Player Matchup

Skadi
Skadi
Silver II
CaIlMeFather
Skadi
Silver II
Level 121
God Stats
18W - 20L
1,600 SR
Queue Stats
150W - 147L
1,059 MMR
Party 1
Thoth
Thoth
Gold V
ElViolaBurros
Thoth
Gold V
Level 127
God Stats
14W - 18L
1,609 SR
Queue Stats
221W - 208L
1,225 MMR
Solo
Mulan
Mulan
Silver V
Homeboy215
Mulan
Silver V
Level 62
God Stats
4W - 1L
1,710 SR
Queue Stats
8W - 12L
1,313 MMR
Party 1
Arachne
Arachne
Silver III
SYΠTHΞTIC
Arachne
Silver III
Level 104
God Stats
8W - 10L
1,621 SR
Queue Stats
22W - 33L
1,127 MMR
Solo
Sobek
Sobek
Silver I
XyoFrost
Sobek
Silver I
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,608 SR
1,245 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,550 SR
1,183 MMR
Loki
Loki
Silver II
JuanSax
Loki
Silver II
Level 154
God Stats
4W - 4L
1,614 SR
Queue Stats
126W - 140L
1,125 MMR
Solo
Chernobog
Chernobog
Gold V
Msaru
Chernobog
Gold V
Level 158
God Stats
5W - 3L
1,482 SR
Queue Stats
70W - 81L
1,241 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Venghaus
Gilgamesh
Silver IV
Level 43
God Stats
4W - 4L
1,455 SR
Queue Stats
358W - 371L
1,176 MMR
Solo
Ymir
Ymir
Silver I
WanabeThor
Ymir
Silver I
Level 45
God Stats
13W - 14L
1,632 SR
Queue Stats
334W - 328L
1,157 MMR
Solo
Agni
Agni
Silver I
tothernan
Agni
Silver I
Level 128
God Stats
24W - 15L
1,569 SR
Queue Stats
187W - 205L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,279
571
4,888
6,342
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 1
5,577
507
2,548
4,778
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
8
0 / 4 / 0
4,813
438
3,309
9,720
3,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Arachne
SYΠTHΞTIC
Arachne
8
1 / 1 / 0
5,379
489
806
4,269
1,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
XyoFrost
Sobek
9
1 / 1 / 3
5,670
515
3,068
6,313
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AthenaTsukuyomiApolloGuan YuScylla

VS

Bans
JanusSetDanzaburouAnhurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JuanSax
Loki
12
2 / 0 / 2
6,642
604
1,646
4,975
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Msaru
Chernobog
12
0 / 2 / 3
6,843
622
4,789
6,242
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Venghaus
Gilgamesh
11
4 / 0 / 0
6,509
592
6,184
5,914
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 6
5,915
538
2,585
5,020
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
11
5 / 1 / 1
6,649
604
4,345
4,664
1,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
12
12
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
0
4
1
0.13
L
Mulan
0
4
0
0
W
Loki
JuanSax
Loki
2
0
2
3
W
Chernobog
Msaru
Chernobog
0
2
3
0.75
L
Arachne
SYΠTHΞTIC
Arachne
1
1
0
1
W
Gilgamesh
Venghaus
Gilgamesh
4
0
0
4
W
1
2
6
2
L
Sobek
XyoFrost
Sobek
1
1
3
2.5
W
Agni
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,619
Damage
19,549
31,422
Taken
26,815
11,425
Mitigated
10,249
9,819
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,888
2,861
0
2,342
6,342
1,717
0
1,151
5,191
0
37,475
L
2,548
38
0
668
4,778
1,466
0
2,700
2,078
32,405
0
L
Mulan
3,309
870
0
2,610
9,720
3,415
0
399
9,321
0
20,524
W
Loki
JuanSax
Loki
1,646
201
0
2,545
4,975
1,416
0
399
4,576
0
39,733
W
Chernobog
Msaru
Chernobog
4,789
2,880
0
2,292
6,242
1,485
0
1,105
5,137
0
44,563
L
Arachne
SYΠTHΞTIC
Arachne
806
379
0
1,675
4,269
1,567
0
812
3,457
0
21,963
W
Gilgamesh
Venghaus
Gilgamesh
6,184
2,377
0
1,656
5,914
2,875
0
0
5,914
0
28,994
W
2,585
779
0
793
5,020
3,073
0
1,692
3,328
13,151
0
L
Sobek
XyoFrost
Sobek
3,068
454
0
2,524
6,313
3,260
0
1,868
4,445
13,457
0
W
Agni
4,345
218
0
1,365
4,664
1,400
0
2,420
2,244
39,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,718
Gold Earned
32,558
256
Minions Killed
331
0
Camps Cleared
0
896,014
Distance Traveled
1,120,481
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,279
571
79
7
0
166,999
1
L
Thoth
5,577
507
73
7
0
197,474
3
L
Mulan
4,813
438
43
4
0
171,679
0
W
Loki
6,642
604
80
7
0
260,308
1
W
Chernobog
6,843
622
89
8
0
207,557
4
L
Arachne
5,379
489
40
4
0
156,676
2
W
Gilgamesh
6,509
592
57
5
0
211,403
0
W
Ymir
5,915
538
26
2
0
230,964
4
L
Sobek
5,670
515
21
2
0
203,186
6
W
Agni
6,649
604
79
7
0
210,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role