Player Matchup

Bastet
Bastet
BabyBane
Bastet
Level 83
God Stats
3W - 2L
1,430 SR
Queue Stats
140W - 136L
1,472 Elo+
Solo
Nox
Nox
JinSouL00na
Nox
Level 78
God Stats
4W - 7L
1,533 SR
Queue Stats
349W - 377L
1,472 Elo+
Solo
Yemoja
Yemoja
Kusuyama
Yemoja
Level 85
God Stats
12W - 8L
1,448 SR
Queue Stats
157W - 146L
1,486 Elo+
Solo
Loki
Loki
Rerhozime
Loki
Level 35
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 6L
1,482 Elo+
Solo
Odin
Odin
XXXL Steven
Odin
Level 86
God Stats
1W - 6L
1,475 SR
Queue Stats
213W - 239L
1,510 Elo+
Solo
Team Averages
Level 73
1,522 SR
1,484 Elo+

VS

Team Averages
Level 99
1,504 SR
1,437 Elo+
Amaterasu
Amaterasu
BoLo-456-Fss-mp
Amaterasu
Level 157
God Stats
2W - 1L
1,376 SR
Queue Stats
245W - 267L
1,433 Elo+
Solo
Chang'e
Chang'e
BrunoJayme
Chang'e
Level 75
God Stats
25W - 33L
1,395 SR
Queue Stats
120W - 195L
1,413 Elo+
Party 1
Nemesis
Nemesis
MLG Daddy O4907
Nemesis
Level 123
God Stats
83W - 72L
1,482 SR
Queue Stats
124W - 140L
1,437 Elo+
Solo
Hel
Hel
Rdriyo
Hel
Level 58
God Stats
39W - 40L
1,477 SR
Queue Stats
104W - 163L
1,439 Elo+
Party 1
Cupid
Cupid
vikingfury56
Cupid
Level 82
God Stats
45W - 23L
1,790 SR
Queue Stats
547W - 582L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BabyBane
Bastet
20
14 / 6 / 19
17,229
1,149
47,053
23,795
11,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 7 / 24
16,112
1,074
30,183
30,453
14,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Kusuyama
Yemoja
20
7 / 4 / 22
15,117
1,008
21,901
22,622
25,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
6 / 17 / 19
14,438
963
20,432
29,927
11,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 4 / 22
14,625
975
16,698
25,669
32,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoLo-456-Fss-mp
Amaterasu
20
11 / 12 / 14
16,367
1,091
20,314
43,763
23,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
BrunoJayme
Chang'e
20
4 / 11 / 17
14,422
961
21,736
33,945
12,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 4 / 23
15,072
1,005
18,795
20,470
12,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
Rdriyo
Hel
20
7 / 8 / 24
15,615
1,041
29,263
24,633
14,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 5 / 26
16,375
1,092
33,385
23,142
8,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
142
40
Kills
38
38
Deaths
40
106
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Bastet
BabyBane
Bastet
14
6
19
3.92
W
Amaterasu
BoLo-456-Fss-mp
Amaterasu
11
12
14
1.5
W
Chang'e
BrunoJayme
Chang'e
4
11
17
1.14
L
9
7
24
3
L
Yemoja
Kusuyama
Yemoja
7
4
22
4.5
W
6
4
23
4.38
W
Hel
Rdriyo
Hel
7
8
24
2.38
L
Loki
6
17
19
0.91
L
4
4
22
3.75
W
10
5
26
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,267
Damage
123,493
132,466
Taken
145,953
95,922
Mitigated
70,482
15,320
Healing
39,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BabyBane
Bastet
47,053
13,585
0
0
23,795
11,825
0
7,522
16,153
0
68,209
W
Amaterasu
BoLo-456-Fss-mp
Amaterasu
20,314
11,240
0
7,438
43,763
23,151
0
13,573
30,190
0
51,271
W
Chang'e
BrunoJayme
Chang'e
21,736
824
2,857
7,321
33,945
12,198
0
11,221
22,724
49,743
0
L
30,183
3,604
1,443
2,807
30,453
14,479
0
11,474
18,759
63,041
0
L
Yemoja
Kusuyama
Yemoja
21,901
2,486
5,803
2,957
22,622
25,875
0
10,051
12,321
44,455
0
W
18,795
4,208
0
2,220
20,470
12,482
0
10,662
9,677
0
33,994
W
Hel
Rdriyo
Hel
29,263
1,304
9,344
7,459
24,633
14,409
0
11,788
12,668
48,857
0
L
Loki
20,432
5,975
0
1,175
29,927
11,504
0
11,787
17,848
0
35,106
L
16,698
3,313
0
1,135
25,669
32,239
0
8,999
16,386
388
42,348
W
33,385
20,244
1,800
961
23,142
8,242
0
5,228
17,914
0
51,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,521
Gold Earned
77,851
252
Minions Killed
280
5
Camps Cleared
6
1,348,675
Distance Traveled
1,456,133
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
17,229
1,149
49
3
2
305,555
0
W
Amaterasu
16,367
1,091
67
4
3
290,163
1
W
Chang'e
14,422
961
75
5
1
269,210
1
L
Nox
16,112
1,074
81
5
2
288,437
1
L
Yemoja
15,117
1,008
46
3
0
259,905
0
W
Nemesis
15,072
1,005
30
2
1
319,645
0
W
Hel
15,615
1,041
49
3
1
301,916
1
L
Loki
14,438
963
16
1
1
225,839
3
L
Odin
14,625
975
60
4
0
268,939
0
W
Cupid
16,375
1,092
59
4
0
275,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role