Player Matchup

Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
AdmiralBLVDR
Gilgamesh
Gold II
Level 121
God Stats
5W - 4L
1,638 SR
Queue Stats
102W - 98L
1,574 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gold III
Xx Big D Jr xX
Ah Muzen Cab
Gold III
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 158L
1,554 MMR
Party 1
Bakasura
Bakasura
Gold IV
dragster221
Bakasura
Gold IV
Level 121
God Stats
11W - 12L
1,498 SR
Queue Stats
696W - 728L
1,459 MMR
Solo
Anubis
Anubis
Gold IV
sattisatte
Anubis
Gold IV
Level 151
God Stats
2W - 1L
1,596 SR
Queue Stats
85W - 80L
1,494 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,547 SR
1,516 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,654 SR
1,504 MMR
Izanami
Izanami
Bronze III
Im_PoDiuM
Izanami
Bronze III
Level 31
God Stats
1W - 3L
1,711 SR
Queue Stats
3W - 8L
1,600 MMR
Party 2
Cabrakan
Cabrakan
Gold III
KINGseyy07
Cabrakan
Gold III
Level 85
God Stats
1W - 1L
1,759 SR
Queue Stats
238W - 237L
1,489 MMR
Solo
Nemesis
Nemesis
Bronze III
W4rd4Win
Nemesis
Bronze III
Level 35
God Stats
0W - 1L
1,578 SR
Queue Stats
4W - 12L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold IV
fuken_ahb
Bacchus
Gold IV
Level 122
God Stats
5W - 7L
1,721 SR
Queue Stats
58W - 66L
1,484 MMR
Solo
Chang'e
Chang'e
Bronze III
m4hunnid1992
Chang'e
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
4 / 1 / 12
15,843
566
27,312
26,830
26,521
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
AdmiralBLVDR
Gilgamesh
20
7 / 2 / 13
15,509
554
18,995
38,046
22,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
Xx Big D Jr xX
Ah Muzen Cab
20
5 / 1 / 10
15,936
569
25,400
13,134
6,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
dragster221
Bakasura
20
6 / 5 / 7
14,758
527
17,928
24,077
9,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
sattisatte
Anubis
20
4 / 5 / 8
14,518
519
19,518
19,330
10,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetApolloTsukuyomiNu WaAthena

VS

Bans
CupidSobekScyllaLokiEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Im_PoDiuM
Izanami
20
4 / 4 / 3
13,864
495
15,307
22,202
8,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
KINGseyy07
Cabrakan
20
2 / 6 / 5
13,810
493
17,848
32,717
45,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
W4rd4Win
Nemesis
20
4 / 4 / 7
13,061
466
13,703
24,311
12,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
fuken_ahb
Bacchus
15
2 / 6 / 8
11,454
409
13,692
29,976
42,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
m4hunnid1992
Chang'e
18
2 / 6 / 6
11,920
426
15,729
28,692
18,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
26
Kills
14
14
Deaths
26
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
12
10
W
Gilgamesh
AdmiralBLVDR
Gilgamesh
7
2
13
6.75
L
Izanami
Im_PoDiuM
Izanami
4
4
3
1.38
L
Cabrakan
KINGseyy07
Cabrakan
2
6
5
0.75
L
Nemesis
W4rd4Win
Nemesis
4
4
7
1.88
W
Ah Muzen Cab
Xx Big D Jr xX
Ah Muzen Cab
5
1
10
10
W
Bakasura
dragster221
Bakasura
6
5
7
1.9
L
Bacchus
fuken_ahb
Bacchus
2
6
8
1
L
Chang'e
m4hunnid1992
Chang'e
2
6
6
0.83
W
Anubis
sattisatte
Anubis
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,153
Damage
76,279
121,417
Taken
137,898
75,412
Mitigated
127,844
42,872
Healing
43,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
27,312
1,331
1,682
11,750
26,830
26,521
972
12,004
14,826
110,390
0
W
Gilgamesh
AdmiralBLVDR
Gilgamesh
18,995
3,807
0
11,633
38,046
22,399
1,428
15,888
22,158
2,094
68,188
L
Izanami
Im_PoDiuM
Izanami
15,307
11,766
0
5,909
22,202
8,077
0
12,085
10,117
0
122,464
L
Cabrakan
KINGseyy07
Cabrakan
17,848
2,077
0
11,539
32,717
45,923
75
14,901
16,954
104,718
0
L
Nemesis
W4rd4Win
Nemesis
13,703
6,010
0
1,401
24,311
12,675
0
7,696
16,233
0
96,903
W
Ah Muzen Cab
Xx Big D Jr xX
Ah Muzen Cab
25,400
6,462
0
4,294
13,134
6,043
5,116
5,879
7,255
0
157,395
W
Bakasura
dragster221
Bakasura
17,928
12,864
0
1,977
24,077
9,842
0
10,135
13,942
0
121,214
L
Bacchus
fuken_ahb
Bacchus
13,692
1,391
0
3,109
29,976
42,452
0
6,520
23,280
40,545
0
L
Chang'e
m4hunnid1992
Chang'e
15,729
433
9,242
12,309
28,692
18,717
0
7,072
21,620
74,925
0
W
Anubis
sattisatte
Anubis
19,518
1,209
0
11,536
19,330
10,607
4,714
3,554
15,776
111,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,564
Gold Earned
64,109
837
Minions Killed
771
0
Camps Cleared
0
2,670,839
Distance Traveled
2,556,479
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,843
566
208
7
0
540,803
1
W
Gilgamesh
15,509
554
57
2
0
563,674
12
L
Izanami
13,864
495
223
8
0
467,925
3
L
Cabrakan
13,810
493
179
6
0
454,247
0
L
Nemesis
13,061
466
168
6
0
614,172
7
W
Ah Muzen Cab
15,936
569
229
8
0
515,834
1
W
Bakasura
14,758
527
174
6
0
592,952
3
L
Bacchus
11,454
409
61
2
0
503,093
9
L
Chang'e
11,920
426
140
5
0
517,042
11
W
Anubis
14,518
519
169
6
0
457,576
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role