Player Matchup

Scylla
Scylla
Jrewzy
Scylla
Level 46
God Stats
32W - 26L
1,603 SR
Queue Stats
445W - 406L
1,561 Elo+
Solo
Mercury
Mercury
SesshPangya
Mercury
Level 41
God Stats
9W - 1L
1,869 SR
Queue Stats
101W - 110L
1,507 Elo+
Party 1
Chang'e
Chang'e
Snik808
Chang'e
Level 41
God Stats
24W - 15L
1,624 SR
Queue Stats
76W - 77L
1,466 Elo+
Solo
Sobek
Sobek
entropyXD
Sobek
Level 40
God Stats
4W - 7L
1,644 SR
Queue Stats
113W - 127L
1,493 Elo+
Party 1
Anhur
Anhur
itsmewaters
Anhur
Level 88
God Stats
6W - 12L
1,468 SR
Queue Stats
70W - 81L
1,502 Elo+
Party 1
Team Averages
Level 51
1,642 SR
1,506 Elo+

VS

Team Averages
Level 82
1,455 SR
1,491 Elo+
Ah Muzen Cab
Ah Muzen Cab
BaddFish
Ah Muzen Cab
Level 33
God Stats
5W - 8L
1,400 SR
Queue Stats
389W - 393L
1,451 Elo+
Solo
Khepri
Khepri
Daèsyn
Khepri
Level 8
God Stats
4W - 4L
1,672 SR
Queue Stats
16W - 14L
1,598 Elo+
Party 2
Pele
Pele
JAMasterflex
Pele
Level 92
God Stats
13W - 11L
1,327 SR
Queue Stats
125W - 139L
1,479 Elo+
Party 2
Olorun
Olorun
smokingamer420
Olorun
Level 156
God Stats
0W - 3L
1,422 SR
Queue Stats
40W - 36L
1,489 Elo+
Solo
Neith
Neith
waddlesman
Neith
Level 120
God Stats
8W - 4L
1,451 SR
Queue Stats
259W - 299L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jrewzy
Scylla
18
5 / 0 / 3
11,333
567
19,483
8,576
3,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
SesshPangya
Mercury
17
6 / 1 / 5
11,045
552
8,350
14,263
9,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Snik808
Chang'e
16
2 / 1 / 4
10,180
509
8,123
10,680
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
entropyXD
Sobek
15
0 / 2 / 9
10,118
506
3,836
16,099
14,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 1 / 5
11,076
554
11,116
13,247
4,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BaddFish
Ah Muzen Cab
15
0 / 3 / 1
8,473
424
6,064
11,010
3,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Daèsyn
Khepri
13
0 / 0 / 0
8,791
440
5,513
9,325
6,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 5 / 0
9,666
483
10,102
17,464
7,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 4 / 1
8,963
448
9,048
15,753
5,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
0 / 4 / 1
8,781
439
8,409
11,925
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
5
5
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BaddFish
Ah Muzen Cab
0
3
1
0.17
L
Khepri
Daèsyn
Khepri
0
0
0
0
L
5
5
0
1
W
Scylla
Jrewzy
Scylla
5
0
3
6.5
W
Mercury
SesshPangya
Mercury
6
1
5
8.5
W
Chang'e
Snik808
Chang'e
2
1
4
4
W
Sobek
entropyXD
Sobek
0
2
9
2.25
W
3
1
5
5.5
L
0
4
1
0.13
L
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,908
Damage
39,136
62,865
Taken
65,477
36,389
Mitigated
26,588
23,225
Healing
22,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BaddFish
Ah Muzen Cab
6,064
1,719
0
2,029
11,010
3,631
1,118
5,429
5,581
0
46,669
L
Khepri
Daèsyn
Khepri
5,513
43
0
935
9,325
6,950
0
5,354
3,971
27,416
0
L
10,102
2,126
0
6,498
17,464
7,077
0
6,995
10,469
0
66,363
W
Scylla
Jrewzy
Scylla
19,483
2,242
0
3,716
8,576
3,547
1,219
3,413
5,163
94,859
0
W
Mercury
SesshPangya
Mercury
8,350
3,381
0
479
14,263
9,260
527
1,923
12,340
0
80,680
W
Chang'e
Snik808
Chang'e
8,123
361
3,696
7,134
10,680
4,163
75
1,793
8,887
58,693
0
W
Sobek
entropyXD
Sobek
3,836
546
0
2,956
16,099
14,600
295
3,670
12,429
19,326
0
W
11,116
7,192
0
5,244
13,247
4,819
1,728
3,762
9,485
0
73,993
L
9,048
3,472
1,004
9,159
15,753
5,738
0
9,589
6,164
67,051
0
L
Neith
8,409
3,701
0
3,055
11,925
3,192
1,067
4,075
7,850
0
57,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,752
Gold Earned
44,674
594
Minions Killed
516
0
Camps Cleared
0
2,034,321
Distance Traveled
1,871,583
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,473
424
104
5
0
363,382
4
L
Khepri
8,791
440
45
2
0
425,530
11
L
Pele
9,666
483
124
6
0
398,117
5
W
Scylla
11,333
567
175
9
0
379,278
6
W
Mercury
11,045
552
118
6
0
476,185
1
W
Chang'e
10,180
509
138
7
0
403,763
7
W
Sobek
10,118
506
26
1
0
415,095
9
W
Anhur
11,076
554
137
7
0
360,000
3
L
Olorun
8,963
448
138
7
0
328,179
4
L
Neith
8,781
439
105
5
0
356,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role