Player Matchup

Tsukuyomi
Tsukuyomi
AkishiroAme
Tsukuyomi
Level 28
God Stats
7W - 4L
1,433 SR
Queue Stats
102W - 123L
1,375 Elo+
Solo
Heimdallr
Heimdallr
D9 plxsma
Heimdallr
Level 27
God Stats
1W - 0L
1,154 SR
Queue Stats
14W - 18L
1,157 Elo+
Solo
Nox
Nox
PikieChuie
Nox
Level 24
God Stats
50W - 47L
1,492 SR
Queue Stats
82W - 76L
1,347 Elo+
Party 1
Ymir
Ymir
david_fflo
Ymir
Level 6
God Stats
20W - 16L
1,154 SR
Queue Stats
26W - 29L
1,090 Elo+
Party 1
Da Ji
Da Ji
heykylieee
Da Ji
Level 29
God Stats
2W - 2L
1,327 SR
Queue Stats
58W - 97L
1,326 Elo+
Solo
Team Averages
Level 23
1,312 SR
1,259 Elo+

VS

Team Averages
Level 9
1,401 SR
1,299 Elo+
Guan Yu
Guan Yu
Muslim19-85
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Olorun
Olorun
Qurono
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,168 Elo+
Solo
Ares
Ares
Raininghell7271
Ares
Level 6
God Stats
0W - 3L
1,206 SR
Queue Stats
3W - 9L
1,204 Elo+
Party 2
Vamana
Vamana
Rainingtacos854
Vamana
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,282 Elo+
Party 2
Zeus
Zeus
Scopion87
Zeus
Level 14
God Stats
18W - 28L
1,296 SR
Queue Stats
230W - 313L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AkishiroAme
Tsukuyomi
19
7 / 2 / 18
13,208
1,016
16,673
10,679
4,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
D9 plxsma
Heimdallr
20
15 / 0 / 17
14,828
1,141
26,698
6,357
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 0 / 21
13,496
1,038
17,072
4,844
2,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 1 / 22
13,823
1,063
16,737
12,600
14,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
19
8 / 4 / 15
13,359
1,028
15,115
14,447
11,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Muslim19-85
Guan Yu
16
1 / 19 / 2
10,889
838
2,125
28,427
13,004
Olorun
Qurono
Olorun
17
0 / 6 / 3
10,833
833
4,795
13,249
7,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 8 / 3
10,928
841
5,717
21,300
19,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 7 / 5
12,496
961
13,896
24,259
24,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
18
4 / 6 / 3
12,887
991
15,626
16,048
16,217
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
23
46
Kills
7
7
Deaths
46
93
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AkishiroAme
Tsukuyomi
7
2
18
8
W
Heimdallr
D9 plxsma
Heimdallr
15
0
17
23.5
L
Guan Yu
Muslim19-85
Guan Yu
1
19
2
0.11
W
6
0
21
16.5
L
Olorun
Qurono
Olorun
0
6
3
0.25
L
0
8
3
0.19
L
2
7
5
0.64
L
Zeus
4
6
3
0.92
W
10
1
22
21
W
Da Ji
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,295
Damage
42,159
48,927
Taken
103,283
36,159
Mitigated
80,937
5,189
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AkishiroAme
Tsukuyomi
16,673
5,767
0
1,549
10,679
4,924
0
6,556
3,919
0
31,248
W
Heimdallr
D9 plxsma
Heimdallr
26,698
15,982
0
1,864
6,357
3,032
0
3,217
2,900
0
39,655
L
Guan Yu
Muslim19-85
Guan Yu
2,125
711
0
405
28,427
13,004
0
11,864
16,563
0
8,933
W
17,072
966
0
434
4,844
2,183
0
1,878
2,786
28,112
0
L
Olorun
Qurono
Olorun
4,795
3,051
335
1,041
13,249
7,471
0
1,600
11,649
14,701
0
L
5,717
318
0
0
21,300
19,733
0
9,591
11,709
21,831
0
L
13,896
4,793
0
3,517
24,259
24,512
0
7,399
16,860
211
32,534
L
Zeus
15,626
3,919
0
0
16,048
16,217
0
3,355
12,693
44,987
0
W
16,737
7,031
0
0
12,600
14,988
0
6,753
5,672
32,927
0
W
Da Ji
15,115
4,277
494
848
14,447
11,032
0
7,945
5,743
0
26,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,714
Gold Earned
58,033
161
Minions Killed
142
3
Camps Cleared
0
1,193,570
Distance Traveled
1,212,016
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,208
1,016
27
2
0
228,246
0
W
Heimdallr
14,828
1,141
37
3
0
183,962
0
L
Guan Yu
10,889
838
14
1
0
214,903
0
W
Nox
13,496
1,038
32
2
0
298,659
0
L
Olorun
10,833
833
12
1
0
264,431
0
L
Ares
10,928
841
17
1
0
225,440
2
L
Vamana
12,496
961
38
3
0
331,457
3
L
Zeus
12,887
991
61
5
0
175,785
0
W
Ymir
13,823
1,063
37
3
2
239,607
0
W
Da Ji
13,359
1,028
28
2
1
243,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role