Player Matchup

Yemoja
Yemoja
Anxmii
Yemoja
Level 6
God Stats
1W - 3L
1,613 SR
Queue Stats
2W - 4L
1,473 Elo+
Party 1
Anhur
Anhur
Liamnn
Anhur
Level 29
God Stats
25W - 17L
1,722 SR
Queue Stats
116W - 87L
1,645 Elo+
Solo
Vulcan
Vulcan
Rartmanoutlaw
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,521 Elo+
Solo
Amaterasu
Amaterasu
font1
Amaterasu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,785 Elo+
Party 1
Tsukuyomi
Tsukuyomi
彩红彩红彩红
Tsukuyomi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 29L
1,634 Elo+
Solo
Team Averages
Level 15
1,567 SR
1,612 Elo+

VS

Team Averages
Level 17
1,578 SR
1,585 Elo+
Zhong Kui
Zhong Kui
DAMNATI0N
Zhong Kui
Level 29
God Stats
5W - 2L
1,642 SR
Queue Stats
304W - 251L
1,660 Elo+
Solo
Danzaburou
Danzaburou
Schri
Danzaburou
Level 14
God Stats
5W - 0L
1,653 SR
Queue Stats
147W - 179L
1,622 Elo+
Solo
Anubis
Anubis
TatoTheGoat
Anubis
Level 23
God Stats
24W - 28L
1,595 SR
Queue Stats
284W - 264L
1,555 Elo+
Solo
Khepri
Khepri
Teammate777
Khepri
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,508 Elo+
Solo
Nemesis
Nemesis
htsmiteht1
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anxmii
Yemoja
8
0 / 1 / 2
5,455
455
2,081
5,059
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Liamnn
Anhur
9
1 / 3 / 2
5,616
468
5,537
9,173
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
0 / 1 / 0
4,365
364
695
1,381
308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Amaterasu
font1
Amaterasu
10
1 / 3 / 1
5,930
494
1,709
8,284
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 2 / 1
6,571
548
6,119
7,096
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DAMNATI0N
Zhong Kui
15
4 / 0 / 0
9,422
785
2,582
4,237
2,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Schri
Danzaburou
11
0 / 2 / 3
6,710
559
4,056
6,415
1,232
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
1 / 4 / 2
7,076
590
4,296
7,954
2,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
11
3 / 1 / 1
7,100
592
4,395
7,059
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
htsmiteht1
Nemesis
13
2 / 1 / 2
7,333
611
3,825
6,461
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
10
10
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Anxmii
Yemoja
0
1
2
1
W
Zhong Kui
DAMNATI0N
Zhong Kui
4
0
0
4
L
Anhur
Liamnn
Anhur
1
3
2
0.67
L
0
1
0
0
W
Danzaburou
Schri
Danzaburou
0
2
3
0.75
W
Anubis
1
4
2
0.5
W
Khepri
3
1
1
3.5
L
Amaterasu
font1
Amaterasu
1
3
1
0.5
W
Nemesis
htsmiteht1
Nemesis
2
1
2
3
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,141
Damage
19,154
30,993
Taken
32,126
10,284
Mitigated
13,331
10,198
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Anxmii
Yemoja
2,081
546
942
678
5,059
2,684
30
1,838
3,221
11,278
0
W
Zhong Kui
DAMNATI0N
Zhong Kui
2,582
864
0
3,305
4,237
2,456
1,904
0
4,237
47,796
0
L
Anhur
Liamnn
Anhur
5,537
2,383
0
2,560
9,173
2,087
0
3,208
5,965
0
34,863
L
695
193
0
511
1,381
308
123
375
1,006
8,587
0
W
Danzaburou
Schri
Danzaburou
4,056
2,317
0
2,291
6,415
1,232
1,404
377
6,038
0
26,262
W
Anubis
4,296
179
0
2,287
7,954
2,749
1,335
408
7,546
34,971
0
W
Khepri
4,395
236
0
2,766
7,059
4,609
912
1,542
5,517
28,665
0
L
Amaterasu
font1
Amaterasu
1,709
513
0
2,895
8,284
3,286
0
2,324
5,960
0
23,684
W
Nemesis
htsmiteht1
Nemesis
3,825
1,444
0
953
6,461
2,285
2,017
449
6,012
0
42,651
L
6,119
2,582
0
2,612
7,096
1,919
0
3,528
3,568
0
35,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,937
Gold Earned
37,641
213
Minions Killed
367
0
Camps Cleared
0
922,599
Distance Traveled
1,174,566
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,455
455
26
2
0
228,599
1
W
Zhong Kui
9,422
785
119
10
0
238,106
2
L
Anhur
5,616
468
63
5
0
184,220
4
L
Vulcan
4,365
364
11
1
0
66,969
0
W
Danzaburou
6,710
559
57
5
0
219,148
0
W
Anubis
7,076
590
79
7
0
209,009
2
W
Khepri
7,100
592
31
3
0
228,269
5
L
Amaterasu
5,930
494
47
4
0
224,712
0
W
Nemesis
7,333
611
81
7
0
280,034
3
L
Tsukuyomi
6,571
548
66
6
0
218,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role