Player Matchup

Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
FlashedZero
Tyr
Level 157
God Stats
1W - 1L
1,976 SR
Queue Stats
13W - 8L
1,625 Elo+
Solo
Merlin
Merlin
GngRPrmeThus
Merlin
Level 155
God Stats
10W - 9L
1,632 SR
Queue Stats
285W - 285L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
Phantom002
Ne Zha
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 98L
1,555 Elo+
Solo
Hera
Hera
bunnie xv
Hera
Level 91
God Stats
2W - 3L
1,629 SR
Queue Stats
22W - 22L
1,461 Elo+
Party 1
Team Averages
Level 132
1,647 SR
1,521 Elo+

VS

Team Averages
Level 78
1,485 SR
1,539 Elo+
Kukulkan
Kukulkan
EarnedCell44159
Kukulkan
Level 126
God Stats
45W - 57L
1,603 SR
Queue Stats
836W - 808L
1,548 Elo+
Party 2
Hercules
Hercules
El_Sprayo
Hercules
Level 86
God Stats
10W - 5L
1,149 SR
Queue Stats
323W - 261L
1,527 Elo+
Solo
Artemis
Artemis
HungryPanda25
Artemis
Level 57
God Stats
5W - 4L
1,842 SR
Queue Stats
107W - 81L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jahummuslol
Cu Chulainn
Level 57
God Stats
4W - 8L
1,311 SR
Queue Stats
265W - 260L
1,518 Elo+
Party 2
Set
Set
YyeetMaster69
Set
Level 66
God Stats
42W - 27L
1,519 SR
Queue Stats
307W - 276L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
6 / 4 / 4
11,648
431
9,933
14,423
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
1 / 4 / 1
14,085
522
18,599
27,382
29,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
20
3 / 5 / 6
13,296
492
17,776
14,407
5,496
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Phantom002
Ne Zha
20
3 / 5 / 4
14,473
536
9,195
24,043
12,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
20
3 / 4 / 3
12,883
477
13,628
12,684
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
5 / 3 / 2
15,035
557
11,845
11,638
4,676
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
El_Sprayo
Hercules
20
2 / 0 / 6
14,805
548
13,598
22,677
23,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
20
3 / 8 / 12
13,632
505
15,447
26,065
8,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Jahummuslol
Cu Chulainn
20
4 / 3 / 9
13,253
491
10,263
20,200
13,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 2 / 6
14,299
530
10,739
18,912
15,325
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
16
Kills
22
22
Deaths
16
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
6
4
4
2
W
Kukulkan
5
3
2
2
W
Hercules
El_Sprayo
Hercules
2
0
6
5
L
1
4
1
0.38
L
Merlin
3
5
6
1.2
W
Artemis
3
8
12
1.13
W
Cu Chulainn
Jahummuslol
Cu Chulainn
4
3
9
2.83
L
Ne Zha
Phantom002
Ne Zha
3
5
4
1
W
8
2
6
5.5
L
Hera
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,131
Damage
61,892
92,939
Taken
99,492
66,684
Mitigated
66,246
21,424
Healing
28,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
9,933
703
0
1,523
14,423
14,316
0
3,367
10,766
37,522
0
W
Kukulkan
11,845
499
0
350
11,638
4,676
0
7,712
3,604
124,554
0
W
Hercules
El_Sprayo
Hercules
13,598
4,577
0
9,199
22,677
23,716
0
2,076
19,441
0
98,682
L
18,599
1,924
0
11,020
27,382
29,432
2,024
3,082
24,273
0
119,857
L
Merlin
17,776
931
0
2,531
14,407
5,496
901
279
13,858
97,390
0
W
Artemis
15,447
9,826
735
11,272
26,065
8,701
534
12,833
13,142
0
112,877
W
Cu Chulainn
Jahummuslol
Cu Chulainn
10,263
719
624
5,606
20,200
13,828
195
12,588
7,470
7,507
63,080
L
Ne Zha
Phantom002
Ne Zha
9,195
1,607
0
3,116
24,043
12,188
0
3,489
20,314
0
156,999
W
10,739
4,597
0
1,212
18,912
15,325
34
5,483
13,039
0
126,514
L
Hera
13,628
2,809
0
3,234
12,684
5,252
323
2,795
9,841
88,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,385
Gold Earned
71,024
783
Minions Killed
859
0
Camps Cleared
0
2,544,786
Distance Traveled
2,668,536
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,648
431
42
2
0
478,313
8
W
Kukulkan
15,035
557
212
8
0
546,814
4
W
Hercules
14,805
548
202
7
0
571,903
6
L
Tyr
14,085
522
201
7
0
534,062
6
L
Merlin
13,296
492
167
6
0
478,281
4
W
Artemis
13,632
505
155
6
0
421,304
7
W
Cu Chulainn
13,253
491
105
4
0
559,410
1
L
Ne Zha
14,473
536
209
8
0
546,505
4
W
Set
14,299
530
185
7
0
569,105
2
L
Hera
12,883
477
164
6
0
507,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role