Player Matchup

Sol
Sol
BurgIinde
Sol
Level 6
God Stats
1W - 5L
1,314 SR
Queue Stats
24W - 36L
1,196 Elo+
Party 1
Xing Tian
Xing Tian
Drachyr
Xing Tian
Level 45
God Stats
6W - 1L
1,736 SR
Queue Stats
70W - 59L
1,327 Elo+
Party 3
Discordia
Discordia
Foxy95Cz
Discordia
Level 3
God Stats
24W - 15L
1,500 SR
Queue Stats
53W - 46L
1,327 Elo+
Party 3
Kukulkan
Kukulkan
Lack_acks_pie
Kukulkan
Level 4
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 11L
1,277 Elo+
Party 1
Hercules
Hercules
d1rty_casual
Hercules
Level 7
God Stats
3W - 6L
1,489 SR
Queue Stats
20W - 40L
1,204 Elo+
Party 1
Team Averages
Level 13
1,461 SR
1,266 Elo+

VS

Team Averages
Level 22
1,451 SR
1,440 Elo+
Hel
Hel
EvOxBl4Zz3R
Hel
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,527 Elo+
Solo
Fenrir
Fenrir
Max9787
Fenrir
Level 28
God Stats
186W - 177L
1,463 SR
Queue Stats
370W - 371L
1,421 Elo+
Solo
Mercury
Mercury
Pillo0312
Mercury
Level 23
God Stats
11W - 5L
1,524 SR
Queue Stats
81W - 61L
1,489 Elo+
Party 2
Cupid
Cupid
Shio-kun_
Cupid
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
209W - 184L
1,488 Elo+
Party 2
Neith
Neith
aleksandar_aca_f
Neith
Level 24
God Stats
73W - 95L
1,269 SR
Queue Stats
83W - 111L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 7
11,294
941
3,823
20,668
7,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Xing Tian
Drachyr
Xing Tian
18
6 / 4 / 3
13,203
1,100
15,287
26,541
29,560
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Foxy95Cz
Discordia
19
3 / 6 / 5
12,526
1,044
19,747
12,742
5,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Lack_acks_pie
Kukulkan
16
0 / 5 / 2
10,088
841
4,194
7,936
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
d1rty_casual
Hercules
17
0 / 14 / 4
10,581
882
7,639
34,487
23,131
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 23
12,458
1,038
7,352
11,356
5,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Max9787
Fenrir
19
6 / 3 / 17
12,436
1,036
20,089
15,399
7,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Pillo0312
Mercury
20
15 / 3 / 15
13,737
1,145
23,766
17,333
6,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
Shio-kun_
Cupid
20
14 / 0 / 18
13,888
1,157
39,524
10,361
4,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 1 / 17
11,571
964
2,808
7,825
3,472

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
131
9
Kills
41
41
Deaths
9
21
Assists
90
Player
Kills
Deaths
Assists
KDA
L
0
12
7
0.29
L
Xing Tian
Drachyr
Xing Tian
6
4
3
1.88
W
3
2
23
7.25
L
Discordia
Foxy95Cz
Discordia
3
6
5
0.92
L
Kukulkan
Lack_acks_pie
Kukulkan
0
5
2
0.2
W
Fenrir
Max9787
Fenrir
6
3
17
4.83
W
Mercury
Pillo0312
Mercury
15
3
15
7.5
W
Cupid
Shio-kun_
Cupid
14
0
18
23
W
3
1
17
11.5
L
Hercules
d1rty_casual
Hercules
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,690
Damage
93,539
102,374
Taken
62,274
69,962
Mitigated
27,776
5,769
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,823
1,411
0
631
20,668
7,815
0
1,230
19,438
17,044
0
L
Xing Tian
Drachyr
Xing Tian
15,287
1,239
359
342
26,541
29,560
0
1,869
24,672
31,251
0
W
7,352
2,006
5,031
4,645
11,356
5,530
0
8,981
2,375
21,405
0
L
Discordia
Foxy95Cz
Discordia
19,747
1,506
164
808
12,742
5,871
0
925
11,817
58,635
0
L
Kukulkan
Lack_acks_pie
Kukulkan
4,194
431
0
0
7,936
3,585
0
416
7,520
17,289
0
W
Fenrir
Max9787
Fenrir
20,089
3,250
429
4,002
15,399
7,484
0
8,669
5,986
0
32,524
W
Mercury
Pillo0312
Mercury
23,766
12,487
0
83
17,333
6,979
0
11,734
5,599
0
42,339
W
Cupid
Shio-kun_
Cupid
39,524
22,913
770
4,780
10,361
4,311
0
8,435
1,926
0
73,504
W
2,808
1,495
0
562
7,825
3,472
0
5,232
2,593
0
12,888
L
Hercules
d1rty_casual
Hercules
7,639
3,000
0
3,465
34,487
23,131
0
2,912
31,575
0
21,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,692
Gold Earned
64,090
201
Minions Killed
211
3
Camps Cleared
6
908,650
Distance Traveled
1,124,116
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,294
941
29
2
3
149,234
0
L
Xing Tian
13,203
1,100
30
3
0
228,221
1
W
Hel
12,458
1,038
40
3
1
208,894
0
L
Discordia
12,526
1,044
90
8
0
219,594
0
L
Kukulkan
10,088
841
31
3
0
127,452
3
W
Fenrir
12,436
1,036
21
2
2
254,439
0
W
Mercury
13,737
1,145
51
4
2
277,926
0
W
Cupid
13,888
1,157
85
7
1
216,446
0
W
Neith
11,571
964
14
1
0
166,411
0
L
Hercules
10,581
882
21
2
0
184,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role