Player Matchup

Ullr
Ullr
DivineJumpman
Ullr
Level 85
God Stats
5W - 1L
1,348 SR
Queue Stats
121W - 113L
1,307 Elo+
Solo
Mercury
Mercury
Skymax_2
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 67L
1,211 Elo+
Party 1
Ra
Ra
vibratorytiger1
Ra
Level 88
God Stats
7W - 3L
1,592 SR
Queue Stats
109W - 128L
1,366 Elo+
Party 1
Team Averages
Level 67
1,480 SR
1,294 Elo+

VS

Team Averages
Level 39
1,290 SR
1,275 Elo+
Ares
Ares
SpideyHangin
Ares
Level 8
God Stats
2W - 3L
1,190 SR
Queue Stats
8W - 13L
1,248 Elo+
Solo
Achilles
Achilles
XxGDOG4D2xX
Achilles
Level 48
God Stats
4W - 6L
1,321 SR
Queue Stats
32W - 56L
1,248 Elo+
Solo
Izanami
Izanami
xEagleEyeX64x
Izanami
Level 62
God Stats
6W - 8L
1,359 SR
Queue Stats
45W - 37L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
11,661
686
16,692
11,712
4,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Skymax_2
Mercury
13
0 / 3 / 8
9,829
578
9,397
13,824
4,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 0 / 3
11,339
667
19,104
8,442
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
9,426
554
5,709
17,739
16,174
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
XxGDOG4D2xX
Achilles
13
2 / 3 / 2
9,812
577
9,416
24,131
13,060
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
15
3 / 5 / 1
11,101
653
12,785
14,464
6,465
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
5
5
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Mercury
Skymax_2
Mercury
0
3
8
1.33
L
0
2
3
0.75
L
Achilles
XxGDOG4D2xX
Achilles
2
3
2
1
W
6
0
3
7.5
L
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,193
Damage
27,910
33,978
Taken
56,334
12,207
Mitigated
35,699
14,676
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,692
9,223
0
1,511
11,712
4,316
955
1,591
10,121
0
67,546
W
Mercury
Skymax_2
Mercury
9,397
6,004
296
3,062
13,824
4,546
886
2,375
11,449
0
19,415
L
5,709
501
0
0
17,739
16,174
0
5,412
12,327
16,968
0
L
Achilles
XxGDOG4D2xX
Achilles
9,416
2,849
135
8,725
24,131
13,060
0
8,994
15,137
0
41,669
W
19,104
745
5,157
4,650
8,442
3,345
532
1,750
6,692
59,969
0
L
Izanami
12,785
7,133
0
2,412
14,464
6,465
0
4,863
9,601
0
81,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
30,339
192
Minions Killed
193
0
Camps Cleared
0
994,872
Distance Traveled
830,134
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,661
686
94
6
0
279,612
5
W
Mercury
9,829
578
26
2
0
361,106
0
L
Ares
9,426
554
13
1
0
268,439
0
L
Achilles
9,812
577
48
3
0
268,567
7
W
Ra
11,339
667
72
4
0
354,154
3
L
Izanami
11,101
653
132
8
0
293,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role