Player Matchup

Fenrir
Fenrir
AlwaysPsychedelk
Fenrir
Level 83
God Stats
0W - 2L
1,311 SR
Queue Stats
82W - 72L
1,358 Elo+
Party 1
Merlin
Merlin
Baldy420
Merlin
Level 46
God Stats
20W - 27L
1,456 SR
Queue Stats
163W - 170L
1,313 Elo+
Party 1
Hou Yi
Hou Yi
sanszeu5
Hou Yi
Level 18
God Stats
110W - 79L
1,447 SR
Queue Stats
170W - 182L
1,284 Elo+
Party 1
Team Averages
Level 49
1,405 SR
1,318 Elo+

VS

Team Averages
Level 71
1,644 SR
1,450 Elo+
Ah Puch
Ah Puch
FREDICIDE
Ah Puch
Level 28
God Stats
5W - 3L
1,762 SR
Queue Stats
12W - 11L
1,397 Elo+
Solo
Ymir
Ymir
Lewoenx536
Ymir
Level 155
God Stats
8W - 2L
1,653 SR
Queue Stats
57W - 57L
1,461 Elo+
Solo
Neith
Neith
RiotTheVirus
Neith
Level 29
God Stats
5W - 3L
1,517 SR
Queue Stats
5W - 3L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
10,203
537
5,613
19,399
10,911
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Baldy420
Merlin
16
5 / 6 / 0
12,085
636
10,912
14,460
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
sanszeu5
Hou Yi
14
0 / 5 / 5
10,748
566
7,383
13,139
6,592
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FREDICIDE
Ah Puch
15
5 / 2 / 9
12,481
657
13,587
7,624
2,455
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 0 / 11
13,052
687
10,775
15,817
17,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 4 / 9
13,070
688
12,806
11,131
3,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
17
17
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Merlin
Baldy420
Merlin
5
6
0
0.83
W
Ah Puch
FREDICIDE
Ah Puch
5
2
9
4.75
W
5
0
11
10.5
W
7
4
9
2.88
L
Hou Yi
sanszeu5
Hou Yi
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,908
Damage
37,168
46,998
Taken
34,572
22,094
Mitigated
23,477
4,715
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,613
1,558
0
899
19,399
10,911
0
6,927
12,472
0
31,241
L
Merlin
Baldy420
Merlin
10,912
186
209
3,607
14,460
4,591
60
8,156
6,304
64,251
0
W
Ah Puch
FREDICIDE
Ah Puch
13,587
374
0
2,862
7,624
2,455
593
3,541
3,812
45,252
0
W
10,775
794
0
6,721
15,817
17,157
399
2,924
12,560
51,062
0
W
12,806
4,876
0
1,834
11,131
3,865
2,870
4,034
6,820
0
75,280
L
Hou Yi
sanszeu5
Hou Yi
7,383
3,003
0
0
13,139
6,592
60
9,439
3,700
0
40,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
38,603
200
Minions Killed
193
0
Camps Cleared
0
917,844
Distance Traveled
891,906
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,203
537
33
2
0
361,122
7
L
Merlin
12,085
636
113
6
0
277,824
4
W
Ah Puch
12,481
657
56
3
0
290,942
0
W
Ymir
13,052
687
62
3
0
335,710
3
W
Neith
13,070
688
75
4
0
265,254
0
L
Hou Yi
10,748
566
54
3
0
278,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role