Player Matchup

Hachiman
Hachiman
Nivadp
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,472 Elo+
Solo
Yemoja
Yemoja
P0larV0rT3X
Yemoja
Level 24
God Stats
0W - 2L
1,313 SR
Queue Stats
76W - 81L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
RevZP
Sun Wukong
Level 11
God Stats
26W - 19L
1,440 SR
Queue Stats
71W - 59L
1,165 Elo+
Solo
Zeus
Zeus
Zoryd
Zeus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,408 Elo+
Solo
Arachne
Arachne
tatu1406
Arachne
Level 17
God Stats
12W - 10L
1,359 SR
Queue Stats
86W - 73L
1,528 Elo+
Solo
Team Averages
Level 13
1,422 SR
1,413 Elo+

VS

Team Averages
Level 23
1,474 SR
1,517 Elo+
Ymir
Ymir
Dezca18
Ymir
Level 26
God Stats
4W - 2L
1,260 SR
Queue Stats
97W - 90L
1,524 Elo+
Solo
Ne Zha
Ne Zha
Ozhur
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
gamerhead85
Danzaburou
Level 29
God Stats
45W - 43L
1,700 SR
Queue Stats
64W - 65L
1,558 Elo+
Solo
Chaac
Chaac
micropen12
Chaac
Level 29
God Stats
6W - 4L
1,409 SR
Queue Stats
29W - 25L
1,504 Elo+
Solo
Nox
Nox
wetmunchies
Nox
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Nivadp
Hachiman
13
2 / 9 / 0
8,295
461
6,689
12,844
4,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
10
1 / 7 / 0
7,820
434
4,481
10,471
5,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
RevZP
Sun Wukong
16
3 / 4 / 3
9,935
552
8,755
17,656
10,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Zoryd
Zeus
15
7 / 6 / 4
10,056
559
10,423
12,234
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
tatu1406
Arachne
13
2 / 5 / 1
8,202
456
4,649
13,268
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dezca18
Ymir
15
8 / 0 / 10
10,975
610
7,887
14,091
14,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Ozhur
Ne Zha
18
7 / 4 / 3
11,076
615
7,880
13,568
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
gamerhead85
Danzaburou
17
9 / 2 / 7
10,734
596
15,469
18,053
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
17
6 / 2 / 4
10,796
600
14,408
15,589
15,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 8 / 8
8,289
461
6,420
9,757
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
15
Kills
31
31
Deaths
16
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
Dezca18
Ymir
8
0
10
13
L
Hachiman
Nivadp
Hachiman
2
9
0
0.22
W
Ne Zha
Ozhur
Ne Zha
7
4
3
2.13
L
Yemoja
1
7
0
0.14
L
Sun Wukong
RevZP
Sun Wukong
3
4
3
1.13
L
Zeus
Zoryd
Zeus
7
6
4
1.5
W
Danzaburou
gamerhead85
Danzaburou
9
2
7
6.25
W
Chaac
6
2
4
4
L
Arachne
tatu1406
Arachne
2
5
1
0.5
W
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,997
Damage
52,064
66,473
Taken
71,058
28,899
Mitigated
47,328
7,900
Healing
27,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Dezca18
Ymir
7,887
1,099
0
3,552
14,091
14,723
0
3,975
10,006
28,411
0
L
Hachiman
Nivadp
Hachiman
6,689
4,055
0
0
12,844
4,213
0
1,626
11,158
0
33,887
W
Ne Zha
Ozhur
Ne Zha
7,880
1,843
0
5,850
13,568
5,683
1,186
1,608
11,868
0
80,156
L
Yemoja
4,481
1,580
446
1,060
10,471
5,717
0
1,762
8,679
18,489
0
L
Sun Wukong
RevZP
Sun Wukong
8,755
1,391
0
5,462
17,656
10,354
643
3,201
13,749
0
42,058
L
Zeus
Zoryd
Zeus
10,423
2,474
0
761
12,234
4,176
265
5,438
6,510
44,843
0
W
Danzaburou
gamerhead85
Danzaburou
15,469
7,287
0
10,746
18,053
7,261
530
1,661
16,392
0
86,494
W
Chaac
14,408
2,850
0
7,016
15,589
15,734
1,595
2,326
13,189
0
70,714
L
Arachne
tatu1406
Arachne
4,649
4,372
0
171
13,268
4,439
678
1,850
11,230
0
43,669
W
6,420
1,448
0
240
9,757
3,927
1,051
4,673
4,699
26,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,308
Gold Earned
51,870
360
Minions Killed
489
0
Camps Cleared
0
1,460,188
Distance Traveled
1,528,958
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,975
610
28
2
0
334,415
7
L
Hachiman
8,295
461
60
3
0
289,817
0
W
Ne Zha
11,076
615
135
8
0
346,100
2
L
Yemoja
7,820
434
32
2
0
230,838
1
L
Sun Wukong
9,935
552
86
5
0
326,995
0
L
Zeus
10,056
559
105
6
0
257,985
1
W
Danzaburou
10,734
596
132
7
0
291,113
0
W
Chaac
10,796
600
149
8
0
325,718
4
L
Arachne
8,202
456
77
4
0
354,553
0
W
Nox
8,289
461
45
3
0
231,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role