baron Samedi
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 163L
1,502 Elo+
Solo
Guan Yu
Guan Yu
Shallien
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ggjirhbgrusobva
Sobek
Level 54
God Stats
5W - 5L
1,765 SR
Queue Stats
154W - 202L
1,454 Elo+
Party 2
Team Averages
Level 46
1,553 SR
1,508 Elo+

VS

Team Averages
Level 118
1,506 SR
1,653 Elo+
Kuzenbo
Kuzenbo
Adapt4Kill
Kuzenbo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 11L
1,725 Elo+
Party 3
Hades
Hades
Hostíle
Hades
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 81L
1,731 Elo+
Party 3
Sol
Sol
KaptenMackan
Sol
Level 132
God Stats
6W - 6L
1,713 SR
Queue Stats
271W - 206L
1,634 Elo+
Party 3
Xbalanque
Xbalanque
Pensionisten
Xbalanque
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
84W - 80L
1,467 Elo+
Solo
Arachne
Arachne
Senil
Arachne
Level 144
God Stats
1W - 1L
1,317 SR
Queue Stats
306W - 313L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChKL031
Bakasura
9
1 / 3 / 1
5,279
528
3,449
7,881
2,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Fenrir213
Olorun
10
0 / 2 / 0
5,410
541
2,540
6,812
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
Kimuzoki
Baron Samedi
8
2 / 5 / 0
5,148
515
5,126
5,849
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Shallien
Guan Yu
9
0 / 3 / 0
4,905
491
2,188
11,475
6,943
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 1
4,898
490
1,190
6,324
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adapt4Kill
Kuzenbo
10
3 / 0 / 6
6,405
641
4,847
6,340
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
Hostíle
Hades
10
3 / 2 / 4
5,541
554
3,665
4,904
1,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 2
6,404
640
5,798
3,430
1,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Pensionisten
Xbalanque
11
2 / 0 / 4
6,217
622
7,767
3,733
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
Senil
Arachne
11
3 / 1 / 5
6,066
607
3,231
6,391
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
15
16
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Adapt4Kill
Kuzenbo
3
0
6
6
L
Bakasura
ChKL031
Bakasura
1
3
1
0.5
L
Olorun
Fenrir213
Olorun
0
2
0
0
W
Hades
Hostíle
Hades
3
2
4
2.5
W
4
0
2
5
L
Baron Samedi
Kimuzoki
Baron Samedi
2
5
0
0.4
W
Xbalanque
Pensionisten
Xbalanque
2
0
4
4
W
Arachne
Senil
Arachne
3
1
5
5.5
L
Guan Yu
Shallien
Guan Yu
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,493
Damage
25,308
38,341
Taken
24,798
16,254
Mitigated
10,800
16,781
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Adapt4Kill
Kuzenbo
4,847
2,341
0
3,385
6,340
3,832
0
3,216
2,799
19,851
0
L
Bakasura
ChKL031
Bakasura
3,449
2,190
0
3,127
7,881
2,472
0
2,409
5,472
0
23,592
L
Olorun
Fenrir213
Olorun
2,540
1,341
143
3,410
6,812
1,895
0
4,363
2,449
34,951
0
W
Hades
Hostíle
Hades
3,665
487
376
1,767
4,904
1,713
0
2,376
2,205
23,436
0
W
5,798
2,596
0
1,362
3,430
1,093
0
1,689
1,640
33,862
3,321
L
Baron Samedi
Kimuzoki
Baron Samedi
5,126
740
313
1,447
5,849
2,040
0
3,365
2,484
21,399
0
W
Xbalanque
Pensionisten
Xbalanque
7,767
3,740
0
1,819
3,733
1,713
384
0
3,723
0
35,754
W
Arachne
Senil
Arachne
3,231
2,088
0
2,692
6,391
2,449
0
1,022
4,978
0
36,942
L
Guan Yu
Shallien
Guan Yu
2,188
480
128
5,430
11,475
6,943
212
0
11,475
0
21,640
L
1,190
254
0
2,783
6,324
2,904
0
3,763
2,561
11,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,640
Gold Earned
30,633
265
Minions Killed
321
0
Camps Cleared
0
932,476
Distance Traveled
961,378
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,405
641
33
3
0
202,573
5
L
Bakasura
5,279
528
68
7
0
215,565
2
L
Olorun
5,410
541
85
9
0
153,988
2
W
Hades
5,541
554
63
6
0
180,219
3
W
Sol
6,404
640
79
8
0
180,205
0
L
Baron Samedi
5,148
515
42
4
0
173,799
0
W
Xbalanque
6,217
622
73
7
0
172,646
2
W
Arachne
6,066
607
73
7
0
225,735
2
L
Guan Yu
4,905
491
49
5
0
178,712
1
L
Sobek
4,898
490
21
2
0
210,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role