Player Matchup

Tiamat
Tiamat
WarCury
Tiamat
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 34L
1,563 Elo+
Party 2
Thor
Thor
fellipebayeh
Thor
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 26L
1,471 Elo+
Solo
Sobek
Sobek
galispo_foda
Sobek
Level 16
God Stats
2W - 2L
1,555 SR
Queue Stats
15W - 29L
1,367 Elo+
Solo
Anhur
Anhur
oGustta
Anhur
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xXWarMattosX
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 90L
1,568 Elo+
Party 2
Team Averages
Level 38
1,511 SR
1,494 Elo+

VS

Team Averages
Level 19
1,593 SR
1,550 Elo+
Ra
Ra
Meta_E_Meu_Pal
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 9L
1,731 Elo+
Party 1
Guan Yu
Guan Yu
Naruto_uchiha041
Guan Yu
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 17L
1,716 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PYKLES
Tsukuyomi
Level 5
God Stats
2W - 0L
1,777 SR
Queue Stats
4W - 3L
1,408 Elo+
Solo
Chernobog
Chernobog
Thorneirinha2
Chernobog
Level 29
God Stats
4W - 0L
1,976 SR
Queue Stats
72W - 56L
1,519 Elo+
Solo
Athena
Athena
elosocapurro
Athena
Level 27
God Stats
3W - 3L
1,211 SR
Queue Stats
10W - 13L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
WarCury
Tiamat
13
2 / 5 / 4
8,303
415
7,279
12,561
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 4 / 4
9,722
486
7,677
13,798
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 5 / 3
7,844
392
5,038
14,929
6,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
oGustta
Anhur
18
12 / 4 / 1
12,319
616
16,986
22,291
7,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xXWarMattosX
Gilgamesh
16
6 / 5 / 4
10,723
536
18,010
18,360
9,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
10,754
538
17,744
15,294
7,218
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
11 / 3 / 6
12,050
603
17,040
17,305
16,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
PYKLES
Tsukuyomi
11
0 / 11 / 2
7,757
388
2,454
13,245
3,421
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
Thorneirinha2
Chernobog
18
5 / 4 / 7
11,508
575
11,386
15,926
6,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
14
3 / 6 / 10
9,959
498
7,621
26,143
22,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
55
25
Kills
23
23
Deaths
25
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
11
3
6
4.67
W
Tsukuyomi
PYKLES
Tsukuyomi
0
11
2
0.09
W
Chernobog
Thorneirinha2
Chernobog
5
4
7
2.13
L
Tiamat
WarCury
Tiamat
2
5
4
0.8
W
Athena
3
6
10
1.33
L
4
4
4
1.5
L
1
5
3
0.5
L
Anhur
oGustta
Anhur
12
4
1
3.13
L
Gilgamesh
xXWarMattosX
Gilgamesh
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,990
Damage
56,245
81,939
Taken
87,913
36,422
Mitigated
56,680
20,954
Healing
24,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,744
1,937
2,265
6,533
15,294
7,218
626
3,096
11,892
87,104
0
W
17,040
3,474
1,409
3,811
17,305
16,368
1,838
2,761
14,404
8,665
49,305
W
Tsukuyomi
PYKLES
Tsukuyomi
2,454
786
0
1,928
13,245
3,421
633
877
12,330
0
28,134
W
Chernobog
Thorneirinha2
Chernobog
11,386
8,324
0
3,698
15,926
6,765
4,401
589
15,316
0
89,100
L
Tiamat
WarCury
Tiamat
7,279
434
0
3,423
12,561
6,797
300
5,420
7,141
36,487
0
W
Athena
7,621
1,505
0
5,119
26,143
22,908
372
4,143
21,654
31,685
0
L
7,677
2,004
0
2,278
13,798
5,760
592
4,964
8,834
0
43,450
L
5,038
600
450
2,834
14,929
6,697
0
5,001
9,928
19,719
0
L
Anhur
oGustta
Anhur
16,986
9,486
0
8,166
22,291
7,763
2,846
7,353
14,938
0
102,981
L
Gilgamesh
xXWarMattosX
Gilgamesh
18,010
4,889
0
3,803
18,360
9,405
524
5,198
13,162
0
64,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,911
Gold Earned
52,028
427
Minions Killed
465
0
Camps Cleared
0
1,719,944
Distance Traveled
1,796,204
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,754
538
142
7
0
393,541
4
W
Guan Yu
12,050
603
87
4
0
371,515
4
W
Tsukuyomi
7,757
388
42
2
0
292,666
3
W
Chernobog
11,508
575
146
7
0
358,093
6
L
Tiamat
8,303
415
61
3
0
337,539
1
W
Athena
9,959
498
48
2
0
380,389
0
L
Thor
9,722
486
83
4
0
392,102
1
L
Sobek
7,844
392
42
2
0
322,326
0
L
Anhur
12,319
616
136
7
0
298,883
3
L
Gilgamesh
10,723
536
105
5
0
369,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role