Player Matchup

Ymir
Ymir
Enginaris
Ymir
Level 127
God Stats
99W - 82L
1,644 SR
Queue Stats
114W - 107L
1,568 Elo+
Solo
Camazotz
Camazotz
RamRanchh
Camazotz
Level 96
God Stats
5W - 0L
1,754 SR
Queue Stats
184W - 181L
1,452 Elo+
Party 1
Merlin
Merlin
Th3wis3guy
Merlin
Level 118
God Stats
3W - 8L
1,305 SR
Queue Stats
156W - 155L
1,539 Elo+
Solo
King Arthur
King Arthur
WKeyDiff
King Arthur
Level 88
God Stats
18W - 21L
1,457 SR
Queue Stats
590W - 535L
1,532 Elo+
Party 1
Izanami
Izanami
WeChokeEasyKills
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 100
1,532 SR
1,518 Elo+

VS

Team Averages
Level 91
1,529 SR
1,501 Elo+
Danzaburou
Danzaburou
Etchasketch18
Danzaburou
Level 86
God Stats
5W - 3L
1,678 SR
Queue Stats
179W - 182L
1,548 Elo+
Party 2
Thor
Thor
NESSC0FFEE
Thor
Level 87
God Stats
15W - 20L
1,448 SR
Queue Stats
612W - 583L
1,523 Elo+
Solo
Tyr
Tyr
URockWaitCnclTht
Tyr
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 353L
1,525 Elo+
Party 2
Bacchus
Bacchus
dubzies
Bacchus
Level 110
God Stats
22W - 25L
1,518 SR
Queue Stats
191W - 235L
1,482 Elo+
Party 2
Hel
Hel
marce11
Hel
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
42W - 50L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 4 / 3
6,739
449
3,432
8,775
5,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
RamRanchh
Camazotz
14
7 / 2 / 6
8,465
564
9,613
13,457
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Th3wis3guy
Merlin
14
1 / 2 / 4
7,825
522
6,000
7,122
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
WKeyDiff
King Arthur
16
11 / 0 / 5
9,788
653
15,375
13,164
9,284
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 0
7,834
522
2,859
4,058
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Etchasketch18
Danzaburou
14
3 / 2 / 4
9,487
632
7,185
10,411
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 2
7,518
501
5,379
11,652
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

11
0 / 9 / 0
6,489
433
2,947
12,984
7,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
dubzies
Bacchus
9
2 / 3 / 3
6,148
410
4,381
7,820
6,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
12
1 / 4 / 0
6,864
458
4,260
9,976
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
21
Kills
8
9
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
4
3
0.63
L
Danzaburou
Etchasketch18
Danzaburou
3
2
4
2.5
L
2
3
2
1
W
Camazotz
RamRanchh
Camazotz
7
2
6
5
W
Merlin
Th3wis3guy
Merlin
1
2
4
1.5
L
0
9
0
0
W
King Arthur
WKeyDiff
King Arthur
11
0
5
13.5
W
1
1
0
1
L
Bacchus
dubzies
Bacchus
2
3
3
1.17
L
Hel
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
24,152
46,576
Taken
52,843
26,179
Mitigated
26,090
15,865
Healing
17,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,432
285
195
1,111
8,775
5,052
19
1,919
6,774
28,790
0
L
Danzaburou
Etchasketch18
Danzaburou
7,185
4,111
0
4,204
10,411
3,903
165
2,731
7,680
0
54,241
L
5,379
1,486
0
4,048
11,652
4,317
0
1,468
10,184
0
50,842
W
Camazotz
RamRanchh
Camazotz
9,613
3,483
0
8,200
13,457
7,910
0
2,189
11,172
0
44,587
W
Merlin
Th3wis3guy
Merlin
6,000
502
0
1,269
7,122
2,324
0
3,549
3,353
61,116
0
L
2,947
367
0
1,388
12,984
7,832
0
0
12,984
0
33,232
W
King Arthur
WKeyDiff
King Arthur
15,375
2,190
0
4,290
13,164
9,284
14
586
12,578
0
61,174
W
2,859
1,922
0
800
4,058
1,609
2,016
0
4,058
0
51,499
L
Bacchus
dubzies
Bacchus
4,381
535
272
2,140
7,820
6,338
0
1,192
6,628
14,834
0
L
Hel
4,260
353
524
5,083
9,976
3,700
215
4,041
5,935
40,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,651
Gold Earned
36,506
471
Minions Killed
396
0
Camps Cleared
0
1,330,646
Distance Traveled
1,286,728
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,739
449
62
4
0
271,491
2
L
Danzaburou
9,487
632
121
8
0
264,469
3
L
Thor
7,518
501
94
6
0
308,924
3
W
Camazotz
8,465
564
85
6
0
307,581
2
W
Merlin
7,825
522
99
7
0
263,698
6
L
Tyr
6,489
433
81
5
0
227,046
2
W
King Arthur
9,788
653
112
7
0
290,533
1
W
Izanami
7,834
522
113
8
0
197,343
1
L
Bacchus
6,148
410
19
1
0
260,697
6
L
Hel
6,864
458
81
5
0
225,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role