Player Matchup

Apollo
Apollo
Gabohx
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Knin_h
Nu Wa
Level 56
God Stats
13W - 26L
1,196 SR
Queue Stats
448W - 542L
1,408 Elo+
Party 1
Bacchus
Bacchus
Maxikro
Bacchus
Level 21
God Stats
6W - 5L
1,498 SR
Queue Stats
65W - 72L
1,370 Elo+
Solo
Amaterasu
Amaterasu
Thanathinho
Amaterasu
Level 12
God Stats
3W - 2L
1,473 SR
Queue Stats
28W - 27L
1,394 Elo+
Party 1
Bellona
Bellona
gustavvvi
Bellona
Level 22
God Stats
70W - 66L
1,508 SR
Queue Stats
136W - 149L
1,408 Elo+
Party 1
Team Averages
Level 28
1,435 SR
1,416 Elo+

VS

Team Averages
Level 21
1,364 SR
1,326 Elo+
Poseidon
Poseidon
ViniPipi
Poseidon
Level 28
God Stats
13W - 24L
1,362 SR
Queue Stats
322W - 378L
1,360 Elo+
Solo
Susano
Susano
ZyngS
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,672 Elo+
Solo
Neith
Neith
black-sky115
Neith
Level 17
God Stats
3W - 7L
1,166 SR
Queue Stats
399W - 487L
1,161 Elo+
Solo
Nemesis
Nemesis
calaverasurf666
Nemesis
Level 12
God Stats
19W - 22L
1,292 SR
Queue Stats
30W - 34L
1,234 Elo+
Party 2
Hel
Hel
matupc
Hel
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
24W - 33L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gabohx
Apollo
17
5 / 3 / 5
11,140
530
7,465
10,193
3,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Knin_h
Nu Wa
17
4 / 3 / 8
11,170
532
13,238
9,669
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Maxikro
Bacchus
15
3 / 5 / 5
9,970
475
8,988
12,090
9,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Thanathinho
Amaterasu
17
6 / 3 / 6
10,885
518
6,418
15,558
7,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
gustavvvi
Bellona
19
10 / 2 / 4
12,464
594
11,188
10,332
8,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ViniPipi
Poseidon
13
1 / 3 / 1
8,050
383
4,113
8,121
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
ZyngS
Susano
15
5 / 9 / 2
9,890
471
8,705
17,249
6,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 3
8,139
388
7,717
9,089
3,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 8 / 4
9,579
456
8,123
15,562
4,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
matupc
Hel
12
4 / 5 / 2
8,129
387
3,560
12,493
4,682
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
28
Kills
15
16
Deaths
28
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
Gabohx
Apollo
5
3
5
2.5
W
Nu Wa
Knin_h
Nu Wa
4
3
8
2.67
W
Bacchus
Maxikro
Bacchus
3
5
5
1.1
W
Amaterasu
Thanathinho
Amaterasu
6
3
6
3
L
Poseidon
ViniPipi
Poseidon
1
3
1
0.5
L
Susano
ZyngS
Susano
5
9
2
0.67
L
3
3
3
1.5
L
2
8
4
0.5
W
Bellona
gustavvvi
Bellona
10
2
4
6
L
Hel
matupc
Hel
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,297
Damage
32,218
57,842
Taken
62,514
31,599
Mitigated
21,092
13,438
Healing
13,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Gabohx
Apollo
7,465
4,412
0
3,113
10,193
3,281
4,719
1,064
9,129
0
50,358
W
Nu Wa
Knin_h
Nu Wa
13,238
2,899
0
3,013
9,669
2,911
3,899
2,803
6,536
65,339
0
W
Bacchus
Maxikro
Bacchus
8,988
1,007
87
978
12,090
9,048
0
1,802
10,288
37,424
0
W
Amaterasu
Thanathinho
Amaterasu
6,418
3,432
0
4,467
15,558
7,796
512
966
14,463
0
64,291
L
Poseidon
ViniPipi
Poseidon
4,113
486
0
1,800
8,121
2,148
350
3,733
4,052
40,739
0
L
Susano
ZyngS
Susano
8,705
1,929
0
1,673
17,249
6,494
709
4,053
13,032
0
44,711
L
7,717
4,139
0
2,464
9,089
3,047
935
4,062
4,919
0
40,812
L
8,123
3,351
159
1,812
15,562
4,721
0
3,211
12,219
0
55,117
W
Bellona
gustavvvi
Bellona
11,188
4,055
0
1,780
10,332
8,563
92
535
9,753
0
71,474
L
Hel
matupc
Hel
3,560
338
1,599
4,100
12,493
4,682
271
6,255
6,066
21,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,629
Gold Earned
43,787
476
Minions Killed
367
0
Camps Cleared
0
1,926,085
Distance Traveled
1,532,097
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,140
530
107
5
0
340,273
1
W
Nu Wa
11,170
532
102
5
0
379,254
2
W
Bacchus
9,970
475
34
2
0
376,050
1
W
Amaterasu
10,885
518
82
4
0
419,428
2
L
Poseidon
8,050
383
70
3
0
239,754
0
L
Susano
9,890
471
87
4
0
356,401
0
L
Neith
8,139
388
67
3
0
216,336
0
L
Nemesis
9,579
456
98
5
0
381,079
4
W
Bellona
12,464
594
151
7
0
411,080
1
L
Hel
8,129
387
45
2
0
338,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role