Player Matchup

Tyr
Tyr
BYMatiixX16
Tyr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Anhur
Anhur
Gabyurioste
Anhur
Level 46
God Stats
5W - 19L
1,279 SR
Queue Stats
170W - 272L
1,219 Elo+
Party 1
Xing Tian
Xing Tian
GonzaLDLR04
Xing Tian
Level 69
God Stats
2W - 5L
1,608 SR
Queue Stats
119W - 128L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Santy1613gc
Kukulkan
Level 118
God Stats
0W - 9L
1,055 SR
Queue Stats
118W - 132L
1,454 Elo+
Solo
Janus
Janus
ZeroAbsoluto0
Janus
Level 108
God Stats
15W - 13L
1,636 SR
Queue Stats
495W - 497L
1,479 Elo+
Solo
Team Averages
Level 79
1,416 SR
1,367 Elo+

VS

Team Averages
Level 101
1,459 SR
1,455 Elo+
Da Ji
Da Ji
 
Da Ji
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Edward_Ironside
Achilles
Level 107
God Stats
13W - 11L
1,492 SR
Queue Stats
265W - 255L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Joao vitor4728
Danzaburou
Level 108
God Stats
14W - 20L
1,386 SR
Queue Stats
530W - 605L
1,398 Elo+
Solo
Hades
Hades
RemovingMean054
Hades
Level 109
God Stats
147W - 158L
1,417 SR
Queue Stats
356W - 407L
1,389 Elo+
Solo
Sobek
Sobek
SidCientista
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,192
400
5,381
13,570
9,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 5
7,244
402
3,107
11,548
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
GonzaLDLR04
Xing Tian
11
2 / 3 / 5
7,279
404
4,411
9,818
5,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Santy1613gc
Kukulkan
16
7 / 2 / 8
10,076
560
14,618
7,387
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 4 / 6
10,366
576
15,017
13,261
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 5 / 7
9,953
553
5,939
13,160
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
17
8 / 3 / 6
10,407
578
12,361
18,050
9,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Joao vitor4728
Danzaburou
15
2 / 2 / 7
9,968
554
8,740
11,266
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 3
8,080
449
3,938
11,166
5,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 7
8,925
496
6,925
15,774
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
50
20
Kills
20
20
Deaths
20
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
5
7
1.9
L
0
6
4
0.33
W
Achilles
8
3
6
3.67
L
1
5
5
0.7
L
Xing Tian
GonzaLDLR04
Xing Tian
2
3
5
1.5
W
Danzaburou
Joao vitor4728
Danzaburou
2
2
7
2.75
W
1
4
3
0.63
L
Kukulkan
Santy1613gc
Kukulkan
7
2
8
5.5
W
3
6
7
1.08
L
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,534
Damage
37,903
55,584
Taken
69,416
26,251
Mitigated
34,058
9,382
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,939
1,001
0
2,730
13,160
4,880
1,001
5,655
7,505
0
41,180
L
5,381
1,593
0
2,544
13,570
9,923
219
886
12,684
0
28,722
W
Achilles
12,361
3,382
0
5,895
18,050
9,015
68
7,039
11,011
0
57,758
L
3,107
2,193
0
825
11,548
3,151
29
2,581
8,967
0
24,650
L
Xing Tian
GonzaLDLR04
Xing Tian
4,411
212
0
2,104
9,818
5,590
0
2,319
7,499
24,875
0
W
Danzaburou
Joao vitor4728
Danzaburou
8,740
3,794
0
4,163
11,266
3,933
2,246
4,393
6,873
0
67,938
W
3,938
142
28
3,444
11,166
5,586
637
6,167
4,999
45,837
0
L
Kukulkan
Santy1613gc
Kukulkan
14,618
2,091
0
334
7,387
3,155
272
1,349
6,038
65,430
0
W
6,925
552
0
3,082
15,774
10,644
266
10,792
4,982
22,525
0
L
15,017
939
0
3,575
13,261
4,432
133
3,728
9,533
70,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
47,333
351
Minions Killed
404
0
Camps Cleared
0
1,561,230
Distance Traveled
1,570,412
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,953
553
84
5
0
315,476
2
L
Tyr
7,192
400
48
3
0
322,200
2
W
Achilles
10,407
578
98
5
0
361,220
1
L
Anhur
7,244
402
40
2
0
290,050
0
L
Xing Tian
7,279
404
31
2
0
273,200
0
W
Danzaburou
9,968
554
116
6
0
307,098
3
W
Hades
8,080
449
76
4
0
246,279
0
L
Kukulkan
10,076
560
124
7
0
350,361
0
W
Sobek
8,925
496
30
2
0
340,339
5
L
Janus
10,366
576
108
6
0
325,419
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role