Player Matchup

Achilles
Achilles
AlwaysWannаCry
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Habbajuck
Discordia
Level 104
God Stats
1W - 3L
1,489 SR
Queue Stats
174W - 155L
1,554 Elo+
Solo
Xbalanque
Xbalanque
Josiffov
Xbalanque
Level 55
God Stats
1W - 2L
1,459 SR
Queue Stats
23W - 20L
1,505 Elo+
Solo
Fenrir
Fenrir
twaimz
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Solo
Bacchus
Bacchus
v1atorr
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 114
1,490 SR
1,559 Elo+

VS

Team Averages
Level 118
1,467 SR
1,464 Elo+
Anubis
Anubis
Paveex
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
Sannuu
Kuzenbo
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 128L
1,407 Elo+
Party 2
Olorun
Olorun
TheDαrkLady
Olorun
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Unbound_Atlas_
Loki
Level 110
God Stats
1W - 0L
1,290 SR
Queue Stats
115W - 107L
1,477 Elo+
Solo
Zeus
Zeus
Олово
Zeus
Level 102
God Stats
1W - 3L
1,544 SR
Queue Stats
74W - 67L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
7 / 4 / 3
11,257
662
14,577
22,234
21,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Habbajuck
Discordia
19
1 / 4 / 10
11,160
656
28,219
12,874
5,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Josiffov
Xbalanque
19
1 / 2 / 7
10,565
621
7,875
11,939
5,020
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
twaimz
Fenrir
17
3 / 10 / 5
10,455
615
10,715
19,254
16,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
v1atorr
Bacchus
17
0 / 5 / 10
11,160
656
8,665
21,698
41,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Paveex
Anubis
18
6 / 3 / 15
12,071
710
9,695
15,019
8,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Sannuu
Kuzenbo
18
0 / 0 / 21
10,965
645
7,375
18,789
25,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Olorun
18
2 / 3 / 15
11,194
658
13,143
14,197
7,386
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 5 / 14
12,462
733
12,790
18,209
12,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
10 / 2 / 12
13,574
798
37,738
13,138
6,418
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
12
Kills
25
25
Deaths
13
35
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Achilles
7
4
3
2.13
L
Discordia
Habbajuck
Discordia
1
4
10
1.5
L
Xbalanque
Josiffov
Xbalanque
1
2
7
2.25
W
Anubis
Paveex
Anubis
6
3
15
4.5
W
Kuzenbo
Sannuu
Kuzenbo
0
0
21
10.5
W
Olorun
2
3
15
3.17
W
7
5
14
2.8
L
Fenrir
twaimz
Fenrir
3
10
5
0.55
L
Bacchus
v1atorr
Bacchus
0
5
10
1
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,051
Damage
80,741
87,999
Taken
79,352
89,708
Mitigated
60,497
33,754
Healing
42,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
14,577
2,741
5,067
6,686
22,234
21,356
0
17,916
4,318
0
22,321
L
Discordia
Habbajuck
Discordia
28,219
363
2,642
2,861
12,874
5,670
35
8,743
4,131
64,237
0
L
Xbalanque
Josiffov
Xbalanque
7,875
3,236
1,928
2,080
11,939
5,020
0
11,094
845
0
26,655
W
Anubis
Paveex
Anubis
9,695
380
3,035
4,006
15,019
8,603
802
7,768
7,101
26,407
0
W
Kuzenbo
Sannuu
Kuzenbo
7,375
3,373
4,079
4,094
18,789
25,172
479
9,175
9,432
9,303
0
W
Olorun
13,143
5,754
10,806
5,940
14,197
7,386
2,097
6,301
7,716
27,375
0
W
12,790
3,236
2,740
3,279
18,209
12,918
1,303
7,282
10,720
0
40,181
L
Fenrir
twaimz
Fenrir
10,715
1,412
2,101
2,306
19,254
16,614
0
15,286
3,968
0
21,027
L
Bacchus
v1atorr
Bacchus
8,665
356
4,281
3,802
21,698
41,048
0
14,912
6,786
15,561
0
W
37,738
3,938
2,229
2,281
13,138
6,418
1,308
6,358
6,600
68,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,597
Gold Earned
60,266
174
Minions Killed
187
0
Camps Cleared
0
1,475,394
Distance Traveled
1,579,620
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,257
662
23
1
0
312,882
0
L
Discordia
11,160
656
69
4
0
325,281
0
L
Xbalanque
10,565
621
51
3
0
287,182
5
W
Anubis
12,071
710
41
2
0
304,523
0
W
Kuzenbo
10,965
645
4
0
0
343,948
0
W
Olorun
11,194
658
35
2
0
306,540
0
W
Loki
12,462
733
40
2
0
296,847
1
L
Fenrir
10,455
615
22
1
0
275,943
2
L
Bacchus
11,160
656
9
1
0
274,106
1
W
Zeus
13,574
798
67
4
0
327,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role