Player Matchup

Fenrir
Fenrir
ChorizoNecio
Fenrir
Level 96
God Stats
8W - 9L
1,536 SR
Queue Stats
116W - 136L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
SuperMadera
Ah Puch
Level 94
God Stats
2W - 1L
1,887 SR
Queue Stats
76W - 80L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
eWreck14
Cabrakan
Level 60
God Stats
40W - 29L
1,633 SR
Queue Stats
43W - 37L
1,553 Elo+
Party 1
Team Averages
Level 83
1,685 SR
1,522 Elo+

VS

Team Averages
Level 58
1,403 SR
1,451 Elo+
Athena
Athena
Chachoface24
Athena
Level 96
God Stats
10W - 7L
1,420 SR
Queue Stats
268W - 283L
1,471 Elo+
Party 2
Raijin
Raijin
IG SESIN1
Raijin
Level 48
God Stats
4W - 8L
1,278 SR
Queue Stats
146W - 167L
1,474 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JoeyPurps
Ah Muzen Cab
Level 29
God Stats
7W - 2L
1,512 SR
Queue Stats
93W - 93L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 11 / 8
15,982
695
16,516
25,851
15,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
SuperMadera
Ah Puch
19
4 / 8 / 10
15,108
657
20,660
21,184
7,297
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
eWreck14
Cabrakan
17
6 / 6 / 9
14,819
644
21,396
25,790
39,131
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
1 / 8 / 18
16,297
709
10,242
31,399
34,944
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
IG SESIN1
Raijin
20
8 / 4 / 13
16,577
721
19,443
18,494
7,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
JoeyPurps
Ah Muzen Cab
20
16 / 6 / 5
17,543
763
26,891
22,045
9,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
61
17
Kills
25
25
Deaths
18
27
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Athena
1
8
18
1.25
L
Fenrir
7
11
8
1
W
Raijin
IG SESIN1
Raijin
8
4
13
3.63
W
Ah Muzen Cab
JoeyPurps
Ah Muzen Cab
16
6
5
3.08
L
Ah Puch
SuperMadera
Ah Puch
4
8
10
1.13
L
Cabrakan
eWreck14
Cabrakan
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,572
Damage
56,576
72,825
Taken
71,938
62,205
Mitigated
51,834
9,385
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,242
2,806
754
2,931
31,399
34,944
326
16,010
15,389
20,413
0
L
Fenrir
16,516
4,517
0
4,976
25,851
15,777
2,061
15,474
10,377
0
52,729
W
Raijin
IG SESIN1
Raijin
19,443
1,903
573
4,971
18,494
7,589
996
11,728
6,766
100,280
0
W
Ah Muzen Cab
JoeyPurps
Ah Muzen Cab
26,891
12,015
0
5,610
22,045
9,301
2,028
14,841
7,204
0
113,327
L
Ah Puch
SuperMadera
Ah Puch
20,660
935
510
3,274
21,184
7,297
953
6,208
14,976
87,037
0
L
Cabrakan
eWreck14
Cabrakan
21,396
1,722
0
625
25,790
39,131
420
8,099
17,691
44,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,909
Gold Earned
50,417
232
Minions Killed
277
0
Camps Cleared
0
1,082,892
Distance Traveled
1,055,453
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
16,297
709
22
1
0
338,907
0
L
Fenrir
15,982
695
65
3
0
383,341
0
W
Raijin
16,577
721
146
6
0
360,562
1
W
Ah Muzen Cab
17,543
763
109
5
0
355,984
4
L
Ah Puch
15,108
657
120
5
0
342,803
1
L
Cabrakan
14,819
644
47
2
0
356,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role