Player Matchup

Cthulhu
Cthulhu
DeathSlinger351
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,587 Elo+
Party 2
Tiamat
Tiamat
ICEZephyr
Tiamat
Level 46
God Stats
7W - 9L
1,839 SR
Queue Stats
163W - 136L
1,563 Elo+
Party 2
Artemis
Artemis
Milkshake9493
Artemis
Level 11
God Stats
2W - 1L
1,488 SR
Queue Stats
146W - 154L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
Woracity
Tsukuyomi
Level 16
God Stats
6W - 7L
1,612 SR
Queue Stats
13W - 18L
1,565 Elo+
Party 3
Ymir
Ymir
breaking_bold
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,702 Elo+
Party 3
Team Averages
Level 17
1,588 SR
1,598 Elo+

VS

Team Averages
Level 19
1,638 SR
1,557 Elo+
Freya
Freya
AznSensation433
Freya
Level 25
God Stats
56W - 52L
1,553 SR
Queue Stats
162W - 205L
1,456 Elo+
Party 1
Anhur
Anhur
Pikachu328
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,778 Elo+
Solo
Fenrir
Fenrir
SeannPabloo17
Fenrir
Level 18
God Stats
33W - 20L
1,792 SR
Queue Stats
85W - 100L
1,519 Elo+
Party 1
Ymir
Ymir
WetWilly253
Ymir
Level 23
God Stats
124W - 133L
1,525 SR
Queue Stats
133W - 147L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
YaDanguss
Zhong Kui
Level 26
God Stats
15W - 5L
1,822 SR
Queue Stats
67W - 54L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
8,840
402
10,298
22,981
15,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
ICEZephyr
Tiamat
12
1 / 10 / 1
8,690
395
13,617
16,631
9,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
15
4 / 11 / 3
10,446
475
11,845
16,383
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Woracity
Tsukuyomi
18
3 / 8 / 1
10,750
489
9,355
18,373
6,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 7 / 3
8,442
384
4,480
16,821
9,435
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 8
11,516
523
11,524
17,909
7,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
19
11 / 1 / 15
13,101
596
23,207
21,009
8,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 11
10,395
473
6,589
10,529
4,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 15
11,641
529
5,068
18,526
19,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
YaDanguss
Zhong Kui
20
18 / 1 / 12
13,799
627
27,256
27,285
23,039
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
10
Kills
45
45
Deaths
10
10
Assists
61
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
L
1
9
2
0.22
L
Tiamat
ICEZephyr
Tiamat
1
10
1
0.15
L
Artemis
4
11
3
0.5
W
Anhur
11
1
15
18.5
W
3
1
11
8.5
W
5
3
15
4.17
L
Tsukuyomi
Woracity
Tsukuyomi
3
8
1
0.44
W
Zhong Kui
YaDanguss
Zhong Kui
18
1
12
24
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,595
Damage
73,644
91,189
Taken
95,258
45,048
Mitigated
63,287
12,661
Healing
36,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,524
3,557
0
6,787
17,909
7,519
1,604
6,690
10,801
51,119
0
L
10,298
556
437
3,184
22,981
15,499
732
12,375
10,606
39,740
0
L
Tiamat
ICEZephyr
Tiamat
13,617
1,092
0
1,725
16,631
9,167
0
8,270
8,361
37,688
0
L
Artemis
11,845
5,503
0
1,801
16,383
4,549
0
6,739
9,644
0
45,803
W
Anhur
23,207
13,392
0
10,696
21,009
8,346
6,746
6,310
14,385
0
100,945
W
6,589
750
0
2,070
10,529
4,672
1,952
2,372
8,063
0
52,683
W
5,068
428
539
1,595
18,526
19,711
654
5,116
13,160
43,447
0
L
Tsukuyomi
Woracity
Tsukuyomi
9,355
2,283
0
4,091
18,373
6,398
0
8,501
9,872
0
69,991
W
Zhong Kui
YaDanguss
Zhong Kui
27,256
3,184
0
14,697
27,285
23,039
2,604
7,082
19,499
105,735
0
L
4,480
404
0
1,423
16,821
9,435
0
7,963
8,858
24,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,168
Gold Earned
60,452
356
Minions Killed
498
0
Camps Cleared
0
1,770,166
Distance Traveled
1,957,650
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,516
523
80
4
0
378,544
2
L
Cthulhu
8,840
402
73
3
0
312,050
0
L
Tiamat
8,690
395
59
3
0
373,058
3
L
Artemis
10,446
475
75
3
0
301,147
2
W
Anhur
13,101
596
121
6
0
395,073
2
W
Fenrir
10,395
473
64
3
0
408,756
3
W
Ymir
11,641
529
70
3
0
387,821
2
L
Tsukuyomi
10,750
489
110
5
0
386,884
6
W
Zhong Kui
13,799
627
163
7
0
387,456
2
L
Ymir
8,442
384
39
2
0
397,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role