Player Matchup

Artemis
Artemis
C0MMANDER50
Artemis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 33L
1,129 Elo+
Solo
Scylla
Scylla
SEBARBARFAR
Scylla
Level 12
God Stats
1W - 1L
1,274 SR
Queue Stats
5W - 13L
1,008 Elo+
Solo
Bellona
Bellona
V1r7ue
Bellona
Level 13
God Stats
3W - 3L
1,525 SR
Queue Stats
15W - 22L
1,316 Elo+
Solo
Agni
Agni
kartalgenco
Agni
Level 19
God Stats
2W - 3L
1,121 SR
Queue Stats
98W - 127L
1,335 Elo+
Solo
Aphrodite
Aphrodite
yonoit
Aphrodite
Level 18
God Stats
28W - 23L
1,805 SR
Queue Stats
255W - 289L
1,389 Elo+
Solo
Team Averages
Level 14
1,445 SR
1,235 Elo+

VS

Team Averages
Level 15
1,486 SR
1,346 Elo+
Ares
Ares
AmberIsNotCool
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,629 Elo+
Party 1
Yemoja
Yemoja
PolinaAndStas
Yemoja
Level 14
God Stats
23W - 12L
1,562 SR
Queue Stats
84W - 85L
1,371 Elo+
Solo
Nu Wa
Nu Wa
cchocolateorange
Nu Wa
Level 25
God Stats
4W - 7L
1,400 SR
Queue Stats
38W - 52L
1,377 Elo+
Party 1
Ra
Ra
shohani
Ra
Level 7
God Stats
1W - 2L
1,548 SR
Queue Stats
8W - 24L
1,081 Elo+
Solo
Gilgamesh
Gilgamesh
zlolasieurwalem
Gilgamesh
Level 28
God Stats
2W - 3L
1,419 SR
Queue Stats
17W - 14L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C0MMANDER50
Artemis
20
9 / 3 / 24
13,517
1,126
26,286
14,700
6,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
19
10 / 5 / 20
12,690
1,058
18,735
11,412
4,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
V1r7ue
Bellona
20
17 / 2 / 22
15,063
1,255
26,565
18,800
17,494
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 5 / 30
12,647
1,054
14,847
15,699
6,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
yonoit
Aphrodite
19
5 / 1 / 21
12,375
1,031
7,713
7,799
5,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 3
10,032
836
3,362
15,815
13,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
0 / 4 / 8
12,146
1,012
7,457
21,843
25,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 7 / 6
11,687
974
16,639
18,830
6,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 16 / 6
11,469
956
10,764
20,078
8,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
zlolasieurwalem
Gilgamesh
19
12 / 8 / 3
15,406
1,284
24,649
25,483
16,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
42
44
Kills
16
16
Deaths
45
117
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
Artemis
C0MMANDER50
Artemis
9
3
24
7
L
0
4
8
1
W
Scylla
10
5
20
4
W
Bellona
V1r7ue
Bellona
17
2
22
14
L
3
7
6
0.86
W
3
5
30
3.6
L
1
16
6
0.25
W
Aphrodite
yonoit
Aphrodite
5
1
21
15.5
L
Gilgamesh
zlolasieurwalem
Gilgamesh
12
8
3
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,146
Damage
62,871
68,410
Taken
102,049
40,415
Mitigated
71,039
22,627
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,362
361
0
0
15,815
13,882
0
5,838
9,945
9,866
0
W
Artemis
C0MMANDER50
Artemis
26,286
15,613
0
2,583
14,700
6,869
0
7,376
7,324
0
45,973
L
7,457
322
742
1,173
21,843
25,973
0
9,235
12,608
35,900
0
W
Scylla
18,735
1,462
414
929
11,412
4,334
0
5,322
6,090
31,450
0
W
Bellona
V1r7ue
Bellona
26,565
13,183
0
3,184
18,800
17,494
0
12,926
5,874
766
58,602
L
16,639
4,050
514
2,350
18,830
6,858
0
4,966
13,602
39,267
0
W
14,847
3,406
291
1,716
15,699
6,409
0
8,731
6,968
28,115
0
L
10,764
1,488
223
0
20,078
8,000
0
8,702
11,376
42,534
0
W
Aphrodite
yonoit
Aphrodite
7,713
701
8,443
5,067
7,799
5,309
0
3,867
3,932
40,263
0
L
Gilgamesh
zlolasieurwalem
Gilgamesh
24,649
8,902
0
257
25,483
16,326
0
13,293
12,015
0
41,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,292
Gold Earned
60,740
261
Minions Killed
211
6
Camps Cleared
9
1,106,567
Distance Traveled
987,303
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,032
836
7
1
0
143,556
0
W
Artemis
13,517
1,126
34
3
3
207,191
1
L
Yemoja
12,146
1,012
57
5
1
230,894
0
W
Scylla
12,690
1,058
32
3
0
217,121
1
W
Bellona
15,063
1,255
71
6
1
233,922
2
L
Nu Wa
11,687
974
25
2
1
212,317
0
W
Agni
12,647
1,054
37
3
0
212,561
1
L
Ra
11,469
956
85
7
0
158,560
2
W
Aphrodite
12,375
1,031
87
7
2
235,772
0
L
Gilgamesh
15,406
1,284
37
3
7
241,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role