Player Matchup

Danzaburou
Danzaburou
blixelarts
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
phoenix45542
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
woiobs66
Odin
Level 17
God Stats
6W - 1L
1,827 SR
Queue Stats
88W - 70L
1,494 Elo+
Solo
Team Averages
Level 15
1,609 SR
1,498 Elo+

VS

Team Averages
Level 117
1,622 SR
1,463 Elo+
Scylla
Scylla
NonPower
Scylla
Level 126
God Stats
3W - 2L
1,675 SR
Queue Stats
8W - 13L
1,498 Elo+
Party 1
Ullr
Ullr
Shaless
Ullr
Level 157
God Stats
3W - 1L
1,670 SR
Queue Stats
486W - 467L
1,474 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zoralein
Kumbhakarna
Level 68
God Stats
42W - 30L
1,522 SR
Queue Stats
161W - 173L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
blixelarts
Danzaburou
7
0 / 5 / 5
6,762
564
4,465
5,521
1,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
8
0 / 7 / 5
6,745
562
2,917
8,172
4,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
12
7 / 0 / 0
8,612
718
10,872
8,330
6,235
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NonPower
Scylla
11
4 / 3 / 5
8,068
672
8,396
6,337
1,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Shaless
Ullr
11
6 / 3 / 6
8,553
713
7,449
8,914
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Zoralein
Kumbhakarna
11
2 / 1 / 10
8,711
726
2,344
10,384
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
12
12
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
NonPower
Scylla
4
3
5
2.17
W
Ullr
Shaless
Ullr
6
3
6
3
W
Kumbhakarna
Zoralein
Kumbhakarna
2
1
10
7
L
Danzaburou
blixelarts
Danzaburou
0
5
5
0.5
L
Olorun
0
7
5
0.36
L
Odin
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,254
Damage
18,189
22,023
Taken
25,635
12,839
Mitigated
14,208
2,301
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
NonPower
Scylla
8,396
879
0
1,828
6,337
1,840
200
244
6,093
33,188
0
W
Ullr
Shaless
Ullr
7,449
3,783
0
2,263
8,914
4,305
248
1,288
7,626
0
37,934
W
Kumbhakarna
Zoralein
Kumbhakarna
2,344
366
656
3,131
10,384
8,063
0
1,457
8,927
13,607
0
L
Danzaburou
blixelarts
Danzaburou
4,465
2,308
0
370
5,521
1,739
0
2,691
2,830
0
12,251
L
Olorun
2,917
1,095
309
1,497
8,172
4,865
0
3,448
4,724
9,039
0
L
Odin
10,872
2,023
0
125
8,330
6,235
0
4,647
3,683
0
34,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,119
Gold Earned
25,332
78
Minions Killed
128
0
Camps Cleared
0
518,454
Distance Traveled
685,171
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,068
672
52
4
0
210,220
2
W
Ullr
8,553
713
63
5
0
228,880
4
W
Kumbhakarna
8,711
726
13
1
0
246,071
1
L
Danzaburou
6,762
564
14
1
0
159,976
1
L
Olorun
6,745
562
11
1
0
135,765
0
L
Odin
8,612
718
53
4
0
222,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role