Player Matchup

Anubis
Anubis
ANOOBYYS
Anubis
Level 25
God Stats
4W - 2L
1,573 SR
Queue Stats
12W - 13L
1,288 Elo+
Solo
Ymir
Ymir
BloodshotEBF
Ymir
Level 21
God Stats
2W - 2L
1,409 SR
Queue Stats
127W - 148L
1,405 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Geldrinnas
Ah Muzen Cab
Level 33
God Stats
11W - 15L
1,385 SR
Queue Stats
102W - 111L
1,447 Elo+
Party 3
Da Ji
Da Ji
Mangalinor
Da Ji
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,360 Elo+
Party 2
Guan Yu
Guan Yu
foggych
Guan Yu
Level 7
God Stats
3W - 1L
1,467 SR
Queue Stats
4W - 2L
1,360 Elo+
Party 2
Team Averages
Level 38
1,467 SR
1,372 Elo+

VS

Team Averages
Level 36
1,518 SR
1,339 Elo+
Da Ji
Da Ji
Dragonek21
Da Ji
Level 36
God Stats
6W - 4L
1,441 SR
Queue Stats
11W - 15L
1,299 Elo+
Party 1
King Arthur
King Arthur
HatalB13
King Arthur
Level 105
God Stats
0W - 2L
1,176 SR
Queue Stats
8W - 20L
1,185 Elo+
Party 4
Danzaburou
Danzaburou
Matolinio
Danzaburou
Level 15
God Stats
6W - 5L
1,474 SR
Queue Stats
9W - 12L
1,269 Elo+
Party 1
Ra
Ra
Vegrath
Ra
Level 17
God Stats
1W - 2L
1,761 SR
Queue Stats
12W - 14L
1,344 Elo+
Party 1
Anubis
Anubis
najebanyhajem
Anubis
Level 7
God Stats
2W - 2L
1,737 SR
Queue Stats
10W - 8L
1,599 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ANOOBYYS
Anubis
20
19 / 5 / 13
16,283
651
42,015
25,237
13,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 6 / 9
10,782
431
9,671
22,488
15,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Geldrinnas
Ah Muzen Cab
18
5 / 8 / 9
11,477
459
13,312
15,498
4,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
20
15 / 6 / 10
13,836
553
22,289
21,154
7,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
foggych
Guan Yu
18
4 / 5 / 11
11,743
470
9,065
18,839
21,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
9 / 9 / 12
13,139
526
16,966
25,073
8,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
HatalB13
King Arthur
18
1 / 8 / 9
11,615
465
8,945
27,828
18,850
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Matolinio
Danzaburou
17
5 / 9 / 6
11,561
462
14,970
23,178
6,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 10 / 11
11,655
466
15,348
18,679
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 11 / 6
14,140
566
22,918
24,498
9,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
74
47
Kills
30
30
Deaths
47
52
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
ANOOBYYS
Anubis
19
5
13
5.1
W
4
6
9
1.42
L
Da Ji
9
9
12
1.67
W
Ah Muzen Cab
Geldrinnas
Ah Muzen Cab
5
8
9
1.19
L
King Arthur
HatalB13
King Arthur
1
8
9
0.69
W
Da Ji
15
6
10
3.33
L
Danzaburou
Matolinio
Danzaburou
5
9
6
0.89
L
5
10
11
1.05
W
Guan Yu
foggych
Guan Yu
4
5
11
1.9
L
10
11
6
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,352
Damage
79,147
103,216
Taken
119,256
63,012
Mitigated
48,726
33,283
Healing
30,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ANOOBYYS
Anubis
42,015
1,760
0
18,156
25,237
13,967
3,660
10,355
14,750
145,745
0
W
9,671
970
175
3,422
22,488
15,087
0
11,005
11,099
41,988
0
L
Da Ji
16,966
4,388
0
5,621
25,073
8,444
21
9,861
15,182
0
74,991
W
Ah Muzen Cab
Geldrinnas
Ah Muzen Cab
13,312
4,702
0
2,620
15,498
4,946
693
2,955
12,377
0
76,298
L
King Arthur
HatalB13
King Arthur
8,945
398
0
3,493
27,828
18,850
0
11,845
15,398
0
63,938
W
Da Ji
22,289
7,255
0
3,994
21,154
7,908
1,182
6,421
14,633
0
79,054
L
Danzaburou
Matolinio
Danzaburou
14,970
10,464
0
4,204
23,178
6,713
4,202
9,810
13,338
0
58,628
L
15,348
2,270
3,511
5,140
18,679
4,964
188
10,153
8,406
50,026
0
W
Guan Yu
foggych
Guan Yu
9,065
1,058
876
4,040
18,839
21,104
1,076
6,590
12,091
0
41,295
L
22,918
768
0
8,491
24,498
9,755
236
10,017
14,361
64,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,121
Gold Earned
62,110
570
Minions Killed
500
0
Camps Cleared
0
2,129,241
Distance Traveled
1,931,756
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,283
651
208
8
0
387,585
9
W
Ymir
10,782
431
53
2
0
428,280
4
L
Da Ji
13,139
526
95
4
0
404,063
1
W
Ah Muzen Cab
11,477
459
132
5
0
439,288
2
L
King Arthur
11,615
465
125
5
0
379,623
2
W
Da Ji
13,836
553
102
4
0
466,067
2
L
Danzaburou
11,561
462
120
5
0
391,479
0
L
Ra
11,655
466
80
3
0
385,787
0
W
Guan Yu
11,743
470
75
3
0
408,021
2
L
Anubis
14,140
566
80
3
0
370,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role