Player Matchup

Medusa
Medusa
Rytool
Medusa
Level 141
God Stats
13W - 3L
1,847 SR
Queue Stats
332W - 248L
1,584 Elo+
Party 1
Persephone
Persephone
Sh4dowSh0ck
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
YourALiLBoy
Chaac
Level 23
God Stats
1W - 0L
1,599 SR
Queue Stats
55W - 14L
1,712 Elo+
Party 1
Team Averages
Level 108
1,649 SR
1,599 Elo+

VS

Team Averages
Level 67
1,500 SR
1,610 Elo+
Chaac
Chaac
DJokeft
Chaac
Level 105
God Stats
4W - 4L
1,449 SR
Queue Stats
206W - 121L
1,583 Elo+
Party 2
Vulcan
Vulcan
FlamingoSama
Vulcan
Level 24
God Stats
24W - 11L
1,575 SR
Queue Stats
199W - 117L
1,573 Elo+
Party 2
Loki
Loki
erikthecleric1
Loki
Level 72
God Stats
2W - 3L
1,477 SR
Queue Stats
94W - 37L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rytool
Medusa
16
4 / 4 / 6
11,535
679
8,740
10,177
3,395
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Sh4dowSh0ck
Persephone
16
4 / 2 / 9
12,282
722
20,392
9,282
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 2 / 8
12,075
710
11,705
19,208
19,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJokeft
Chaac
15
6 / 4 / 2
11,297
665
12,999
25,145
22,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
14
1 / 5 / 7
10,542
620
7,238
10,565
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 3
9,755
574
6,421
11,449
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
8
8
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
DJokeft
Chaac
6
4
2
1.75
L
Vulcan
1
5
7
0.9
W
Medusa
Rytool
Medusa
4
4
6
1.75
W
Persephone
Sh4dowSh0ck
Persephone
4
2
9
4.25
W
7
2
8
5.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,837
Damage
26,658
38,667
Taken
47,159
26,084
Mitigated
30,799
12,114
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DJokeft
Chaac
12,999
3,704
0
10,943
25,145
22,092
0
10,195
14,950
0
46,743
L
Vulcan
7,238
3,629
0
2,506
10,565
3,810
0
5,437
5,128
38,004
0
W
Medusa
Rytool
Medusa
8,740
3,806
780
2,580
10,177
3,395
2,785
1,495
8,522
0
53,277
W
Persephone
Sh4dowSh0ck
Persephone
20,392
162
0
3,028
9,282
2,783
400
1,566
7,634
82,048
0
W
11,705
2,604
0
5,726
19,208
19,906
0
3,734
15,210
0
41,356
L
6,421
896
0
1,220
11,449
4,897
0
4,906
6,543
0
40,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,892
Gold Earned
31,594
234
Minions Killed
193
0
Camps Cleared
0
920,380
Distance Traveled
917,571
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,297
665
71
4
0
304,401
4
L
Vulcan
10,542
620
61
4
0
282,506
1
W
Medusa
11,535
679
74
4
0
280,000
1
W
Persephone
12,282
722
116
7
0
308,604
4
W
Chaac
12,075
710
44
3
0
331,776
2
L
Loki
9,755
574
61
4
0
330,664
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role