Player Matchup

Zeus
Zeus
LUKHY01
Zeus
Level 29
God Stats
96W - 74L
1,636 SR
Queue Stats
174W - 177L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
PhantomRebirth
Kuzenbo
Level 8
God Stats
5W - 3L
1,540 SR
Queue Stats
11W - 10L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Popeisondope
Cthulhu
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 6L
1,612 Elo+
Party 1
Achilles
Achilles
Whitecheeto
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,458 Elo+
Party 1
Neith
Neith
rasiel14
Neith
Level 29
God Stats
35W - 17L
1,701 SR
Queue Stats
186W - 198L
1,571 Elo+
Solo
Team Averages
Level 22
1,575 SR
1,528 Elo+

VS

Team Averages
Level 19
1,499 SR
1,510 Elo+
Tiamat
Tiamat
KinZinny
Tiamat
Level 25
God Stats
6W - 8L
1,541 SR
Queue Stats
10W - 13L
1,363 Elo+
Solo
Kukulkan
Kukulkan
LorDDraGoN1983a
Kukulkan
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,431 Elo+
Solo
Xing Tian
Xing Tian
PeaKawn
Xing Tian
Level 25
God Stats
13W - 8L
1,455 SR
Queue Stats
76W - 65L
1,469 Elo+
Solo
Chang'e
Chang'e
SirenEchonia
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 20L
1,788 Elo+
Solo
Chiron
Chiron
XxXworldXxX
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
LUKHY01
Zeus
18
6 / 1 / 11
12,305
1,119
30,677
9,375
3,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 6 / 14
10,497
954
9,625
17,095
18,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Popeisondope
Cthulhu
17
3 / 1 / 12
10,983
998
15,153
20,399
12,118
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Whitecheeto
Achilles
17
3 / 2 / 15
11,051
1,005
11,488
15,211
18,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
rasiel14
Neith
19
10 / 0 / 10
13,371
1,216
21,286
10,064
4,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

233

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KinZinny
Tiamat
17
3 / 3 / 4
10,555
960
13,785
14,657
8,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
16
2 / 10 / 5
10,478
953
11,940
18,820
6,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
PeaKawn
Xing Tian
16
1 / 7 / 8
10,222
929
8,859
28,925
27,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
SirenEchonia
Chang'e
16
1 / 4 / 7
10,275
934
10,161
15,920
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
17
3 / 1 / 6
10,794
981
20,087
14,219
4,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
25
Kills
10
10
Deaths
25
62
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
KinZinny
Tiamat
3
3
4
1.67
W
Zeus
LUKHY01
Zeus
6
1
11
11.5
L
Kukulkan
2
10
5
0.45
L
Xing Tian
PeaKawn
Xing Tian
1
7
8
0.71
W
3
6
14
1.67
W
Cthulhu
Popeisondope
Cthulhu
3
1
12
9
L
Chang'e
SirenEchonia
Chang'e
1
4
7
1.13
W
Achilles
Whitecheeto
Achilles
3
2
15
5.25
L
Chiron
3
1
6
6
W
Neith
rasiel14
Neith
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,229
Damage
64,832
72,144
Taken
92,541
56,579
Mitigated
52,057
12,688
Healing
17,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
KinZinny
Tiamat
13,785
785
573
4,931
14,657
8,724
0
10,349
4,308
27,771
0
W
Zeus
LUKHY01
Zeus
30,677
1,248
0
409
9,375
3,199
0
4,081
5,234
65,366
0
L
Kukulkan
11,940
875
0
21
18,820
6,237
0
11,085
7,735
31,054
0
L
Xing Tian
PeaKawn
Xing Tian
8,859
1,386
0
1,199
28,925
27,116
0
14,028
14,897
18,406
0
W
9,625
3,020
0
330
17,095
18,851
0
10,496
6,316
12,640
0
W
Cthulhu
Popeisondope
Cthulhu
15,153
1,292
1,276
5,660
20,399
12,118
0
13,250
6,704
28,201
0
L
Chang'e
SirenEchonia
Chang'e
10,161
822
3,275
3,211
15,920
5,175
0
10,641
5,279
39,176
0
W
Achilles
Whitecheeto
Achilles
11,488
4,090
0
471
15,211
18,215
0
10,032
4,851
0
15,814
L
Chiron
20,087
7,485
2,112
1,682
14,219
4,805
0
9,352
4,867
0
38,901
W
Neith
rasiel14
Neith
21,286
12,831
0
4,542
10,064
4,196
0
5,654
4,294
0
58,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,207
Gold Earned
52,324
210
Minions Killed
210
12
Camps Cleared
5
1,061,210
Distance Traveled
1,072,512
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,555
960
31
3
2
194,163
1
W
Zeus
12,305
1,119
72
7
7
229,492
0
L
Kukulkan
10,478
953
47
4
2
228,646
1
L
Xing Tian
10,222
929
17
2
0
208,613
0
W
Kuzenbo
10,497
954
4
0
0
178,840
1
W
Cthulhu
10,983
998
25
2
0
212,166
0
L
Chang'e
10,275
934
79
7
0
212,807
0
W
Achilles
11,051
1,005
12
1
0
228,774
0
L
Chiron
10,794
981
36
3
1
228,283
2
W
Neith
13,371
1,216
97
9
5
211,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role