Player Matchup

Neith
Neith
ArTu240401
Neith
Level 106
God Stats
10W - 4L
1,544 SR
Queue Stats
110W - 90L
1,524 Elo+
Party 2
Athena
Athena
Heewt
Athena
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 133L
1,690 Elo+
Party 2
Fenrir
Fenrir
S33AgentVenom
Fenrir
Level 71
God Stats
5W - 4L
1,609 SR
Queue Stats
313W - 242L
1,687 Elo+
Party 2
Achilles
Achilles
Sennvy
Achilles
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 231L
1,684 Elo+
Party 2
Scylla
Scylla
Steban1205
Scylla
Level 105
God Stats
3W - 0L
1,891 SR
Queue Stats
94W - 74L
1,528 Elo+
Solo
Team Averages
Level 93
1,609 SR
1,623 Elo+

VS

Team Averages
Level 79
1,445 SR
1,580 Elo+
Cu Chulainn
Cu Chulainn
DANTTEVIL
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DaChipmunk21
Nemesis
Level 46
God Stats
0W - 3L
1,289 SR
Queue Stats
349W - 339L
1,541 Elo+
Solo
Cerberus
Cerberus
Joel3050
Cerberus
Level 34
God Stats
12W - 9L
1,660 SR
Queue Stats
37W - 59L
1,570 Elo+
Party 1
He Bo
He Bo
LuckyCrack
He Bo
Level 98
God Stats
0W - 2L
1,274 SR
Queue Stats
20W - 13L
1,561 Elo+
Solo
Ullr
Ullr
SgtFluffyboots
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
8 / 4 / 14
10,896
1,090
15,832
10,886
4,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Heewt
Athena
17
1 / 1 / 21
10,553
1,055
13,872
15,208
17,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
8 / 2 / 15
11,140
1,114
13,028
11,258
6,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Sennvy
Achilles
17
6 / 1 / 15
11,085
1,109
20,359
12,226
7,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Steban1205
Scylla
17
7 / 0 / 17
11,291
1,129
17,039
6,973
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

293

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DANTTEVIL
Cu Chulainn
15
2 / 8 / 2
9,417
942
10,971
27,804
17,097
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
DaChipmunk21
Nemesis
15
1 / 6 / 3
9,232
923
10,854
16,431
7,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Joel3050
Cerberus
16
0 / 5 / 7
10,132
1,013
8,938
24,421
18,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
17
5 / 11 / 2
11,260
1,126
19,367
15,321
5,959
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 1
8,247
825
3,613
3,298
1,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
23
30
Kills
8
8
Deaths
30
82
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
8
4
14
3.75
L
Cu Chulainn
DANTTEVIL
Cu Chulainn
2
8
2
0.38
L
Nemesis
DaChipmunk21
Nemesis
1
6
3
0.42
W
Athena
Heewt
Athena
1
1
21
11.5
L
Cerberus
Joel3050
Cerberus
0
5
7
0.7
L
He Bo
5
11
2
0.55
W
8
2
15
7.75
W
Achilles
Sennvy
Achilles
6
1
15
13.5
L
0
0
1
0.5
W
Scylla
Steban1205
Scylla
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,130
Damage
53,743
56,551
Taken
87,275
38,552
Mitigated
50,206
7,802
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,832
8,754
349
2,884
10,886
4,954
0
6,749
4,137
0
34,491
L
Cu Chulainn
DANTTEVIL
Cu Chulainn
10,971
2,460
0
3,610
27,804
17,097
0
11,661
15,851
456
20,580
L
Nemesis
DaChipmunk21
Nemesis
10,854
2,803
0
1,257
16,431
7,630
0
5,929
10,416
0
28,196
W
Athena
Heewt
Athena
13,872
3,170
0
1,128
15,208
17,607
0
7,987
7,221
18,038
0
L
Cerberus
Joel3050
Cerberus
8,938
1,080
608
3,002
24,421
18,374
0
10,733
13,376
21,323
0
L
He Bo
19,367
172
0
912
15,321
5,959
0
1,331
13,974
39,199
0
W
13,028
1,434
0
444
11,258
6,161
0
5,157
6,101
0
16,276
W
Achilles
Sennvy
Achilles
20,359
7,185
0
1,997
12,226
7,396
0
5,655
6,571
0
32,879
L
3,613
1,610
0
43
3,298
1,146
0
513
2,747
0
12,916
W
Scylla
Steban1205
Scylla
17,039
3,261
0
1,000
6,973
2,434
0
3,213
3,760
34,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,965
Gold Earned
48,288
132
Minions Killed
163
5
Camps Cleared
4
939,042
Distance Traveled
851,471
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,896
1,090
28
3
0
146,608
0
L
Cu Chulainn
9,417
942
17
2
2
178,220
3
L
Nemesis
9,232
923
50
5
1
194,969
1
W
Athena
10,553
1,055
7
1
1
196,357
0
L
Cerberus
10,132
1,013
23
2
0
194,803
1
L
He Bo
11,260
1,126
56
6
1
175,318
0
W
Fenrir
11,140
1,114
11
1
0
198,197
1
W
Achilles
11,085
1,109
31
3
3
200,312
3
L
Ullr
8,247
825
17
2
0
108,161
0
W
Scylla
11,291
1,129
55
6
1
197,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role