Player Matchup

Neith
Neith
DiceyOne
Neith
Level 26
God Stats
4W - 1L
1,850 SR
Queue Stats
11W - 7L
1,722 Elo+
Party 1
Nemesis
Nemesis
JoFrmSt8Farm
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,278 Elo+
Solo
Anubis
Anubis
TheGoldenApple03
Anubis
Level 29
God Stats
24W - 7L
1,805 SR
Queue Stats
175W - 141L
1,577 Elo+
Solo
Amaterasu
Amaterasu
TheOnlineTrash
Amaterasu
Level 29
God Stats
1W - 1L
1,541 SR
Queue Stats
14W - 8L
1,754 Elo+
Party 1
Athena
Athena
lukypoli
Athena
Level 27
God Stats
11W - 6L
1,599 SR
Queue Stats
114W - 85L
1,446 Elo+
Solo
Team Averages
Level 23
1,659 SR
1,555 Elo+

VS

Team Averages
Level 18
1,754 SR
1,604 Elo+
Merlin
Merlin
Fxulty
Merlin
Level 28
God Stats
12W - 4L
1,908 SR
Queue Stats
37W - 32L
1,579 Elo+
Solo
Cerberus
Cerberus
JackSparrowRS4
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,708 Elo+
Solo
Chaac
Chaac
lago-picoso484
Chaac
Level 16
God Stats
1W - 1L
1,737 SR
Queue Stats
17W - 12L
1,448 Elo+
Solo
Nemesis
Nemesis
mariano11
Nemesis
Level 4
God Stats
2W - 5L
1,851 SR
Queue Stats
40W - 48L
1,895 Elo+
Solo
Scylla
Scylla
xX6NIT1ROM6XX
Scylla
Level 18
God Stats
1W - 1L
1,775 SR
Queue Stats
44W - 49L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DiceyOne
Neith
17
6 / 3 / 12
11,697
557
17,363
14,010
5,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
JoFrmSt8Farm
Nemesis
15
0 / 6 / 0
9,498
452
1,596
15,606
6,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 4 / 6
12,681
604
17,882
18,833
10,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
TheOnlineTrash
Amaterasu
16
3 / 4 / 10
9,797
467
10,505
14,400
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
lukypoli
Athena
17
10 / 5 / 11
12,776
608
10,023
20,243
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fxulty
Merlin
7
0 / 0 / 0
6,638
316
730
1,518
306
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
16
5 / 4 / 5
10,383
494
6,594
19,809
22,407
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
10 / 7 / 6
10,681
509
21,279
26,604
21,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
mariano11
Nemesis
20
3 / 5 / 6
11,837
564
9,318
16,733
7,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 11 / 4
9,635
459
14,713
15,362
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
27
Kills
21
22
Deaths
27
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
DiceyOne
Neith
6
3
12
4
L
Merlin
Fxulty
Merlin
0
0
0
0
L
Cerberus
5
4
5
1.88
W
Nemesis
JoFrmSt8Farm
Nemesis
0
6
0
0
W
8
4
6
2.75
W
Amaterasu
TheOnlineTrash
Amaterasu
3
4
10
2
L
10
7
6
1.86
W
Athena
lukypoli
Athena
10
5
11
3.1
L
Nemesis
mariano11
Nemesis
3
5
6
1.2
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,369
Damage
52,634
83,092
Taken
80,026
45,224
Mitigated
56,291
28,261
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DiceyOne
Neith
17,363
11,193
1,323
6,304
14,010
5,081
3,689
7,154
6,362
0
84,616
L
Merlin
Fxulty
Merlin
730
43
0
700
1,518
306
0
832
686
11,588
0
L
Cerberus
6,594
452
0
4,207
19,809
22,407
0
6,296
13,360
25,981
0
W
Nemesis
JoFrmSt8Farm
Nemesis
1,596
335
0
3,739
15,606
6,383
1,031
1,492
14,110
0
62,380
W
17,882
1,418
0
10,840
18,833
10,262
1,761
6,020
12,605
90,267
0
W
Amaterasu
TheOnlineTrash
Amaterasu
10,505
4,247
0
2,754
14,400
9,857
992
3,288
11,025
0
33,871
L
21,279
3,831
0
7,525
26,604
21,332
58
10,536
15,555
0
51,339
W
Athena
lukypoli
Athena
10,023
1,981
234
3,067
20,243
13,641
225
4,118
15,937
33,840
0
L
Nemesis
mariano11
Nemesis
9,318
4,882
0
938
16,733
7,569
2,241
5,173
11,470
0
96,691
L
14,713
1,488
0
940
15,362
4,677
446
5,068
10,204
47,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,449
Gold Earned
49,174
445
Minions Killed
367
0
Camps Cleared
0
1,851,796
Distance Traveled
1,537,646
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,697
557
123
6
0
352,478
1
L
Merlin
6,638
316
17
1
0
79,893
0
L
Cerberus
10,383
494
28
1
0
359,335
5
W
Nemesis
9,498
452
93
4
0
359,371
1
W
Anubis
12,681
604
135
6
0
324,248
2
W
Amaterasu
9,797
467
62
3
0
401,916
0
L
Chaac
10,681
509
79
4
0
370,178
2
W
Athena
12,776
608
32
2
0
413,783
6
L
Nemesis
11,837
564
167
8
0
399,123
3
L
Scylla
9,635
459
76
4
0
329,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role