Player Matchup

Terra
Terra
EphemeralChronos
Terra
Level 149
God Stats
4W - 1L
1,767 SR
Queue Stats
69W - 63L
1,522 Elo+
Party 1
Izanami
Izanami
OnnimusPrime
Izanami
Level 140
God Stats
53W - 27L
1,613 SR
Queue Stats
427W - 398L
1,549 Elo+
Party 4
Tiamat
Tiamat
Xcalibadude
Tiamat
Level 122
God Stats
5W - 4L
1,571 SR
Queue Stats
54W - 51L
1,483 Elo+
Party 1
Tyr
Tyr
scrubblord96
Tyr
Level 83
God Stats
19W - 23L
1,543 SR
Queue Stats
155W - 139L
1,530 Elo+
Solo
Bakasura
Bakasura
vonbasten69
Bakasura
Level 138
God Stats
9W - 8L
1,720 SR
Queue Stats
264W - 261L
1,531 Elo+
Party 4
Team Averages
Level 126
1,643 SR
1,523 Elo+

VS

Team Averages
Level 95
1,514 SR
1,513 Elo+
Neith
Neith
AnryAoi
Neith
Level 66
God Stats
15W - 19L
1,482 SR
Queue Stats
26W - 41L
1,465 Elo+
Party 2
Nike
Nike
DaedraDemonLord
Nike
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
486W - 467L
1,610 Elo+
Party 3
Ao Kuang
Ao Kuang
SoulOfCinder19
Ao Kuang
Level 94
God Stats
7W - 12L
1,738 SR
Queue Stats
312W - 291L
1,508 Elo+
Party 3
Yemoja
Yemoja
Wadersk
Yemoja
Level 58
God Stats
0W - 2L
1,308 SR
Queue Stats
10W - 16L
1,453 Elo+
Party 2
Discordia
Discordia
narutosasuke92
Discordia
Level 109
God Stats
0W - 3L
1,540 SR
Queue Stats
64W - 56L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 13
13,763
598
15,964
18,372
20,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
OnnimusPrime
Izanami
20
6 / 4 / 8
15,256
663
16,701
20,726
9,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
19
5 / 1 / 4
13,526
588
11,182
12,178
8,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 4 / 9
11,603
504
8,725
23,824
22,468
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
vonbasten69
Bakasura
20
13 / 2 / 7
15,953
694
21,652
23,883
13,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnryAoi
Neith
17
7 / 5 / 4
11,757
511
19,535
20,491
7,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 5 / 5
11,227
488
14,860
23,787
16,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
16
3 / 9 / 4
10,382
451
7,841
20,802
8,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Wadersk
Yemoja
13
0 / 5 / 5
8,971
390
4,460
17,797
16,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
narutosasuke92
Discordia
17
2 / 6 / 2
10,663
464
18,484
15,007
5,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
30
Kills
12
12
Deaths
30
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
AnryAoi
Neith
7
5
4
1.8
L
0
5
5
0.5
W
4
1
13
10.5
W
Izanami
OnnimusPrime
Izanami
6
4
8
2.5
L
Ao Kuang
3
9
4
0.56
L
Yemoja
Wadersk
Yemoja
0
5
5
0.5
W
Tiamat
5
1
4
7
L
Discordia
narutosasuke92
Discordia
2
6
2
0.5
W
2
4
9
1.63
W
Bakasura
vonbasten69
Bakasura
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,224
Damage
65,180
98,983
Taken
97,884
74,624
Mitigated
53,404
38,916
Healing
24,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AnryAoi
Neith
19,535
9,705
1,648
7,642
20,491
7,238
772
3,469
16,416
0
88,836
L
14,860
2,431
0
3,704
23,787
16,261
717
8,664
13,589
0
87,492
W
15,964
1,907
6,604
8,512
18,372
20,812
1,188
5,625
12,566
69,970
0
W
Izanami
OnnimusPrime
Izanami
16,701
10,966
0
8,985
20,726
9,560
9,193
4,988
15,660
0
137,509
L
Ao Kuang
7,841
897
0
3,800
20,802
8,438
0
4,097
16,335
57,406
0
L
Yemoja
Wadersk
Yemoja
4,460
1,423
5,119
2,528
17,797
16,177
132
3,097
13,502
15,713
0
W
Tiamat
11,182
709
0
2,769
12,178
8,265
2,472
6,489
5,245
78,574
0
L
Discordia
narutosasuke92
Discordia
18,484
1,502
0
141
15,007
5,290
76
6,877
8,040
94,126
0
W
8,725
929
0
5,140
23,824
22,468
468
6,905
16,686
0
36,397
W
Bakasura
vonbasten69
Bakasura
21,652
16,561
0
6,906
23,883
13,519
4,407
7,302
16,386
0
136,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,101
Gold Earned
53,000
754
Minions Killed
582
0
Camps Cleared
0
2,374,293
Distance Traveled
2,013,463
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,757
511
131
6
0
395,405
4
L
Nike
11,227
488
180
8
0
405,486
4
W
Terra
13,763
598
122
5
0
477,716
0
W
Izanami
15,256
663
203
9
0
415,878
3
L
Ao Kuang
10,382
451
90
4
0
420,313
5
L
Yemoja
8,971
390
23
1
0
381,548
7
W
Tiamat
13,526
588
159
7
0
458,597
3
L
Discordia
10,663
464
158
7
0
410,711
0
W
Tyr
11,603
504
46
2
0
497,720
1
W
Bakasura
15,953
694
224
10
0
524,382
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role