Player Matchup

Erlang Shen
Erlang Shen
FHEHAWKS15
Erlang Shen
Level 146
God Stats
4W - 2L
1,643 SR
Queue Stats
275W - 328L
1,514 Elo+
Party 3
Hercules
Hercules
FaZe Toes4671
Hercules
Level 125
God Stats
2W - 5L
1,501 SR
Queue Stats
160W - 190L
1,516 Elo+
Party 3
Arachne
Arachne
codbeastmode09
Arachne
Level 142
God Stats
15W - 11L
1,698 SR
Queue Stats
263W - 231L
1,624 Elo+
Party 1
Merlin
Merlin
dzidzek
Merlin
Level 91
God Stats
9W - 11L
1,570 SR
Queue Stats
484W - 435L
1,582 Elo+
Solo
Olorun
Olorun
siczler
Olorun
Level 138
God Stats
36W - 46L
1,562 SR
Queue Stats
288W - 269L
1,632 Elo+
Party 1
Team Averages
Level 128
1,595 SR
1,573 Elo+

VS

Team Averages
Level 127
1,728 SR
1,585 Elo+
Sun Wukong
Sun Wukong
Philokrates-
Sun Wukong
Level 107
God Stats
28W - 17L
1,685 SR
Queue Stats
325W - 284L
1,619 Elo+
Solo
Bakasura
Bakasura
Poppy 4PF
Bakasura
Level 145
God Stats
1W - 0L
1,908 SR
Queue Stats
31W - 40L
1,520 Elo+
Party 4
Danzaburou
Danzaburou
RocketTheChamp
Danzaburou
Level 149
God Stats
6W - 5L
1,613 SR
Queue Stats
185W - 204L
1,621 Elo+
Party 2
Ganesha
Ganesha
Smoke 4PF
Ganesha
Level 107
God Stats
6W - 1L
1,790 SR
Queue Stats
22W - 17L
1,562 Elo+
Party 4
Chronos
Chronos
yoshithekiller
Chronos
Level 126
God Stats
2W - 1L
1,644 SR
Queue Stats
106W - 108L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FHEHAWKS15
Erlang Shen
15
2 / 3 / 0
8,611
538
6,861
12,827
9,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
FaZe Toes4671
Hercules
9
0 / 5 / 0
5,714
357
1,750
12,622
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 4 / 1
6,769
423
3,122
11,092
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
dzidzek
Merlin
16
0 / 2 / 0
8,888
556
4,129
5,321
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
siczler
Olorun
14
1 / 3 / 0
8,257
516
5,961
11,016
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Philokrates-
Sun Wukong
17
6 / 1 / 2
10,535
658
10,880
11,261
9,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Poppy 4PF
Bakasura
15
5 / 1 / 4
9,279
580
6,740
10,929
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
RocketTheChamp
Danzaburou
16
5 / 1 / 2
10,507
657
9,368
7,847
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Smoke 4PF
Ganesha
13
0 / 0 / 7
8,168
511
3,567
7,404
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 0 / 3
8,829
552
3,812
6,482
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
17
17
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FHEHAWKS15
Erlang Shen
2
3
0
0.67
L
Hercules
FaZe Toes4671
Hercules
0
5
0
0
W
Sun Wukong
Philokrates-
Sun Wukong
6
1
2
7
W
Bakasura
Poppy 4PF
Bakasura
5
1
4
7
W
Danzaburou
RocketTheChamp
Danzaburou
5
1
2
6
W
Ganesha
Smoke 4PF
Ganesha
0
0
7
3.5
L
0
4
1
0.13
L
Merlin
dzidzek
Merlin
0
2
0
0
L
Olorun
siczler
Olorun
1
3
0
0.33
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,823
Damage
34,367
52,878
Taken
43,923
24,786
Mitigated
24,076
14,648
Healing
18,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FHEHAWKS15
Erlang Shen
6,861
3,232
0
3,417
12,827
9,902
1,032
1,929
10,563
0
49,845
L
Hercules
FaZe Toes4671
Hercules
1,750
405
0
3,560
12,622
4,425
0
2,946
9,288
0
17,059
W
Sun Wukong
Philokrates-
Sun Wukong
10,880
3,214
0
3,892
11,261
9,527
0
753
10,494
0
64,686
W
Bakasura
Poppy 4PF
Bakasura
6,740
4,891
0
4,149
10,929
3,780
95
660
10,171
0
60,552
W
Danzaburou
RocketTheChamp
Danzaburou
9,368
4,523
0
4,974
7,847
2,730
628
3,695
4,152
0
72,233
W
Ganesha
Smoke 4PF
Ganesha
3,567
249
0
2,199
7,404
5,126
150
2,524
4,808
21,377
0
L
3,122
2,019
0
3,341
11,092
4,819
0
494
10,005
0
51,863
L
Merlin
dzidzek
Merlin
4,129
80
0
996
5,321
2,017
0
872
4,449
66,885
0
L
Olorun
siczler
Olorun
5,961
2,484
0
3,334
11,016
3,623
0
1,001
10,015
62,143
0
W
3,812
1,446
0
2,817
6,482
2,913
1,952
1,974
4,208
62,108
4,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,239
Gold Earned
47,318
499
Minions Killed
589
0
Camps Cleared
0
1,506,779
Distance Traveled
1,591,018
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,611
538
111
7
0
301,763
5
L
Hercules
5,714
357
34
2
0
299,642
0
W
Sun Wukong
10,535
658
145
9
0
320,579
6
W
Bakasura
9,279
580
136
9
0
366,122
5
W
Danzaburou
10,507
657
162
10
0
282,358
2
W
Ganesha
8,168
511
5
0
0
327,678
1
L
Arachne
6,769
423
82
5
0
340,852
3
L
Merlin
8,888
556
151
9
0
300,230
6
L
Olorun
8,257
516
121
8
0
264,292
4
W
Chronos
8,829
552
141
9
0
294,281
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role